Turn a first run into a regular crew
Set expectations, meet up and leave with the same people to play with next time.
Set expectations, meet up and leave with the same people to play with next time.
Give a potential crewmate enough detail to decide whether the session fits: activity, experience, time zone, duration, voice preference and what you hope to learn. Keep the first session small enough to finish together.
Use an agreed contact route to propose a loop, a start time with time zone and a finish time. Say whether you bring a ship, need a place aboard or want to learn a crew station.
Both players agree on the same activity and practical meeting time.
If the availability or expectations differ, adjust the session before anyone spends time travelling.
The same published instructions in one readable view. Use the steps above for controls and practice panels.
Give a potential crewmate enough detail to decide whether the session fits: activity, experience, time zone, duration, voice preference and what you hope to learn. Keep the first session small enough to finish together.
Use an agreed contact route to propose a loop, a start time with time zone and a finish time. Say whether you bring a ship, need a place aboard or want to learn a crew station.
Expected result: Both players agree on the same activity and practical meeting time.
If it did not work: If the availability or expectations differ, adjust the session before anyone spends time travelling.
First confirm the other person's actual RSI handle, then use the game contact and party flow. A community display name alone may not uniquely identify their game account.
Use the Friends panel at the main menu or the in-game contact flow to find the agreed handle and send the contact request. Ask the other person to confirm receipt.
Expected result: The intended person appears in the contact list and can acknowledge the request.
If it did not work: If a similar handle appears, stop and compare it with the person's confirmed RSI identity rather than inviting a stranger.
Open Commlink, select the contact and use the party invitation. Once accepted, agree a named station or location and confirm both players are in a session where they can meet.
Expected result: The party is formed and each person can describe the same physical destination.
If it did not work: A party indicator does not mean both players are already standing in the same hangar. Check location, session and ship access.
If the session uses a shareable mission, open Accepted contracts, select it and choose Share. Each participant accepts the offered mission and verifies it in their own list.
Expected result: Everyone who should participate sees the relevant accepted objective.
If it did not work: A party invitation alone does not accept the contract. Resolve sharing before completing a stage that another player needed.
Field note: Confirm the RSI handle with your friend. Similar display names are not enough to identify the right account.
Use the end of the session to establish what the learner can now repeat. One clear lesson and an agreed next session build more continuity than a large unexplained payout.
At the return destination, ask the learner to describe what they pressed, what proved success and where they became uncertain. Save the guide section that addresses that point.
Expected result: Both people know what was learned and what the next practice should cover.
If it did not work: If the explanation skips a hidden step, replay that small step next time instead of treating the session as a failed lesson.
Ask before publishing crew screenshots or identifiable details. For a guide correction, record the patch, equipment, control, visible result and source, then use the review proposal flow.
Expected result: The contribution is useful to a reviewer and respects the people pictured.
If it did not work: Do not label an observation universally verified from one run. State the conditions so another crew can reproduce it.
Sources checked 13 October 2026. Latest-known keyboard defaults; not gameplay verified on Alpha 4.10.2.. Reference information, not a claim of current-patch playtesting.
RSI Playing with Friends, updated 24 Jul 2026RSI Missions and Contracts