Temporary laser power and less shatter damage, at the cost of higher resistance.
- Operating mode
- Active
- Charges
- 5
Compare mining equipment, personal gear and named ship components. Open an exact variant for practical checks, source values and limits before planning a kit.
619 items
Temporary laser power and less shatter damage, at the cost of higher resistance.
Size 1 mining head. Compare power, working range and module slots before planning your loadout.
A deployable rock gadget. Its modifiers affect the target rock and it is separate from a mining-head module.
The standard P4-AR ballistic rifle variant. Take its matching magazine and verify fire mode and reload bindings.
An undersuit for your flight kit. Pair it with a compatible sealed helmet and check the environment before leaving an airlock.
A blueprint-driven item fabricator. Check the actual blueprint and material requirements before committing resources.
A ship-mounted weapon reference. Compare the firing mode, projectile behavior and ammunition/capacitor limits of this exact variant.
Personal protection for the specified body part. Compare protection, temperature range and compatible equipment.
A cooler reference using coolant segment generation. Compare source capacity with observed component temperature and the actual resource network.
Personal protection for the specified body part. Compare protection, temperature range and compatible equipment.
Personal protection for the specified body part. Compare protection, temperature range and compatible equipment.
13 mining heads, 29 modules and 6 gadgets, plus 22 selected flight, armor, weapon, ammunition, medical, field-tool and crafting records. This is a curated reference, not the complete game catalogue. Adds eight base FPS weapon families and their sixteen weapon/magazine records, captured 21 October 2026. Earlier records, licensed images and dated vendor reports are retained without refetching. New records have no verified image. Dated UEX acquisition reports were captured for these sixteen FPS records on 21 October 2026; four weapon queries returned no reports. Report patches and update dates are separate from technical source captures and do not establish stock or a current offer. The catalogue remains incomplete. Adds eight dated armor and environment-suit references captured 21 October 2026. Slot, protection class and source mass are separate; mass units are not established. Source-description capacity and temperature text may differ from structured fields. No new image or acquisition report was fetched during staging; optional supplied vendor reports retain their own capture and patch dates. An incomplete game-equipment reference from six captured source categories: 174 ship weapons and 351 non-weapon records, including variants and ship-specific parts. Not a retail catalogue or a fitting list.
Technical records are from the Star Citizen Wiki API. Retailer reports are from UEX and retain their own patch and update date. Images are credited separately and may show older patches or family reference views.
A lootable or craftable flag is a source hint. It does not establish a current spawn location, recipe, stock level or a guaranteed way to obtain the item.
Community equipment checked by staff, with sources and original credit. Add these references to your kits and read their compatibility notes before buying. You can report any inaccurate or inappropriate contribution.
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Understand why an item in storage is different from an item you can use, and why an undersuit matters.
Match your equipment to the trip and make sure the magazines really fit.
A simple way to compare a specialist with an everyday ship without treating bigger as automatically better.
Recover the utility slot, prove carried storage and distinguish restrictions before departure.