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Crusader Industries

C2 Hercules

Medium Freight

FLIGHT READY IN MATRIX

Designed by Crusader Industries for medium freight. Listed as flight ready in the official matrix.

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C2 Hercules
Official reference image, shown in its original proportions. Image provenance
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Matrix size

Large

Length × beam × height

70 m × 94 m × 23 m

At a glance

Dated source references, checked 2026-10-20. Design and conditional claims are labelled. Each card has one supporting-details section for conditions and evidence.

Crew and living

Advertised crew
2
Living facilities
Small kitchen; Combined toilet/showerReported / design reference
Supporting details and sources

Advertised crew

2

Official advertised crew reference, row updated 2026-05-27 20:01:56. Distinct from extracted station/payload counts and practical solo operation.

Latest known value · Official matrix snapshot

Living facilities

Small kitchen; Combined toilet/shower

2018 reference covering all three variants; current interior not independently tested.

Latest known value · Dated design reference · Not verified in current gameplay

Pilot control

Pilot weapons
2 × M7A Cannon (S5)
Supporting details and sources

Pilot weapons

2 × M7A Cannon (S5)

Current top-level direct gun mounts and their fitted children match the extracted direct pilot-gun count. Remote turret slaving is a separate documented assignment; a crew operator may override it.

Latest known value · Current published reference

Weapons and protection

Crew weapons
3 remote turret configuration(s)
Supporting details and sources

Crew weapons

3 remote turret configuration(s)

Turret types extracted separately from pilot guns. PDC is not a human gunner; remote control still needs its actual station mapping.

Latest known value · Current published reference

Cargo and carried craft

Cargo (SCU)
696 SCU
Supporting details and sources

Cargo (SCU)

696 SCU

Latest build extracted cargo capacity in SCU, not door clearance or a guarantee that a single crate of this volume fits. Earlier matrix reference: 696 SCU.

Latest known value · Current published reference

More specifications and source notes
Total bed objects (not berth capacity)
2
Bed objects without medical tier
2
Build-listed crew minimum (source definition)
2
Build-listed crew maximum (source definition)
2
Advertised minimum crew
2
Operating station / seat count
2
Interior rooms / arrangement
Three main-crew beds in the design reference; Small kitchen; Single combined toilet/showerReported / design reference
Entrances / exits
Large loading ramps; Personnel lift connecting ground, cargo bay and cockpitReported / design reference
Cargo arrangement / crate limits
2 extracted grid records; largest listed crate 32 SCU
Fuel / quantum information
Hydrogen capacity (source-native units); Hydrogen intake rate (source-native units); Quantum fuel capacity (source-native units); +1 more
Defenses / countermeasures
Extracted shield HP: 144000
Release / availability status
flight-ready
Length (m)
70 m
Beam (m)
94 m
Height (m)
23 m
Listed mass (kg)
2,339,240.06 kg
Listed SCM speed (m/s)
160 m/s
Listed maximum speed (m/s)
950 m/s
Listed pitch (degrees/s)
20 degrees/s
Listed yaw (degrees/s)
18 degrees/s
Listed roll (degrees/s)
30 degrees/s
Specification details and sources

Total bed objects (not berth capacity)

2

Count of extracted configuration objects, distinct from advertised crew, usable positions and patient beds.

Latest known value · Current published reference

Bed objects without medical tier

2

Raw bed objects without a functional medical tier, NOT sleeping capacity: includes bunk objects and may include medical-looking objects without medical function.

Latest known value · Current published reference

Build-listed crew minimum (source definition)

2

Build extractor source-listed crew field. Its counting semantics differ from advertised crew and may include payload/station configuration. Not a physical capacity or recommended crew.

Latest known value · Current published reference

Build-listed crew maximum (source definition)

2

Build extractor source-listed crew field. Its counting semantics differ from advertised crew and may include payload/station configuration. Not a physical capacity or recommended crew.

Latest known value · Current published reference

Advertised minimum crew

2

Official advertised crew reference, row updated 2026-05-27 20:01:56. Distinct from extracted station/payload counts and practical solo operation.

Latest known value · Official matrix snapshot

Operating station / seat count

2

Count of extracted configuration objects, distinct from advertised crew, usable positions and patient beds.

Latest known value · Current published reference

Interior rooms / arrangement

Three main-crew beds in the design reference; Small kitchen; Single combined toilet/shower

2018 reference for all variants. Current sleepingBeds remains unknown and untouched.

Latest known value · Dated design reference · Not verified in current gameplay

Entrances / exits

Large loading ramps; Personnel lift connecting ground, cargo bay and cockpit

2018 access reference; current layout not independently tested.

Latest known value · Dated design reference · Not verified in current gameplay

Cargo arrangement / crate limits

2 extracted grid records; largest listed crate 32 SCU

Grid records can repeat shared templates. Not a vehicle clearance or a verified largest fit.

Latest known value · Current published reference

Fuel / quantum information

Hydrogen capacity (source-native units): 45; Hydrogen intake rate (source-native units): 0; Quantum fuel capacity (source-native units): 20.9; Extracted quantum range (m): 540890269151

Versioned fitted drive/configuration; calculated range is not a measured route or safety reserve. Unlabelled capacity units are not reinterpreted as litres.

Latest known value · Current published reference

Defenses / countermeasures

Extracted shield HP: 144000

Configured shield total is not a damage immunity or a duration under fire.

Latest known value · Current published reference

Release / availability status

flight-ready

Matrix release status does not establish in-game shop stock or a purchase entitlement.

Latest known value · Official matrix snapshot

Length (m)

70 m

Official matrix m, row updated 2026-05-27 20:01:56. Reference value, not a measured current operating limit.

Latest known value · Official matrix snapshot

Beam (m)

94 m

Official matrix m, row updated 2026-05-27 20:01:56. Reference value, not a measured current operating limit.

Latest known value · Official matrix snapshot

Height (m)

23 m

Official matrix m, row updated 2026-05-27 20:01:56. Reference value, not a measured current operating limit.

Latest known value · Official matrix snapshot

Listed mass (kg)

2,339,240.06 kg

Official matrix kg, row updated 2026-05-27 20:01:56. Reference value, not a measured current operating limit.

Latest known value · Official matrix snapshot

Listed SCM speed (m/s)

160 m/s

Official matrix m/s, row updated 2026-05-27 20:01:56. Reference value, not a measured current operating limit.

Latest known value · Official matrix snapshot

Listed maximum speed (m/s)

950 m/s

Official matrix m/s, row updated 2026-05-27 20:01:56. Reference value, not a measured current operating limit.

Latest known value · Official matrix snapshot

Listed pitch (degrees/s)

20 degrees/s

Official matrix degrees/s, row updated 2026-05-27 20:01:56. Reference value, not a measured current operating limit.

Latest known value · Official matrix snapshot

Listed yaw (degrees/s)

18 degrees/s

Official matrix degrees/s, row updated 2026-05-27 20:01:56. Reference value, not a measured current operating limit.

Latest known value · Official matrix snapshot

Listed roll (degrees/s)

30 degrees/s

Official matrix degrees/s, row updated 2026-05-27 20:01:56. Reference value, not a measured current operating limit.

Latest known value · Official matrix snapshot

Not yet documented

Unknown does not mean absent.

  • Medical beds: Unknown
  • Treatment tier: Unknown
  • Regeneration range: Unknown
  • Treatment / imprint / MedGel requirements: Unknown
  • Sleeping berths: Unknown
  • Ore capacity (SCU): Unknown
  • Largest verified vehicle fit: Unknown
  • Vehicle space: Unknown
  • Documented fit examples: Unknown
  • Hangar / carried-craft capacity: Unknown
  • Snub / docking compatibility: Unknown
  • Included craft: Unknown
  • Pledge package contents: Unknown
  • Missiles and torpedoes: Unknown
  • Point defense: Unknown
  • Solo use: Unknown
  • Passenger / jump seats: Unknown
  • Captain’s quarters: Unknown
  • Refuel other craft: Unknown
  • Repair other craft: Unknown
  • Restock / rearm other craft: Unknown
  • Special equipment / features: Unknown
Weapon mounts, fitted items and control stations (3 rows)

Direct mounts and pilot-slaved remote turrets are different assignments. See Pilot-controlled armament for documented slaving and crew override. Mount size alone does not establish installed gun size.

C2 Hercules: weapon reference
Mount / groupSize / mountsFitted items per mountControl evidence
Remote Turret weaponsSize 4 · 1 mounts · quantity 1
  • M6A Cannon · size 4 · 2 per mount
Remote turret · Source group label
Remote Turret weaponsSize 4 · 1 mounts · quantity 1
  • CF-447 Rhino Repeater · size 4 · 2 per mount
Remote turret · Source group label
VariPuck S5 Gimbal Mount weaponsSize 5 · 2 mounts · quantity 1
  • M7A Cannon · size 5 · 1 per mount
Direct pilot mount · Documented assignment
Full equipment and technical reference

Open to load this ship only.

Current equipped turrets (9 stations)

4.10.2-LIVE.12881860. A bridge-controllable flag alone does not identify the pilot as operator. Documented pilot slaving is described separately above.

  • hardpoint_remote_turret_bottom: Remote turret
    • M6A Cannon · size 4
    • M6A Cannon · size 4
  • hardpoint_remote_turret_rear: Remote turret
    • CF-447 Rhino Repeater · size 4
    • CF-447 Rhino Repeater · size 4
  • hardpoint_bridge_remote_turret: Remote turret
    • VariPuck S5 Gimbal Mount: Direct pilot mount
      • M7A Cannon · size 5
    • VariPuck S5 Gimbal Mount: Direct pilot mount
      • M7A Cannon · size 5
    • Joker Defcon - Noise Launcher: Operator not established
      • Joker Defcon Flares Ammo: Operator not established
        • Joker Defcon - Noise Launcher: Operator not established
          • Joker Defcon Flares Ammo: Operator not established

            Reviewed ship fact contributions

            Current independent corrections are reflected in the facts above and in catalog search, filters and comparison. Imported reference data and immutable review history stay intact. Material corrections earn current hull credit once per contributor and independent reviewer, not per revision. Existing private ship wishlists can receive one in-app notice; no email is sent.

            Plan a useful session
            YOUR FIRST USEFUL SESSION

            Load a C2 through-ramp route without trapping the crew.

            Move one small load while proving front-to-rear handling, personnel access and an accepted delivery.

            SC Nomads planning advice. The linked visual guides contain controls, illustrated steps and dated sources. Hull-specific facts: CIG Hercules Q&A, 24 May 2018 access reference; current freight lesson , reviewed 2026-10-20; source reference, not a gameplay verification.

            1. STEP 1

              Walk both ramps and the personnel lift

              While parked in an authorized loading area, locate the front and rear cargo ramps and the small personnel lift. Carry your tool through the route before bringing cargo aboard.

              Ready when: You can reach the cockpit without climbing over cargo or standing beneath a moving ramp.

              Why it matters

              The 2018 Hercules Q&A documents ramps and a central personnel lift. Use current door prompts and the linked shared flight cards; this is not a new ramp hotkey or a guarantee of vehicle clearance.

              Open the practical guide
            2. STEP 2

              Load a clear lane, not the advertised maximum

              Place a small shipment on supported grid positions, keeping the lift landing and crew access clear. Rehearse removing the first box before adding the rest.

              Ready when: The load is secured and the first delivery box can actually leave the hold.

              Why it matters

              A flat SCU total does not establish crate dimensions or a safe vehicle fit. If a box will not attach, stop and change placement or shipment rather than ramming it through a ramp.

              Open the practical guide
            3. STEP 3

              Confirm the delivery before storing

              Use the receiving freight process, read the accepted contract or sale result, then check for remaining boxes and people before closing access and requesting storage.

              Ready when: The intended recipient accepted the shipment and nobody remains in the ramp path.

              Why it matters

              Keep the first route short enough to finish unloading. A clear hold is not a delivery receipt, and a successful landing does not guarantee stock, demand or profit.

              Open the practical guide

            Where to get this ship

            Selected community reports, checked 2026-10-20. Confirm the current price and availability at the terminal before spending aUEC.

            No dated offer included for this hull yet. This does not mean it is unavailable.

            Rental rules, resets and source limits

            Rentals are temporary access, not ownership. The PU rental timer continues while logged out, and rented component loadouts cannot be customized. Daily rates above do not establish discounts for longer rentals. RSI rental rules (updated 2026-04-28).

            In-game purchases are distinct from pledges and may be affected by Alpha resets. RSI in-game purchase guidance.

            Pledge availability and real-money prices have not been checked in this snapshot. Official ship information. An in-game offer does not establish pledge availability or that a game package is included.

            PEOPLE AND PREPARATION

            What changes when a friend joins?

            When you are alone

            Alone, park before loading. Walk from the cockpit to the cargo hold and back using the personnel lift, then handle a few boxes before committing to a full run.

            2 advertised crew. This is an advertised crew reference, not a solo recommendation or passenger-seat count.

            Record my C2 Hercules setup and results

            Prepare before departure

            • A modest manifest and usable handling tool
            • A loader stop call and a clear personnel route
            • A receiving facility that accepts the shipment
            Build a personal equipment checklist

            Travel and recovery

            Check installed travel equipment and reachable services. The role and external dimensions do not establish range or jump capability.

            Plan how you return
            CHECK THIS HULL

            The details that change a C2 Hercules session.

            Expand a note for its consequence, practical response and evidence. Design references, current issues and player reports are labeled separately.

            Engineering access varies by hullOfficial reference · Assigning an engineer to this crew

            The official 4.8 table distinguishes full, partial and basic implementations. A working console does not prove every component is physically accessible.

            What helps

            Walk the repair route and check the current implementation before assigning repair duties.

            CIG Engineering Gameplay Guide

            Source: Guide includes Alpha 4.8 implementation stages, checked 2026-10-13 · Reviewed 2026-10-13. Source reviewed; not independently tested in the current game patch.

            Spare parts have a field-replacement limitOfficial reference · Packing components for repairs away from services

            Accessible Size 1 and 2 components can be exchanged in flight. Larger components need hangar replacement.

            What helps

            Check size and physical access before buying spares. Carry the appropriate repair tools and plan a service stop.

            CIG Engineering Gameplay Guide

            Source: Guide includes Alpha 4.8 implementation stages, checked 2026-10-13 · Reviewed 2026-10-13. Source reviewed; not independently tested in the current game patch.

            A field repair is not a factory resetOfficial reference · Restoring a destroyed component

            A repaired destroyed component is not fully restored. If destroyed again, it needs docking before another repair.

            What helps

            Repair enough to return safely, then service the ship. Do not budget repeated destruction as unlimited repairs.

            CIG Engineering Gameplay Guide

            Source: Guide includes Alpha 4.8 implementation stages, checked 2026-10-13 · Reviewed 2026-10-13. Source reviewed; not independently tested in the current game patch.

            A fitted component still needs powerOfficial reference · A loadout leaves a system greyed out

            Combined demand can exceed the available power pool.

            What helps

            Check power allocation and operating mode before assuming the component is broken.

            CIG Engineering Gameplay Guide

            Source: Guide includes Alpha 4.8 implementation stages, checked 2026-10-13 · Reviewed 2026-10-13. Source reviewed; not independently tested in the current game patch.

            Listed crew is not a solo recommendationPlanning check · Planning to run this ship alone

            The matrix crew count does not explain which tools, turrets and engineering tasks the pilot can operate from one seat.

            What helps

            Borrow the exact variant and walk the stations. Check pilot controls, repairs and cargo handling with your normal crew before choosing it.

            Official matrix snapshot and model reference

            Source: 2026-10-13 · Reviewed 2026-10-13. Editorial planning advice, not a confirmed defect.

            SCU is not a vehicle-fit guaranteePlanning check · Loading a vehicle, large box or mission shipment

            A volume figure does not describe door clearance, crate sizes or access around a load.

            What helps

            Check the real opening and cargo grid with your intended load. Keep a clear path between stations, exits and equipment.

            Official matrix snapshot and model reference

            Source: 2026-10-13 · Reviewed 2026-10-13. Editorial planning advice, not a confirmed defect.

            Access and equipment need a separate checkPlanning check · Buying, renting or fitting this variant

            The official matrix is a reference snapshot. It does not guarantee current shop stock, prices, rental modification access or component compatibility.

            What helps

            Confirm the exact variant and fitting in the current game or a current patch data source before spending currency.

            Official matrix snapshot and model reference

            Source: 2026-10-13 · Reviewed 2026-10-13. Editorial planning advice, not a confirmed defect.

            LEARN THE RELEVANT WORK

            Practical guides for this role.

            COMPARE THE REAL HANDOFF

            Ships connected to this decision.

            Reference equipment and specification provenance

            The official matrix was retrieved on 2026-10-15. This entry's source timestamp is 2026-05-27 20:01:56. Listed components may not match the current in-game fit or stock. These entries do not establish compatibility, physical access or pilot control.

            CategoryReference itemListed sizeMountsQuantity
            radarSurveyor211
            fuel tanksInternal TankUnspecified21
            quantum drivesKama311
            jump modulesExodus311
            quantum fuel tanksInternal TankUnspecified11
            power plantsGinzel321
            coolersThermalCore321
            shield generatorsStronghold321
            life supportComfortAir Plus211
            weaponsRemote Turret411
            weaponsRemote Turret411
            weaponsVariPuck S5 Gimbal Mount521
            Check official source