SC NOMADS
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Argo Astronautics

MOTH

Medium Salvage

FLIGHT READY IN MATRIX

Designed by Argo Astronautics for medium salvage. Listed as flight ready in the official matrix.

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MOTH
Official reference image, shown in its original proportions. Image provenance
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Matrix size

Medium

Length × beam × height

0 m × 0 m × 0 m

At a glance

Dated source references, checked 2026-10-20. Design and conditional claims are labelled. Each card has one supporting-details section for conditions and evidence.

Crew and living

Advertised crew
4
Supporting details and sources

Advertised crew

4

Official advertised crew reference, row updated 2026-07-13 13:50:07. Distinct from extracted station/payload counts and practical solo operation.

Latest known value · Official matrix snapshot

Pilot control

Pilot weapons
2 × CF-227 Badger Repeater (S2)
Supporting details and sources

Pilot weapons

2 × CF-227 Badger Repeater (S2)

Current top-level direct gun mounts and their fitted children match the extracted direct pilot-gun count. Remote turret slaving is a separate documented assignment; a crew operator may override it.

Latest known value · Current published reference

Cargo and carried craft

Cargo (SCU)
224 SCU
Supporting details and sources

Cargo (SCU)

224 SCU

Latest build extracted cargo capacity in SCU, not door clearance or a guarantee that a single crate of this volume fits. Earlier matrix reference: 224 SCU.

Latest known value · Current published reference

More specifications and source notes
Total bed objects (not berth capacity)
2
Bed objects without medical tier
2
Build-listed crew maximum (source definition)
2
Advertised minimum crew
4
Operating station / seat count
2
Special equipment / features
Manned Turret
Cargo arrangement / crate limits
3 extracted grid records; largest listed crate 16 SCU
Fuel / quantum information
Hydrogen capacity (source-native units); Hydrogen intake rate (source-native units); Quantum fuel capacity (source-native units); +1 more
Defenses / countermeasures
Extracted shield HP: 100000
Release / availability status
flight-ready
Length (m)
0 m
Beam (m)
0 m
Height (m)
0 m
Listed mass (kg)
852,686 kg
Listed SCM speed (m/s)
140 m/s
Listed maximum speed (m/s)
960 m/s
Listed pitch (degrees/s)
30 degrees/s
Listed yaw (degrees/s)
30 degrees/s
Listed roll (degrees/s)
75 degrees/s
Specification details and sources

Total bed objects (not berth capacity)

2

Count of extracted configuration objects, distinct from advertised crew, usable positions and patient beds.

Latest known value · Current published reference

Bed objects without medical tier

2

Raw bed objects without a functional medical tier, NOT sleeping capacity: includes bunk objects and may include medical-looking objects without medical function.

Latest known value · Current published reference

Build-listed crew maximum (source definition)

2

Build extractor source-listed crew field. Its counting semantics differ from advertised crew and may include payload/station configuration. Not a physical capacity or recommended crew.

Latest known value · Current published reference

Advertised minimum crew

4

Official advertised crew reference, row updated 2026-07-13 13:50:07. Distinct from extracted station/payload counts and practical solo operation.

Latest known value · Official matrix snapshot

Operating station / seat count

2

Count of extracted configuration objects, distinct from advertised crew, usable positions and patient beds.

Latest known value · Current published reference

Special equipment / features

Manned Turret

Exact listed utility mounts; current function and station access need the hull-specific source.

Latest known value · Official matrix snapshot

Cargo arrangement / crate limits

3 extracted grid records; largest listed crate 16 SCU

Grid records can repeat shared templates. Not a vehicle clearance or a verified largest fit.

Latest known value · Current published reference

Fuel / quantum information

Hydrogen capacity (source-native units): 10.9; Hydrogen intake rate (source-native units): 0; Quantum fuel capacity (source-native units): 6.4; Extracted quantum range (m): 1048492791612

Versioned fitted drive/configuration; calculated range is not a measured route or safety reserve. Unlabelled capacity units are not reinterpreted as litres.

Latest known value · Current published reference

Defenses / countermeasures

Extracted shield HP: 100000

Configured shield total is not a damage immunity or a duration under fire.

Latest known value · Current published reference

Release / availability status

flight-ready

Matrix release status does not establish in-game shop stock or a purchase entitlement.

Latest known value · Official matrix snapshot

Length (m)

0 m

Official matrix m, row updated 2026-07-13 13:50:07. Reference value, not a measured current operating limit.

Latest known value · Official matrix snapshot

Beam (m)

0 m

Official matrix m, row updated 2026-07-13 13:50:07. Reference value, not a measured current operating limit.

Latest known value · Official matrix snapshot

Height (m)

0 m

Official matrix m, row updated 2026-07-13 13:50:07. Reference value, not a measured current operating limit.

Latest known value · Official matrix snapshot

Listed mass (kg)

852,686 kg

Official matrix kg, row updated 2026-07-13 13:50:07. Reference value, not a measured current operating limit.

Latest known value · Official matrix snapshot

Listed SCM speed (m/s)

140 m/s

Official matrix m/s, row updated 2026-07-13 13:50:07. Reference value, not a measured current operating limit.

Latest known value · Official matrix snapshot

Listed maximum speed (m/s)

960 m/s

Official matrix m/s, row updated 2026-07-13 13:50:07. Reference value, not a measured current operating limit.

Latest known value · Official matrix snapshot

Listed pitch (degrees/s)

30 degrees/s

Official matrix degrees/s, row updated 2026-07-13 13:50:07. Reference value, not a measured current operating limit.

Latest known value · Official matrix snapshot

Listed yaw (degrees/s)

30 degrees/s

Official matrix degrees/s, row updated 2026-07-13 13:50:07. Reference value, not a measured current operating limit.

Latest known value · Official matrix snapshot

Listed roll (degrees/s)

75 degrees/s

Official matrix degrees/s, row updated 2026-07-13 13:50:07. Reference value, not a measured current operating limit.

Latest known value · Official matrix snapshot

Not yet documented

Unknown does not mean absent.

  • Medical beds: Unknown
  • Treatment tier: Unknown
  • Regeneration range: Unknown
  • Treatment / imprint / MedGel requirements: Unknown
  • Sleeping berths: Unknown
  • Ore capacity (SCU): Unknown
  • Largest verified vehicle fit: Unknown
  • Vehicle space: Unknown
  • Documented fit examples: Unknown
  • Hangar / carried-craft capacity: Unknown
  • Snub / docking compatibility: Unknown
  • Included craft: Unknown
  • Pledge package contents: Unknown
  • Crew weapons: Unknown
  • Missiles and torpedoes: Unknown
  • Point defense: Unknown
  • Solo use: Unknown
  • Build-listed crew minimum (source definition): Unknown
  • Passenger / jump seats: Unknown
  • Captain’s quarters: Unknown
  • Interior rooms / arrangement: Unknown
  • Living facilities: Unknown
  • Entrances / exits: Unknown
  • Refuel other craft: Unknown
  • Repair other craft: Unknown
  • Restock / rearm other craft: Unknown
Weapon mounts, fitted items and control stations (3 rows)

Direct mounts and pilot-slaved remote turrets are different assignments. See Pilot-controlled armament for documented slaving and crew override. Mount size alone does not establish installed gun size.

MOTH: weapon reference
Mount / groupSize / mountsFitted items per mountControl evidence
Remote Turret weaponsSize 4 · 1 mounts · quantity 1
  • Argo MOTH Missile Launcher · size 4 · 1 per mount
Remote turret · Source group label
VariPuck S2 Gimbal Mount weaponsSize 2 · 2 mounts · quantity 1
  • CF-227 Badger Repeater · size 2 · 1 per mount
Direct pilot mount · Documented assignment
Manned Turret utility itemsSize 4 · 3 mounts · quantity 1
  • Baler Salvage Head · size 2 · 1 per mount
Utility station · Source group label
Full equipment and technical reference

Open to load this ship only.

Current equipped turrets (4 stations)

4.10.2-LIVE.12881860. A bridge-controllable flag alone does not identify the pilot as operator. Documented pilot slaving is described separately above.

  • VariPuck S2 Gimbal Mount: Direct pilot mount
    • CF-227 Badger Repeater · size 2
  • VariPuck S2 Gimbal Mount: Direct pilot mount
    • CF-227 Badger Repeater · size 2
  • MISC Prospector - Noise Launcher: Operator not established
    • MISC Prospector - Decoy Launcher: Operator not established

      Reviewed ship fact contributions

      Current independent corrections are reflected in the facts above and in catalog search, filters and comparison. Imported reference data and immutable review history stay intact. Material corrections earn current hull credit once per contributor and independent reviewer, not per revision. Existing private ship wishlists can receive one in-app notice; no email is sent.

      Plan a useful session
      YOUR FIRST USEFUL SESSION

      Keep the production line moving

      Complete one permitted wreck from approach through processing and unloading.

      SC Nomads planning advice. The linked visual guides contain controls, illustrated steps and dated sources.

      1. STEP 1

        Confirm your target and mode

        Read the contract or permission, then choose scraping or structural work deliberately.

        Ready when: The target is authorized and the selected tool matches the work.

        Why it matters

        Recover wanted accessible parts before destroying the wreck. Do not confuse hull material with structural output when planning the sale.

        Open the practical guide
      2. STEP 2

        Make room before producing more

        Watch buffer and storage indicators and keep a path to the dispenser.

        Ready when: Production can continue without blocking crew access.

        Why it matters

        Stop to export and arrange material rather than leaving an operator waiting with a full buffer.

        Open the practical guide
      3. STEP 3

        Unload for the correct next step

        Inspect the output type before selecting a sale or refinery route.

        Ready when: The receiving facility accepts what you actually produced.

        Why it matters

        Treat a refinery job and its later collection as part of the trip. Record the destination so you can resume the next session.

        Open the practical guide

      Where to get this ship

      Selected community reports, checked 2026-10-20. Confirm the current price and availability at the terminal before spending aUEC.

      No dated offer included for this hull yet. This does not mean it is unavailable.

      Rental rules, resets and source limits

      Rentals are temporary access, not ownership. The PU rental timer continues while logged out, and rented component loadouts cannot be customized. Daily rates above do not establish discounts for longer rentals. RSI rental rules (updated 2026-04-28).

      In-game purchases are distinct from pledges and may be affected by Alpha resets. RSI in-game purchase guidance.

      Pledge availability and real-money prices have not been checked in this snapshot. Official ship information. An in-game offer does not establish pledge availability or that a game package is included.

      PEOPLE AND PREPARATION

      What changes when a friend joins?

      When you are alone

      Include every station change and box-handling trip in your session time. The hold size alone does not describe the workload.

      4 advertised crew. This is an advertised crew reference, not a solo recommendation or passenger-seat count.

      Record my MOTH setup and results

      Travel and recovery

      Check installed travel equipment and reachable services. The role and external dimensions do not establish range or jump capability.

      Plan how you return
      CHECK THIS HULL

      The details that change a MOTH session.

      Expand a note for its consequence, practical response and evidence. Design references, current issues and player reports are labeled separately.

      The buffer can fill before your holdOfficial reference · Harvesting or changing salvage modes

      A full processing buffer or cargo grid stops production. RMC and structural output share the filler buffer.

      What helps

      Eject RMC before structural salvage. Export and move boxes when the HUD reports full storage; keep dispenser access clear.

      CIG Salvage & Repair Guide

      Source: Updated guide covering Alpha 4.4 onward, checked 2026-10-13 · Reviewed 2026-10-13. Source reviewed; not independently tested in the current game patch.

      Structural output needs a refinery tripOfficial reference · Returning with Rubble, Pieces or Salvage

      These structural materials require refining. They are not ready-to-sell RMC.

      What helps

      Unload through the freight elevator into station inventory before starting the refinery job. Budget processing time and confirm an accepting buyer.

      CIG Salvage & Repair Guide

      Source: Updated guide covering Alpha 4.4 onward, checked 2026-10-13 · Reviewed 2026-10-13. Source reviewed; not independently tested in the current game patch.

      Recover useful parts before breaking the wreckOfficial reference · Planning component salvage

      Recovery requires access to the component bay. The guide supports weapons and components up to Size 2.

      What helps

      Bring a suitable tractor tool and storage space. Recover wanted parts before structural destruction, then check shop acceptance.

      CIG Salvage & Repair Guide

      Source: Updated guide covering Alpha 4.4 onward, checked 2026-10-13 · Reviewed 2026-10-13. Source reviewed; not independently tested in the current game patch.

      Engineering access varies by hullOfficial reference · Assigning an engineer to this crew

      The official 4.8 table distinguishes full, partial and basic implementations. A working console does not prove every component is physically accessible.

      What helps

      Walk the repair route and check the current implementation before assigning repair duties.

      CIG Engineering Gameplay Guide

      Source: Guide includes Alpha 4.8 implementation stages, checked 2026-10-13 · Reviewed 2026-10-13. Source reviewed; not independently tested in the current game patch.

      Spare parts have a field-replacement limitOfficial reference · Packing components for repairs away from services

      Accessible Size 1 and 2 components can be exchanged in flight. Larger components need hangar replacement.

      What helps

      Check size and physical access before buying spares. Carry the appropriate repair tools and plan a service stop.

      CIG Engineering Gameplay Guide

      Source: Guide includes Alpha 4.8 implementation stages, checked 2026-10-13 · Reviewed 2026-10-13. Source reviewed; not independently tested in the current game patch.

      A field repair is not a factory resetOfficial reference · Restoring a destroyed component

      A repaired destroyed component is not fully restored. If destroyed again, it needs docking before another repair.

      What helps

      Repair enough to return safely, then service the ship. Do not budget repeated destruction as unlimited repairs.

      CIG Engineering Gameplay Guide

      Source: Guide includes Alpha 4.8 implementation stages, checked 2026-10-13 · Reviewed 2026-10-13. Source reviewed; not independently tested in the current game patch.

      A fitted component still needs powerOfficial reference · A loadout leaves a system greyed out

      Combined demand can exceed the available power pool.

      What helps

      Check power allocation and operating mode before assuming the component is broken.

      CIG Engineering Gameplay Guide

      Source: Guide includes Alpha 4.8 implementation stages, checked 2026-10-13 · Reviewed 2026-10-13. Source reviewed; not independently tested in the current game patch.

      Listed crew is not a solo recommendationPlanning check · Planning to run this ship alone

      The matrix crew count does not explain which tools, turrets and engineering tasks the pilot can operate from one seat.

      What helps

      Borrow the exact variant and walk the stations. Check pilot controls, repairs and cargo handling with your normal crew before choosing it.

      Official matrix snapshot and model reference

      Source: 2026-10-13 · Reviewed 2026-10-13. Editorial planning advice, not a confirmed defect.

      SCU is not a vehicle-fit guaranteePlanning check · Loading a vehicle, large box or mission shipment

      A volume figure does not describe door clearance, crate sizes or access around a load.

      What helps

      Check the real opening and cargo grid with your intended load. Keep a clear path between stations, exits and equipment.

      Official matrix snapshot and model reference

      Source: 2026-10-13 · Reviewed 2026-10-13. Editorial planning advice, not a confirmed defect.

      Access and equipment need a separate checkPlanning check · Buying, renting or fitting this variant

      The official matrix is a reference snapshot. It does not guarantee current shop stock, prices, rental modification access or component compatibility.

      What helps

      Confirm the exact variant and fitting in the current game or a current patch data source before spending currency.

      Official matrix snapshot and model reference

      Source: 2026-10-13 · Reviewed 2026-10-13. Editorial planning advice, not a confirmed defect.

      LEARN THE RELEVANT WORK

      Practical guides for this role.

      Reference equipment and specification provenance

      The official matrix was retrieved on 2026-10-15. This entry's source timestamp is 2026-07-13 13:50:07. Listed components may not match the current in-game fit or stock. These entries do not establish compatibility, physical access or pilot control.

      CategoryReference itemListed sizeMountsQuantity
      radarSurveyor211
      fuel tanksInternal TankUnspecified11
      quantum drivesHuracan211
      jump modulesExcelsior211
      quantum fuel tanksInternal TankUnspecified11
      power plantsGinzel311
      coolersThermalCore311
      shield generators5CA 'Akura'311
      life supportComfortAir Plus211
      weaponsRemote Turret411
      weaponsVariPuck S2 Gimbal Mount221
      utility itemsManned Turret431
      Check official source