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Crusader Industries

C1 Spirit

Light Freight

FLIGHT READY IN MATRIX

Designed by Crusader Industries for light freight. Listed as flight ready in the official matrix.

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C1 Spirit
Official reference image, shown in its original proportions. Image provenance
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Matrix size

Medium

Length × beam × height

44 m × 47.5 m × 10 m

At a glance

Dated source references, checked 2026-10-20. Design and conditional claims are labelled. Each card has one supporting-details section for conditions and evidence.

Crew and living

Advertised crew
2
Living facilities
Shared crew beds; Small kitchen; Integrated shower and toiletReported / design reference
Supporting details and sources

Advertised crew

2

Official advertised crew reference, row updated 2026-05-27 20:01:26. Distinct from extracted station/payload counts and practical solo operation.

Latest known value · Official matrix snapshot

Living facilities

Shared crew beds; Small kitchen; Integrated shower and toilet

CIG describes a common crew living arrangement across all three variants; E1 passenger facilities are separate. E1 remains a design reference, not a delivered-feature assertion.

Latest known value · Dated design reference

Pilot control

Pilot weapons
2 × M5A Cannon (S3)
Supporting details and sources

Pilot weapons

2 × M5A Cannon (S3)

Current top-level direct gun mounts and their fitted children match the extracted direct pilot-gun count. Remote turret slaving is a separate documented assignment; a crew operator may override it.

Latest known value · Current published reference

Cargo and carried craft

Cargo (SCU)
64 SCU
Vehicle space
Designed to carry a Cyclone-sized vehicle or smaller.Reported / design reference
Supporting details and sources

Cargo (SCU)

64 SCU

Latest build extracted cargo capacity in SCU, not door clearance or a guarantee that a single crate of this volume fits. Earlier matrix reference: 64 SCU.

Latest known value · Current published reference

Vehicle space

Designed to carry a Cyclone-sized vehicle or smaller.

2022 CIG concept Q&A singles out the C1 among Spirit variants for vehicle carriage. Design envelope, not a verified maximum fit or current loading test.

Latest known value · Dated design reference · Not verified in current gameplay

More specifications and source notes
Total bed objects (not berth capacity)
2
Bed objects without medical tier
2
Documented fit examples
Cyclone-sized or smaller vehicle (design reference)Reported / design reference
Advertised minimum crew
2
Operating station / seat count
2
Interior rooms / arrangement
Shared crew sleeping space; Small kitchen area; Combined shower/toiletReported / design reference
Entrances / exits
Rear ramp onlyReported / design reference
Special equipment / features
Remote Turret
Cargo arrangement / crate limits
2 extracted grid records; largest listed crate 16 SCU
Fuel / quantum information
Hydrogen capacity (source-native units); Hydrogen intake rate (source-native units); Quantum fuel capacity (source-native units); +1 more
Defenses / countermeasures
Extracted shield HP: 10560
Release / availability status
flight-ready
Length (m)
44 m
Beam (m)
47.5 m
Height (m)
10 m
Listed mass (kg)
259,270.5 kg
Listed SCM speed (m/s)
204 m/s
Listed maximum speed (m/s)
1,130 m/s
Listed pitch (degrees/s)
38 degrees/s
Listed yaw (degrees/s)
30 degrees/s
Listed roll (degrees/s)
101 degrees/s
Specification details and sources

Total bed objects (not berth capacity)

2

Count of extracted configuration objects, distinct from advertised crew, usable positions and patient beds.

Latest known value · Current published reference

Bed objects without medical tier

2

Raw bed objects without a functional medical tier, NOT sleeping capacity: includes bunk objects and may include medical-looking objects without medical function.

Latest known value · Current published reference

Documented fit examples

Cyclone-sized or smaller vehicle (design reference)

Only C1 was explicitly designed for vehicles in this Spirit Q&A; no largest measured fit or A1/E1 vehicle support is implied.

Latest known value · Dated design reference

Advertised minimum crew

2

Official advertised crew reference, row updated 2026-05-27 20:01:26. Distinct from extracted station/payload counts and practical solo operation.

Latest known value · Official matrix snapshot

Operating station / seat count

2

Count of extracted configuration objects, distinct from advertised crew, usable positions and patient beds.

Latest known value · Current published reference

Interior rooms / arrangement

Shared crew sleeping space; Small kitchen area; Combined shower/toilet

Common crew accommodation reference; no current berth count or usable-prop claim.

Latest known value · Dated design reference · Not verified in current gameplay

Entrances / exits

Rear ramp only

CIG concept Q&A states no secondary entrance was included in the straight-line layout; this is a dated design statement.

Latest known value · Dated design reference

Special equipment / features

Remote Turret

Exact listed utility mounts; current function and station access need the hull-specific source.

Latest known value · Official matrix snapshot

Cargo arrangement / crate limits

2 extracted grid records; largest listed crate 16 SCU

Grid records can repeat shared templates. Not a vehicle clearance or a verified largest fit.

Latest known value · Current published reference

Fuel / quantum information

Hydrogen capacity (source-native units): 7.3; Hydrogen intake rate (source-native units): 30; Quantum fuel capacity (source-native units): 5.9; Extracted quantum range (m): 257754477938

Versioned fitted drive/configuration; calculated range is not a measured route or safety reserve. Unlabelled capacity units are not reinterpreted as litres.

Latest known value · Current published reference

Defenses / countermeasures

Extracted shield HP: 10560

Configured shield total is not a damage immunity or a duration under fire.

Latest known value · Current published reference

Release / availability status

flight-ready

Matrix release status does not establish in-game shop stock or a purchase entitlement.

Latest known value · Official matrix snapshot

Length (m)

44 m

Official matrix m, row updated 2026-05-27 20:01:26. Reference value, not a measured current operating limit.

Latest known value · Official matrix snapshot

Beam (m)

47.5 m

Official matrix m, row updated 2026-05-27 20:01:26. Reference value, not a measured current operating limit.

Latest known value · Official matrix snapshot

Height (m)

10 m

Official matrix m, row updated 2026-05-27 20:01:26. Reference value, not a measured current operating limit.

Latest known value · Official matrix snapshot

Listed mass (kg)

259,270.5 kg

Official matrix kg, row updated 2026-05-27 20:01:26. Reference value, not a measured current operating limit.

Latest known value · Official matrix snapshot

Listed SCM speed (m/s)

204 m/s

Official matrix m/s, row updated 2026-05-27 20:01:26. Reference value, not a measured current operating limit.

Latest known value · Official matrix snapshot

Listed maximum speed (m/s)

1,130 m/s

Official matrix m/s, row updated 2026-05-27 20:01:26. Reference value, not a measured current operating limit.

Latest known value · Official matrix snapshot

Listed pitch (degrees/s)

38 degrees/s

Official matrix degrees/s, row updated 2026-05-27 20:01:26. Reference value, not a measured current operating limit.

Latest known value · Official matrix snapshot

Listed yaw (degrees/s)

30 degrees/s

Official matrix degrees/s, row updated 2026-05-27 20:01:26. Reference value, not a measured current operating limit.

Latest known value · Official matrix snapshot

Listed roll (degrees/s)

101 degrees/s

Official matrix degrees/s, row updated 2026-05-27 20:01:26. Reference value, not a measured current operating limit.

Latest known value · Official matrix snapshot

Not yet documented

Unknown does not mean absent.

  • Medical beds: Unknown
  • Treatment tier: Unknown
  • Regeneration range: Unknown
  • Treatment / imprint / MedGel requirements: Unknown
  • Sleeping berths: Unknown
  • Ore capacity (SCU): Unknown
  • Largest verified vehicle fit: Unknown
  • Hangar / carried-craft capacity: Unknown
  • Snub / docking compatibility: Unknown
  • Included craft: Unknown
  • Pledge package contents: Unknown
  • Crew weapons: Unknown
  • Missiles and torpedoes: Unknown
  • Point defense: Unknown
  • Solo use: Unknown
  • Build-listed crew minimum (source definition): Unknown
  • Build-listed crew maximum (source definition): Unknown
  • Passenger / jump seats: Unknown
  • Captain’s quarters: Unknown
  • Refuel other craft: Unknown
  • Repair other craft: Unknown
  • Restock / rearm other craft: Unknown
Weapon mounts, fitted items and control stations (4 rows)

Direct mounts and pilot-slaved remote turrets are different assignments. See Pilot-controlled armament for documented slaving and crew override. Mount size alone does not establish installed gun size.

C1 Spirit: weapon reference
Mount / groupSize / mountsFitted items per mountControl evidence
Turret weaponsSize 3 · 1 mounts · quantity 1
  • M5A Cannon · size 3 · 2 per mount
Direct pilot mount · Documented assignment
VariPuck S3 Gimbal Mount weaponsSize 3 · 2 mounts · quantity 1
  • M5A Cannon · size 3 · 1 per mount
Direct pilot mount · Documented assignment
MSD-423 Missile Rack missilesSize 4 · 2 mounts · quantity 1No child loadout suppliedOperator not established · Assignment needs verification
Remote Turret utility itemsSize 1 · 1 mounts · quantity 1
  • SureGrip S2 Tractor Beam · size 2 · 1 per mount
Utility station · Source group label
Full equipment and technical reference

Open to load this ship only.

Current equipped turrets (6 stations)

4.10.2-LIVE.12881860. A bridge-controllable flag alone does not identify the pilot as operator. Documented pilot slaving is described separately above.

  • VariPuck S3 Gimbal Mount: Direct pilot mount
    • M5A Cannon · size 3
  • VariPuck S3 Gimbal Mount: Direct pilot mount
    • M5A Cannon · size 3
  • MSD-423 Missile Rack: Operator not established
    • Arrester III Missile · size 3
    • Arrester III Missile · size 3
  • MSD-423 Missile Rack: Operator not established
    • Arrester III Missile · size 3
    • Arrester III Missile · size 3
  • Joker Defcon Flares Ammo: Operator not established
    • Joker Defcon - Noise Launcher: Operator not established

      Reviewed ship fact contributions

      Current independent corrections are reflected in the facts above and in catalog search, filters and comparison. Imported reference data and immutable review history stay intact. Material corrections earn current hull credit once per contributor and independent reviewer, not per revision. Existing private ship wishlists can receive one in-app notice; no email is sent.

      Plan a useful session
      YOUR FIRST USEFUL SESSION

      Load the C1, then hand the tractor station back to the pilot.

      Move a modest shipment while proving the tractor operator can stop work and return to flight duties.

      SC Nomads planning advice. The linked visual guides contain controls, illustrated steps and dated sources. Hull-specific facts: CIG Spirit Q&A, historical design boundaries; current fitted equipment in the reference panel , reviewed 2026-10-20; source reference, not a gameplay measurement.

      1. STEP 1

        Find the loading and tractor routes

        With the C1 parked, walk the rear cargo route and identify the actual tractor controls. Try one empty handling cycle before accepting a large shipment.

        Ready when: You can name who controls the ship, who controls the tractor and where a suspended box will be set down.

        Why it matters

        CIG describes the C1 tractor rather than the A1/E1 weapons turret. This is not a swappable turret promise; use the current cargo control cards and fitted station prompts.

        Open the practical guide
      2. STEP 2

        Secure one box and prove the aisle

        Move one manageable box onto a supported grid position, release it, then walk back to the cockpit without climbing over the load.

        Ready when: The box is secured, the handling beam is off and the crew can still reach their seats.

        Why it matters

        The Spirit Q&A gives C1 a cargo/vehicle role, not a measured maximum vehicle fit. A1 bomb equipment and E1 passenger arrangements are different jobs.

        Open the practical guide
      3. STEP 3

        Deliver before accepting the next load

        Land at the receiving facility, unload the trial shipment and read its accepted delivery result before requesting storage.

        Ready when: A delivery or sale is confirmed and the tractor operator has returned control to the flight pilot.

        Why it matters

        A successful tractor grab does not secure a box or complete the delivery. If placement fails, set it down safely and reduce the load instead of forcing it through the opening.

        Open the practical guide

      Where to get this ship

      Selected community reports, checked 2026-10-20. Confirm the current price and availability at the terminal before spending aUEC.

      No dated offer included for this hull yet. This does not mean it is unavailable.

      Rental rules, resets and source limits

      Rentals are temporary access, not ownership. The PU rental timer continues while logged out, and rented component loadouts cannot be customized. Daily rates above do not establish discounts for longer rentals. RSI rental rules (updated 2026-04-28).

      In-game purchases are distinct from pledges and may be affected by Alpha resets. RSI in-game purchase guidance.

      Pledge availability and real-money prices have not been checked in this snapshot. Official ship information. An in-game offer does not establish pledge availability or that a game package is included.

      PEOPLE AND PREPARATION

      What changes when a friend joins?

      When you are alone

      Park before leaving flight controls for handling. A remote tractor is a loading tool, not a second pilot keeping the Spirit safe while you work.

      2 advertised crew. This is an advertised crew reference, not a solo recommendation or passenger-seat count.

      Record my C1 Spirit setup and results

      With your crew

      Assign the flight pilot and co-pilot handling role explicitly. The operator calls beam clear before doors close or the pilot moves; a passenger is not automatically a trained loader.

      Find members interested in this ship

      Search uses members’ shared ship and activity preferences. It does not promise an available pilot or access to their ship.

      Browse organizations for regular sessions

      Prepare before departure

      • A small first load or short return route
      • A handling tool and personal supplies
      • An agreed stop call and a receiving destination
      Build a personal equipment checklist

      Travel and recovery

      Check installed travel equipment and reachable services. The role and external dimensions do not establish range or jump capability.

      Plan how you return
      CHECK THIS HULL

      The details that change a C1 Spirit session.

      Expand a note for its consequence, practical response and evidence. Design references, current issues and player reports are labeled separately.

      Engineering access varies by hullOfficial reference · Assigning an engineer to this crew

      The official 4.8 table distinguishes full, partial and basic implementations. A working console does not prove every component is physically accessible.

      What helps

      Walk the repair route and check the current implementation before assigning repair duties.

      CIG Engineering Gameplay Guide

      Source: Guide includes Alpha 4.8 implementation stages, checked 2026-10-13 · Reviewed 2026-10-13. Source reviewed; not independently tested in the current game patch.

      Spare parts have a field-replacement limitOfficial reference · Packing components for repairs away from services

      Accessible Size 1 and 2 components can be exchanged in flight. Larger components need hangar replacement.

      What helps

      Check size and physical access before buying spares. Carry the appropriate repair tools and plan a service stop.

      CIG Engineering Gameplay Guide

      Source: Guide includes Alpha 4.8 implementation stages, checked 2026-10-13 · Reviewed 2026-10-13. Source reviewed; not independently tested in the current game patch.

      A field repair is not a factory resetOfficial reference · Restoring a destroyed component

      A repaired destroyed component is not fully restored. If destroyed again, it needs docking before another repair.

      What helps

      Repair enough to return safely, then service the ship. Do not budget repeated destruction as unlimited repairs.

      CIG Engineering Gameplay Guide

      Source: Guide includes Alpha 4.8 implementation stages, checked 2026-10-13 · Reviewed 2026-10-13. Source reviewed; not independently tested in the current game patch.

      A fitted component still needs powerOfficial reference · A loadout leaves a system greyed out

      Combined demand can exceed the available power pool.

      What helps

      Check power allocation and operating mode before assuming the component is broken.

      CIG Engineering Gameplay Guide

      Source: Guide includes Alpha 4.8 implementation stages, checked 2026-10-13 · Reviewed 2026-10-13. Source reviewed; not independently tested in the current game patch.

      Listed crew is not a solo recommendationPlanning check · Planning to run this ship alone

      The matrix crew count does not explain which tools, turrets and engineering tasks the pilot can operate from one seat.

      What helps

      Borrow the exact variant and walk the stations. Check pilot controls, repairs and cargo handling with your normal crew before choosing it.

      Official matrix snapshot and model reference

      Source: 2026-10-13 · Reviewed 2026-10-13. Editorial planning advice, not a confirmed defect.

      SCU is not a vehicle-fit guaranteePlanning check · Loading a vehicle, large box or mission shipment

      A volume figure does not describe door clearance, crate sizes or access around a load.

      What helps

      Check the real opening and cargo grid with your intended load. Keep a clear path between stations, exits and equipment.

      Official matrix snapshot and model reference

      Source: 2026-10-13 · Reviewed 2026-10-13. Editorial planning advice, not a confirmed defect.

      Access and equipment need a separate checkPlanning check · Buying, renting or fitting this variant

      The official matrix is a reference snapshot. It does not guarantee current shop stock, prices, rental modification access or component compatibility.

      What helps

      Confirm the exact variant and fitting in the current game or a current patch data source before spending currency.

      Official matrix snapshot and model reference

      Source: 2026-10-13 · Reviewed 2026-10-13. Editorial planning advice, not a confirmed defect.

      LEARN THE RELEVANT WORK

      Practical guides for this role.

      COMPARE THE REAL HANDOFF

      Ships connected to this decision.

      Reference equipment and specification provenance

      The official matrix was retrieved on 2026-10-15. This entry's source timestamp is 2026-05-27 20:01:26. Listed components may not match the current in-game fit or stock. These entries do not establish compatibility, physical access or pilot control.

      CategoryReference itemListed sizeMountsQuantity
      radarSurveyor211
      fuel tanksInternal TankUnspecified11
      quantum drivesYeager211
      jump modulesExcelsior211
      quantum fuel tanksInternal TankUnspecified11
      power plantsUltraFlux211
      coolersBoreal211
      shield generatorsFullStop211
      life supportComfortAir Plus211
      weaponsTurret311
      weaponsVariPuck S3 Gimbal Mount321
      missilesMSD-423 Missile Rack421
      utility itemsRemote Turret111
      Check official source