SC NOMADS
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Crusader Industries

Mercury

Medium Freight

FLIGHT READY IN MATRIX

Designed by Crusader Industries for medium freight. Listed as flight ready in the official matrix.

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Mercury
Official reference image, shown in its original proportions. Image provenance
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Matrix size

Large

Length × beam × height

51 m × 55 m × 19 m

At a glance

Dated source references, checked 2026-10-20. Design and conditional claims are labelled. Each card has one supporting-details section for conditions and evidence.

Crew and living

Advertised crew
3
Sleeping berths
3Reported / design reference
Living facilities
Shared bathroom; Kitchen; Dining table; +2 moreReported / design reference
Supporting details and sources

Advertised crew

3

Official advertised crew reference, row updated 2026-05-27 20:01:49. Distinct from extracted station/payload counts and practical solo operation.

Latest known value · Official matrix snapshot

Sleeping berths

3

The 2018 Q&A specifies three bunks. Reference count only, not independently tested in the current build.

Latest known value · Dated design reference · Not verified in current gameplay

Living facilities

Shared bathroom; Kitchen; Dining table; Gun racks; Individual suit lockers by the bunks

2018 interior reference; current interactions not independently tested.

Latest known value · Dated design reference · Not verified in current gameplay

Pilot control

Pilot weapons
2 × CF-337 Panther Repeater (size 3)
Solo use
Three crew were intended to share five stations: pilot, copilot, scanning and two turrets.Conditional
Supporting details and sources

Pilot weapons

2 × CF-337 Panther Repeater (size 3)

Pilot/fixed weapon grouping in versioned extracted configuration; sizes only joined by exact fitted-item name to official matrix, otherwise unresolved.

Latest known value · Current published reference

Solo use

Three crew were intended to share five stations: pilot, copilot, scanning and two turrets.

The 2018 design explicitly requires choosing and changing roles; this does not promise all stations can be operated simultaneously or by the pilot.

Depends on configuration · Dated design reference · Not verified in current gameplay

Weapons and protection

Crew weapons
2 manned turret configuration(s)
Supporting details and sources

Crew weapons

2 manned turret configuration(s)

Turret types extracted separately from pilot guns. PDC is not a human gunner; remote control still needs its actual station mapping.

Latest known value · Current published reference

Cargo and carried craft

Cargo (SCU)
114 SCU
Supporting details and sources

Cargo (SCU)

114 SCU

Latest build extracted cargo capacity in SCU, not door clearance or a guarantee that a single crate of this volume fits. Earlier matrix reference: 114 SCU.

Latest known value · Current published reference

More specifications and source notes
Total bed objects (not berth capacity)
3
Bed objects without medical tier
3
Build-listed crew minimum (source definition)
3
Build-listed crew maximum (source definition)
5
Advertised minimum crew
3
Operating station / seat count
5
Interior rooms / arrangement
Cargo compartment separates from the remaining interior by an…; Turret compartments are sealedReported / design reference
Entrances / exits
Rear cargo ramp; no separate lift or docking collar in the ref…Reported / design reference
Cargo arrangement / crate limits
2 extracted grid records; largest listed crate 32 SCU
Fuel / quantum information
Hydrogen capacity (source-native units); Hydrogen intake rate (source-native units); Quantum fuel capacity (source-native units); +1 more
Defenses / countermeasures
Extracted shield HP: 72000
Release / availability status
flight-ready
Length (m)
51 m
Beam (m)
55 m
Height (m)
19 m
Listed mass (kg)
680,575 kg
Listed SCM speed (m/s)
217 m/s
Listed maximum speed (m/s)
1,300 m/s
Listed pitch (degrees/s)
25 degrees/s
Listed yaw (degrees/s)
23 degrees/s
Listed roll (degrees/s)
53 degrees/s
Specification details and sources

Total bed objects (not berth capacity)

3

Count of extracted configuration objects, distinct from advertised crew, usable positions and patient beds.

Latest known value · Current published reference

Bed objects without medical tier

3

Raw bed objects without a functional medical tier, NOT sleeping capacity: includes bunk objects and may include medical-looking objects without medical function.

Latest known value · Current published reference

Build-listed crew minimum (source definition)

3

Build extractor source-listed crew field. Its counting semantics differ from advertised crew and may include payload/station configuration. Not a physical capacity or recommended crew.

Latest known value · Current published reference

Build-listed crew maximum (source definition)

5

Build extractor source-listed crew field. Its counting semantics differ from advertised crew and may include payload/station configuration. Not a physical capacity or recommended crew.

Latest known value · Current published reference

Advertised minimum crew

3

Official advertised crew reference, row updated 2026-05-27 20:01:49. Distinct from extracted station/payload counts and practical solo operation.

Latest known value · Official matrix snapshot

Operating station / seat count

5

Count of extracted configuration objects, distinct from advertised crew, usable positions and patient beds.

Latest known value · Current published reference

Interior rooms / arrangement

Cargo compartment separates from the remaining interior by an airlock; Turret compartments are sealed

The 2018 EVA design required decompressing the cargo room to use its only exterior entrance. Current behavior is not independently tested.

Latest known value · Dated design reference · Not verified in current gameplay

Entrances / exits

Rear cargo ramp; no separate lift or docking collar in the reference

2018 access reference; current access not independently tested.

Latest known value · Dated design reference · Not verified in current gameplay

Cargo arrangement / crate limits

2 extracted grid records; largest listed crate 32 SCU

Grid records can repeat shared templates. Not a vehicle clearance or a verified largest fit.

Latest known value · Current published reference

Fuel / quantum information

Hydrogen capacity (source-native units): 16; Hydrogen intake rate (source-native units): 0; Quantum fuel capacity (source-native units): 8.1; Extracted quantum range (m): 1238532110092

Versioned fitted drive/configuration; calculated range is not a measured route or safety reserve. Unlabelled capacity units are not reinterpreted as litres.

Latest known value · Current published reference

Defenses / countermeasures

Extracted shield HP: 72000

Configured shield total is not a damage immunity or a duration under fire.

Latest known value · Current published reference

Release / availability status

flight-ready

Matrix release status does not establish in-game shop stock or a purchase entitlement.

Latest known value · Official matrix snapshot

Length (m)

51 m

Official matrix m, row updated 2026-05-27 20:01:49. Reference value, not a measured current operating limit.

Latest known value · Official matrix snapshot

Beam (m)

55 m

Official matrix m, row updated 2026-05-27 20:01:49. Reference value, not a measured current operating limit.

Latest known value · Official matrix snapshot

Height (m)

19 m

Official matrix m, row updated 2026-05-27 20:01:49. Reference value, not a measured current operating limit.

Latest known value · Official matrix snapshot

Listed mass (kg)

680,575 kg

Official matrix kg, row updated 2026-05-27 20:01:49. Reference value, not a measured current operating limit.

Latest known value · Official matrix snapshot

Listed SCM speed (m/s)

217 m/s

Official matrix m/s, row updated 2026-05-27 20:01:49. Reference value, not a measured current operating limit.

Latest known value · Official matrix snapshot

Listed maximum speed (m/s)

1,300 m/s

Official matrix m/s, row updated 2026-05-27 20:01:49. Reference value, not a measured current operating limit.

Latest known value · Official matrix snapshot

Listed pitch (degrees/s)

25 degrees/s

Official matrix degrees/s, row updated 2026-05-27 20:01:49. Reference value, not a measured current operating limit.

Latest known value · Official matrix snapshot

Listed yaw (degrees/s)

23 degrees/s

Official matrix degrees/s, row updated 2026-05-27 20:01:49. Reference value, not a measured current operating limit.

Latest known value · Official matrix snapshot

Listed roll (degrees/s)

53 degrees/s

Official matrix degrees/s, row updated 2026-05-27 20:01:49. Reference value, not a measured current operating limit.

Latest known value · Official matrix snapshot

Not yet documented

Unknown does not mean absent.

  • Medical beds: Unknown
  • Treatment tier: Unknown
  • Regeneration range: Unknown
  • Treatment / imprint / MedGel requirements: Unknown
  • Ore capacity (SCU): Unknown
  • Largest verified vehicle fit: Unknown
  • Vehicle space: Unknown
  • Documented fit examples: Unknown
  • Hangar / carried-craft capacity: Unknown
  • Snub / docking compatibility: Unknown
  • Included craft: Unknown
  • Pledge package contents: Unknown
  • Missiles and torpedoes: Unknown
  • Point defense: Unknown
  • Passenger / jump seats: Unknown
  • Captain’s quarters: Unknown
  • Refuel other craft: Unknown
  • Repair other craft: Unknown
  • Restock / rearm other craft: Unknown
  • Special equipment / features: Unknown
Weapon mounts, fitted items and control stations (4 rows)

Direct mounts and pilot-slaved remote turrets are different assignments. See Pilot-controlled armament for documented slaving and crew override. Mount size alone does not establish installed gun size.

Mercury: weapon reference
Mount / groupSize / mountsFitted items per mountControl evidence
Mercury Dual S3 Nose Mount weaponsSize 3 · 1 mounts · quantity 1
  • CF-337 Panther Repeater · size 3 · 2 per mount
Direct pilot mount · Documented assignment
Manned Turret turretsSize 3 · 2 mounts · quantity 1
  • CF-337 Panther Repeater · size 3 · 2 per mount
Crewed turret · Source group label
MSD-313 Missile Rack missilesSize 3 · 2 mounts · quantity 1No child loadout suppliedOperator not established · Assignment needs verification
MSD-322 Missile Rack missilesSize 3 · 2 mounts · quantity 1No child loadout suppliedOperator not established · Assignment needs verification
Full equipment and technical reference

Open to load this ship only.

Current equipped turrets (8 stations)

4.10.2-LIVE.12881860. A bridge-controllable flag alone does not identify the pilot as operator. Documented pilot slaving is described separately above.

  • hardpoint_turret_top_seat: Crewed turret
    • CF-337 Panther Repeater · size 3
    • CF-337 Panther Repeater · size 3
  • hardpoint_turret_bottom_seat: Crewed turret
    • CF-337 Panther Repeater · size 3
    • CF-337 Panther Repeater · size 3
  • MSD-313 Missile Rack: Operator not established
    • Arrester III Missile · size 3
  • MSD-322 Missile Rack: Operator not established
    • Tempest II Missile · size 2
    • Tempest II Missile · size 2
  • MSD-313 Missile Rack: Operator not established
    • Arrester III Missile · size 3
  • MSD-322 Missile Rack: Operator not established
    • Tempest II Missile · size 2
    • Tempest II Missile · size 2
  • Joker Defcon - Noise Launcher: Operator not established
    • Aegis Gladius - Decoy Launcher: Operator not established

      Reviewed ship fact contributions

      Current independent corrections are reflected in the facts above and in catalog search, filters and comparison. Imported reference data and immutable review history stay intact. Material corrections earn current hull credit once per contributor and independent reviewer, not per revision. Existing private ship wishlists can receive one in-app notice; no email is sent.

      Plan a useful session
      YOUR FIRST USEFUL SESSION

      Keep the Mercury ramp and shared crew passage usable.

      Deliver a small legal shipment while rehearsing the one documented exterior route and separating freight from future data-running expectations.

      SC Nomads planning advice. The linked visual guides contain controls, illustrated steps and dated sources. Hull-specific facts: CIG Mercury Q&A, 12 September 2018 layout/design reference; current freight practice , reviewed 2026-10-20; source reference, not a gameplay measurement.

      1. STEP 1

        Walk the rear ramp to the bridge

        While landed, open the rear ramp and walk from the cargo room to the cockpit. Keep the internal passage clear and show the route to the whole crew.

        Ready when: Everyone can return through the cargo room and identify the internal airlock before departure.

        Why it matters

        CIG’s 12 September 2018 Q&A specifies the rear ramp as the only exterior entrance, with no secondary lift or docking collar. This dated layout reference is not a fresh current-build access test.

        Open the practical guide
      2. STEP 2

        Load without sealing somebody out

        Place a small shipment on the actual grid, preserving the walking route. The loader confirms beam clear and people clear before the pilot closes the ramp.

        Ready when: The cargo is secured and all crew are accounted for on the safe side of the internal access.

        Why it matters

        The same Q&A describes cargo-room decompression for EVA and sealed turrets/interior. Do not turn that design description into a claim that today’s atmosphere simulation or every door is faultless.

        Open the practical guide
      3. STEP 3

        Finish freight before promising data work

        Deliver the load, read the acceptance result and note any handling obstruction for the next run. End with a safe landing and a crew count.

        Ready when: A real freight handoff is complete; nobody is waiting for a nonexistent data-sale prompt.

        Why it matters

        The Q&A discusses data running as a design role. This session does not claim a current hacking, data-sale, smuggling immunity or specialist scanning mission; use only systems actually offered in your build.

        Open the practical guide

      Where to get this ship

      Selected community reports, checked 2026-10-20. Confirm the current price and availability at the terminal before spending aUEC.

      No dated offer included for this hull yet. This does not mean it is unavailable.

      Rental rules, resets and source limits

      Rentals are temporary access, not ownership. The PU rental timer continues while logged out, and rented component loadouts cannot be customized. Daily rates above do not establish discounts for longer rentals. RSI rental rules (updated 2026-04-28).

      In-game purchases are distinct from pledges and may be affected by Alpha resets. RSI in-game purchase guidance.

      Pledge availability and real-money prices have not been checked in this snapshot. Official ship information. An in-game offer does not establish pledge availability or that a game package is included.

      PEOPLE AND PREPARATION

      What changes when a friend joins?

      When you are alone

      Start with ordinary freight and a short return route. You cannot remain at the pilot seat while moving boxes or searching the interior for a second way out.

      3 advertised crew. This is an advertised crew reference, not a solo recommendation or passenger-seat count.

      Record my Mercury setup and results

      Prepare before departure

      • A small first load or short return route
      • A handling tool and personal supplies
      • An agreed stop call and a receiving destination
      Build a personal equipment checklist

      Travel and recovery

      Check installed travel equipment and reachable services. The role and external dimensions do not establish range or jump capability.

      Plan how you return
      CHECK THIS HULL

      The details that change a Mercury session.

      Expand a note for its consequence, practical response and evidence. Design references, current issues and player reports are labeled separately.

      Engineering access varies by hullOfficial reference · Assigning an engineer to this crew

      The official 4.8 table distinguishes full, partial and basic implementations. A working console does not prove every component is physically accessible.

      What helps

      Walk the repair route and check the current implementation before assigning repair duties.

      CIG Engineering Gameplay Guide

      Source: Guide includes Alpha 4.8 implementation stages, checked 2026-10-13 · Reviewed 2026-10-13. Source reviewed; not independently tested in the current game patch.

      Spare parts have a field-replacement limitOfficial reference · Packing components for repairs away from services

      Accessible Size 1 and 2 components can be exchanged in flight. Larger components need hangar replacement.

      What helps

      Check size and physical access before buying spares. Carry the appropriate repair tools and plan a service stop.

      CIG Engineering Gameplay Guide

      Source: Guide includes Alpha 4.8 implementation stages, checked 2026-10-13 · Reviewed 2026-10-13. Source reviewed; not independently tested in the current game patch.

      A field repair is not a factory resetOfficial reference · Restoring a destroyed component

      A repaired destroyed component is not fully restored. If destroyed again, it needs docking before another repair.

      What helps

      Repair enough to return safely, then service the ship. Do not budget repeated destruction as unlimited repairs.

      CIG Engineering Gameplay Guide

      Source: Guide includes Alpha 4.8 implementation stages, checked 2026-10-13 · Reviewed 2026-10-13. Source reviewed; not independently tested in the current game patch.

      A fitted component still needs powerOfficial reference · A loadout leaves a system greyed out

      Combined demand can exceed the available power pool.

      What helps

      Check power allocation and operating mode before assuming the component is broken.

      CIG Engineering Gameplay Guide

      Source: Guide includes Alpha 4.8 implementation stages, checked 2026-10-13 · Reviewed 2026-10-13. Source reviewed; not independently tested in the current game patch.

      Listed crew is not a solo recommendationPlanning check · Planning to run this ship alone

      The matrix crew count does not explain which tools, turrets and engineering tasks the pilot can operate from one seat.

      What helps

      Borrow the exact variant and walk the stations. Check pilot controls, repairs and cargo handling with your normal crew before choosing it.

      Official matrix snapshot and model reference

      Source: 2026-10-13 · Reviewed 2026-10-13. Editorial planning advice, not a confirmed defect.

      SCU is not a vehicle-fit guaranteePlanning check · Loading a vehicle, large box or mission shipment

      A volume figure does not describe door clearance, crate sizes or access around a load.

      What helps

      Check the real opening and cargo grid with your intended load. Keep a clear path between stations, exits and equipment.

      Official matrix snapshot and model reference

      Source: 2026-10-13 · Reviewed 2026-10-13. Editorial planning advice, not a confirmed defect.

      Access and equipment need a separate checkPlanning check · Buying, renting or fitting this variant

      The official matrix is a reference snapshot. It does not guarantee current shop stock, prices, rental modification access or component compatibility.

      What helps

      Confirm the exact variant and fitting in the current game or a current patch data source before spending currency.

      Official matrix snapshot and model reference

      Source: 2026-10-13 · Reviewed 2026-10-13. Editorial planning advice, not a confirmed defect.

      LEARN THE RELEVANT WORK

      Practical guides for this role.

      COMPARE THE REAL HANDOFF

      Ships connected to this decision.

      Reference equipment and specification provenance

      The official matrix was retrieved on 2026-10-15. This entry's source timestamp is 2026-05-27 20:01:49. Listed components may not match the current in-game fit or stock. These entries do not establish compatibility, physical access or pilot control.

      CategoryReference itemListed sizeMountsQuantity
      radarSurveyor211
      fuel tanksInternal TankUnspecified11
      quantum drivesBolon211
      jump modulesExcelsior211
      quantum fuel tanksInternal TankUnspecified11
      power plantsDiligence221
      coolersCoolCore221
      shield generatorsStronghold311
      life supportComfortAir Plus211
      weaponsMercury Dual S3 Nose Mount311
      turretsManned Turret321
      missilesMSD-313 Missile Rack321
      missilesMSD-322 Missile Rack321
      Check official source