SC NOMADS
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Aegis Dynamics

Reclaimer

Heavy Salvage

FLIGHT READY IN MATRIX

Designed by Aegis Dynamics for heavy salvage. Listed as flight ready in the official matrix.

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Reclaimer
Official reference image, shown in its original proportions. Image provenance
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Matrix size

Capital

Length × beam × height

160 m × 120 m × 55 m

At a glance

Dated source references, checked 2026-10-20. Design and conditional claims are labelled. Each card has one supporting-details section for conditions and evidence.

Crew and living

Advertised crew
5
Supporting details and sources

Advertised crew

5

Official advertised crew reference, row updated 2026-08-19 21:49:51. Distinct from extracted station/payload counts and practical solo operation.

Latest known value · Official matrix snapshot

Pilot control

Pilot weapons
2 front side turrets default pilot-slavedConditional
Solo use
Solo operation requires moving between flight, salvage and processing stations. This is a workload and station-coverage limitation, not a claim tha…Conditional
Supporting details and sources

Pilot weapons

2 front side turrets default pilot-slaved

CIG Alpha4.1 explicitly names this default assignment. Direct pilot mounts and pilot-slaved remote weapons are different; actual station occupation can affect control.

Depends on configuration · Current published reference

Solo use

Solo operation requires moving between flight, salvage and processing stations. This is a workload and station-coverage limitation, not a claim that the ship cannot fly or salvage solo.

Solo operation requires moving between flight, salvage and processing stations. This is a workload and station-coverage limitation, not a claim that the ship cannot fly or salvage solo.

Depends on configuration · Current published reference

Weapons and protection

Crew weapons
Pilot; Scraping station; Claw station; +1 more
Supporting details and sources

Crew weapons

Pilot; Scraping station; Claw station; Material handling

Reported operating jobs; no independently measured station/entrance map.

Latest known value · Current published reference

Cargo and carried craft

Cargo (SCU)
420 SCU
Supporting details and sources

Cargo (SCU)

420 SCU

Latest build extracted cargo capacity in SCU, not door clearance or a guarantee that a single crate of this volume fits. Earlier matrix reference: 420 SCU.

Latest known value · Current published reference

More specifications and source notes
Total bed objects (not berth capacity)
3
Bed objects without medical tier
3
Build-listed crew maximum (source definition)
12
Advertised minimum crew
5
Operating station / seat count
12
Interior rooms / arrangement
Cargo room and main lift; Bridge lift connecting to the lower deckReported / design reference
Special equipment / features
Remote Turret; Filler station crafting list included empty and full Cambio SR…Reported / design reference
Cargo arrangement / crate limits
12 extracted grid records; largest listed crate 8 SCU
Fuel / quantum information
Hydrogen capacity (source-native units); Hydrogen intake rate (source-native units); Quantum fuel capacity (source-native units); +1 more
Defenses / countermeasures
Extracted shield HP: 194400
Release / availability status
flight-ready
Length (m)
160 m
Beam (m)
120 m
Height (m)
55 m
Listed mass (kg)
9,509,853.5 kg
Listed SCM speed (m/s)
110 m/s
Listed maximum speed (m/s)
870 m/s
Listed pitch (degrees/s)
11 degrees/s
Listed yaw (degrees/s)
11 degrees/s
Listed roll (degrees/s)
14 degrees/s
Specification details and sources

Total bed objects (not berth capacity)

3

Count of extracted configuration objects, distinct from advertised crew, usable positions and patient beds.

Latest known value · Current published reference

Bed objects without medical tier

3

Raw bed objects without a functional medical tier, NOT sleeping capacity: includes bunk objects and may include medical-looking objects without medical function.

Latest known value · Current published reference

Build-listed crew maximum (source definition)

12

Build extractor source-listed crew field. Its counting semantics differ from advertised crew and may include payload/station configuration. Not a physical capacity or recommended crew.

Latest known value · Current published reference

Advertised minimum crew

5

Official advertised crew reference, row updated 2026-08-19 21:49:51. Distinct from extracted station/payload counts and practical solo operation.

Latest known value · Official matrix snapshot

Operating station / seat count

12

Count of extracted configuration objects, distinct from advertised crew, usable positions and patient beds.

Latest known value · Current published reference

Interior rooms / arrangement

Cargo room and main lift; Bridge lift connecting to the lower deck

July 2017 production report describes these spaces and lift connections during final art.

Latest known value · Dated design reference · Not verified in current gameplay

Special equipment / features

Remote Turret; Filler station crafting list included empty and full Cambio SRT containers in Alpha 3.23.0

Matrix-listed remote turret retained; Alpha 3.23.0 separately records filler-station Cambio SRT container crafting. Dated combined reference, not current recipe availability or onboard ship repair.

Latest known value · Dated design reference · Not verified in current gameplay

Cargo arrangement / crate limits

12 extracted grid records; largest listed crate 8 SCU

Grid records can repeat shared templates. Not a vehicle clearance or a verified largest fit.

Latest known value · Current published reference

Fuel / quantum information

Hydrogen capacity (source-native units): 57.6; Hydrogen intake rate (source-native units): 200; Quantum fuel capacity (source-native units): 21.8; Extracted quantum range (m): 564182194617

Versioned fitted drive/configuration; calculated range is not a measured route or safety reserve. Unlabelled capacity units are not reinterpreted as litres.

Latest known value · Current published reference

Defenses / countermeasures

Extracted shield HP: 194400

Configured shield total is not a damage immunity or a duration under fire.

Latest known value · Current published reference

Release / availability status

flight-ready

Matrix release status does not establish in-game shop stock or a purchase entitlement.

Latest known value · Official matrix snapshot

Length (m)

160 m

Official matrix m, row updated 2026-08-19 21:49:51. Reference value, not a measured current operating limit.

Latest known value · Official matrix snapshot

Beam (m)

120 m

Official matrix m, row updated 2026-08-19 21:49:51. Reference value, not a measured current operating limit.

Latest known value · Official matrix snapshot

Height (m)

55 m

Official matrix m, row updated 2026-08-19 21:49:51. Reference value, not a measured current operating limit.

Latest known value · Official matrix snapshot

Listed mass (kg)

9,509,853.5 kg

Official matrix kg, row updated 2026-08-19 21:49:51. Reference value, not a measured current operating limit.

Latest known value · Official matrix snapshot

Listed SCM speed (m/s)

110 m/s

Official matrix m/s, row updated 2026-08-19 21:49:51. Reference value, not a measured current operating limit.

Latest known value · Official matrix snapshot

Listed maximum speed (m/s)

870 m/s

Official matrix m/s, row updated 2026-08-19 21:49:51. Reference value, not a measured current operating limit.

Latest known value · Official matrix snapshot

Listed pitch (degrees/s)

11 degrees/s

Official matrix degrees/s, row updated 2026-08-19 21:49:51. Reference value, not a measured current operating limit.

Latest known value · Official matrix snapshot

Listed yaw (degrees/s)

11 degrees/s

Official matrix degrees/s, row updated 2026-08-19 21:49:51. Reference value, not a measured current operating limit.

Latest known value · Official matrix snapshot

Listed roll (degrees/s)

14 degrees/s

Official matrix degrees/s, row updated 2026-08-19 21:49:51. Reference value, not a measured current operating limit.

Latest known value · Official matrix snapshot

Not yet documented

Unknown does not mean absent.

  • Medical beds: Unknown
  • Treatment tier: Unknown
  • Regeneration range: Unknown
  • Treatment / imprint / MedGel requirements: Unknown
  • Sleeping berths: Unknown
  • Ore capacity (SCU): Unknown
  • Largest verified vehicle fit: Unknown
  • Vehicle space: Unknown
  • Documented fit examples: Unknown
  • Hangar / carried-craft capacity: Unknown
  • Snub / docking compatibility: Unknown
  • Included craft: Unknown
  • Pledge package contents: Unknown
  • Missiles and torpedoes: Unknown
  • Point defense: Unknown
  • Build-listed crew minimum (source definition): Unknown
  • Passenger / jump seats: Unknown
  • Captain’s quarters: Unknown
  • Living facilities: Unknown
  • Entrances / exits: Unknown
  • Refuel other craft: Unknown
  • Repair other craft: Unknown
  • Restock / rearm other craft: Unknown
Weapon mounts, fitted items and control stations (4 rows)

Direct mounts and pilot-slaved remote turrets are different assignments. See Pilot-controlled armament for documented slaving and crew override. Mount size alone does not establish installed gun size.

Reclaimer: weapon reference
Mount / groupSize / mountsFitted items per mountControl evidence
Remote Turret weaponsSize 3 · 6 mounts · quantity 1
  • CF-337 Panther Repeater · size 3 · 2 per mount
Remote turret · Source group label
M2C "Swarm" weaponsSize 1 · 7 mounts · quantity 1
  • M2C "Swarm" · size 1 · 1 per mount
Operator not established · Assignment needs verification
Manned Turret turretsSize 5 · 1 mounts · quantity 1
  • CF-557 Galdereen Repeater · size 5 · 2 per mount
Crewed turret · Source group label
Remote Turret utility itemsSize 5 · 2 mounts · quantity 1
  • Baler Salvage Head · size 2 · 1 per mount
Utility station · Source group label
Full equipment and technical reference

Open to load this ship only.

Current equipped turrets (18 stations)

4.10.2-LIVE.12881860. A bridge-controllable flag alone does not identify the pilot as operator. Documented pilot slaving is described separately above.

  • hardpoint_turret: Crewed turret
    • CF-557 Galdereen Repeater · size 5
    • CF-557 Galdereen Repeater · size 5
  • hardpoint_remote_turret_salvage_right: Remote turret
    • hardpoint_remote_turret_salvage_left: Remote turret
      • hardpoint_remote_turret_front_left: Remote turret
        • CF-337 Panther Repeater · size 3
        • CF-337 Panther Repeater · size 3
      • hardpoint_remote_turret_front_right: Remote turret
        • CF-337 Panther Repeater · size 3
        • CF-337 Panther Repeater · size 3
      • hardpoint_remote_turret_top: Remote turret
        • CF-337 Panther Repeater · size 3
        • CF-337 Panther Repeater · size 3
      • hardpoint_remote_turret_bottom: Remote turret
        • CF-337 Panther Repeater · size 3
        • CF-337 Panther Repeater · size 3
      • hardpoint_remote_turret_rear_left: Remote turret
        • CF-337 Panther Repeater · size 3
        • CF-337 Panther Repeater · size 3
      • hardpoint_remote_turret_rear_right: Remote turret
        • CF-337 Panther Repeater · size 3
        • CF-337 Panther Repeater · size 3
      • hardpoint_pdc_top_01: Operator not established
        • M2C "Swarm" · size 1
      • hardpoint_pdc_top_02: Operator not established
        • M2C "Swarm" · size 1
      • hardpoint_pdc_top_03: Operator not established
        • M2C "Swarm" · size 1
      • hardpoint_pdc_bottom_01: Operator not established
        • M2C "Swarm" · size 1
      • hardpoint_pdc_bottom_02: Operator not established
        • M2C "Swarm" · size 1
      • hardpoint_pdc_bottom_03: Operator not established
        • M2C "Swarm" · size 1
      • hardpoint_pdc_bottom_04: Operator not established
        • M2C "Swarm" · size 1
      • Joker Defcon - Noise Launcher: Operator not established
        • Joker Defcon Flares Ammo: Operator not established

          Reviewed ship fact contributions

          Current independent corrections are reflected in the facts above and in catalog search, filters and comparison. Imported reference data and immutable review history stay intact. Material corrections earn current hull credit once per contributor and independent reviewer, not per revision. Existing private ship wishlists can receive one in-app notice; no email is sent.

          Plan a useful session
          YOUR FIRST USEFUL SESSION

          Prove one Reclaimer batch before filling the hold.

          Follow a permitted wreck from the chosen work station through a cleared output and a verified material destination.

          SC Nomads planning advice. The linked visual guides contain controls, illustrated steps and dated sources. Hull-specific facts: CIG Salvage and Repair Guide , reviewed 2026-10-17.

          1. STEP 1

            Walk the Reclaimer handoff

            While parked, identify flight controls, the intended salvage station and cargo output. Choose a small permitted target and decide who stops work for a reposition.

            Ready when: Every operator knows their station, the stop call and the route to the next job.

            Why it matters

            Station separation is a player observation, not a verified deck map. The linked ship lesson labels that evidence and shares the current control explanations.

            Open the practical guide
          2. STEP 2

            Scrape and clear one batch

            At the selected work station, check the tool and material feedback. Export RMC and move the first box clear before switching to structural work.

            Ready when: The buffer has room and the output route is clear before another collection attempt.

            Why it matters

            CIG says RMC and structural material use the filler buffer. A large hold does not prevent a full buffer or blocked dispenser.

            Open the practical guide
          3. STEP 3

            Finish the structural handoff

            Recover wanted parts and clear people from the wreck, then fracture and collect only with a known unload and refinery route.

            Ready when: The crew can name the material, its receiving facility and who will collect the processed result.

            Why it matters

            Structural output is not ready-to-sell RMC. Verify the actual offered refinery job before planning another wreck.

            Open the practical guide
          STATIONS AND HANDOFFS

          Keep the Reclaimer handoffs moving.

          Flying, hull scraping, structural work and cargo handling are different jobs. Plan which person changes stations, and which task waits while they move.

          1. Pilot

            Position the ship and announce movement before another operator works the target.

            Handoff check: The working operator confirms the target and reports any need to reposition.

          2. Scraper operator

            Recover RMC from usable hull surface and watch the material readout.

            Handoff check: Stop scraping and export the remaining RMC before structural collection.

          3. Structural operator

            Use the claw station for fracture and disintegration after the wreck is clear.

            Handoff check: Pause when the buffer or cargo handler needs attention.

          4. Cargo handler

            Package recovered material and move boxes clear of the output and access routes.

            Handoff check: Confirm free processing capacity before collection resumes.

          Responsibility overview, not a deck map or a required headcount. Station separation is supported by a dated player discussion; the guide separates that observation from current CIG material-handling instructions.

          Open the step-by-step guide to practise the handoffs, check its evidence or suggest a correction through normal peer review.

          Read or improve this ship workflow

          Where to get this ship

          Selected community reports, checked 2026-10-20. Confirm the current price and availability at the terminal before spending aUEC.

          No dated offer included for this hull yet. This does not mean it is unavailable.

          Rental rules, resets and source limits

          Rentals are temporary access, not ownership. The PU rental timer continues while logged out, and rented component loadouts cannot be customized. Daily rates above do not establish discounts for longer rentals. RSI rental rules (updated 2026-04-28).

          In-game purchases are distinct from pledges and may be affected by Alpha resets. RSI in-game purchase guidance.

          Pledge availability and real-money prices have not been checked in this snapshot. Official ship information. An in-game offer does not establish pledge availability or that a game package is included.

          PEOPLE AND PREPARATION

          What changes when a friend joins?

          When you are alone

          The pilot, work station and cargo output are separate jobs. Stop each tool before walking, check the ship position when you return, and count handling time before paying for a large contract.

          5 advertised crew. This is an advertised crew reference, not a solo recommendation or passenger-seat count.

          Record my Reclaimer setup and results

          Prepare before departure

          • A permitted target and a small first batch
          • A clear cargo output and walking route
          • A receiving facility for the material actually produced
          Build a personal equipment checklist

          Travel and recovery

          Check installed travel equipment and reachable services. The role and external dimensions do not establish range or jump capability.

          Plan how you return
          CHECK THIS HULL

          The details that change a Reclaimer session.

          Expand a note for its consequence, practical response and evidence. Design references, current issues and player reports are labeled separately.

          Solo work includes a lot of walkingPlayer report · Operating a Reclaimer without crew

          Operators in a 2026 discussion describe separate pilot, claw and scraping stations, plus trips to handle material. A large hold does not remove those jobs.

          What helps

          Agree pilot, salvage and cargo roles with your crew. If solo, test the full processing and unloading cycle before paying for an expensive contract.

          Reclaimer operators discuss station workload

          Source: 2026 discussion; exact publication date unconfirmed · Reviewed 2026-10-15. Source reviewed; not independently tested in the current game patch.

          The buffer can fill before your holdOfficial reference · Harvesting or changing salvage modes

          A full processing buffer or cargo grid stops production. RMC and structural output share the filler buffer.

          What helps

          Eject RMC before structural salvage. Export and move boxes when the HUD reports full storage; keep dispenser access clear.

          CIG Salvage & Repair Guide

          Source: Updated guide covering Alpha 4.4 onward, checked 2026-10-13 · Reviewed 2026-10-13. Source reviewed; not independently tested in the current game patch.

          Structural output needs a refinery tripOfficial reference · Returning with Rubble, Pieces or Salvage

          These structural materials require refining. They are not ready-to-sell RMC.

          What helps

          Unload through the freight elevator into station inventory before starting the refinery job. Budget processing time and confirm an accepting buyer.

          CIG Salvage & Repair Guide

          Source: Updated guide covering Alpha 4.4 onward, checked 2026-10-13 · Reviewed 2026-10-13. Source reviewed; not independently tested in the current game patch.

          Recover useful parts before breaking the wreckOfficial reference · Planning component salvage

          Recovery requires access to the component bay. The guide supports weapons and components up to Size 2.

          What helps

          Bring a suitable tractor tool and storage space. Recover wanted parts before structural destruction, then check shop acceptance.

          CIG Salvage & Repair Guide

          Source: Updated guide covering Alpha 4.4 onward, checked 2026-10-13 · Reviewed 2026-10-13. Source reviewed; not independently tested in the current game patch.

          Engineering access varies by hullOfficial reference · Assigning an engineer to this crew

          The official 4.8 table distinguishes full, partial and basic implementations. A working console does not prove every component is physically accessible.

          What helps

          Walk the repair route and check the current implementation before assigning repair duties.

          CIG Engineering Gameplay Guide

          Source: Guide includes Alpha 4.8 implementation stages, checked 2026-10-13 · Reviewed 2026-10-13. Source reviewed; not independently tested in the current game patch.

          Spare parts have a field-replacement limitOfficial reference · Packing components for repairs away from services

          Accessible Size 1 and 2 components can be exchanged in flight. Larger components need hangar replacement.

          What helps

          Check size and physical access before buying spares. Carry the appropriate repair tools and plan a service stop.

          CIG Engineering Gameplay Guide

          Source: Guide includes Alpha 4.8 implementation stages, checked 2026-10-13 · Reviewed 2026-10-13. Source reviewed; not independently tested in the current game patch.

          A field repair is not a factory resetOfficial reference · Restoring a destroyed component

          A repaired destroyed component is not fully restored. If destroyed again, it needs docking before another repair.

          What helps

          Repair enough to return safely, then service the ship. Do not budget repeated destruction as unlimited repairs.

          CIG Engineering Gameplay Guide

          Source: Guide includes Alpha 4.8 implementation stages, checked 2026-10-13 · Reviewed 2026-10-13. Source reviewed; not independently tested in the current game patch.

          A fitted component still needs powerOfficial reference · A loadout leaves a system greyed out

          Combined demand can exceed the available power pool.

          What helps

          Check power allocation and operating mode before assuming the component is broken.

          CIG Engineering Gameplay Guide

          Source: Guide includes Alpha 4.8 implementation stages, checked 2026-10-13 · Reviewed 2026-10-13. Source reviewed; not independently tested in the current game patch.

          Listed crew is not a solo recommendationPlanning check · Planning to run this ship alone

          The matrix crew count does not explain which tools, turrets and engineering tasks the pilot can operate from one seat.

          What helps

          Borrow the exact variant and walk the stations. Check pilot controls, repairs and cargo handling with your normal crew before choosing it.

          Official matrix snapshot and model reference

          Source: 2026-10-13 · Reviewed 2026-10-13. Editorial planning advice, not a confirmed defect.

          SCU is not a vehicle-fit guaranteePlanning check · Loading a vehicle, large box or mission shipment

          A volume figure does not describe door clearance, crate sizes or access around a load.

          What helps

          Check the real opening and cargo grid with your intended load. Keep a clear path between stations, exits and equipment.

          Official matrix snapshot and model reference

          Source: 2026-10-13 · Reviewed 2026-10-13. Editorial planning advice, not a confirmed defect.

          Access and equipment need a separate checkPlanning check · Buying, renting or fitting this variant

          The official matrix is a reference snapshot. It does not guarantee current shop stock, prices, rental modification access or component compatibility.

          What helps

          Confirm the exact variant and fitting in the current game or a current patch data source before spending currency.

          Official matrix snapshot and model reference

          Source: 2026-10-13 · Reviewed 2026-10-13. Editorial planning advice, not a confirmed defect.

          LEARN THE RELEVANT WORK

          Practical guides for this role.

          COMPARE THE REAL HANDOFF

          Ships connected to this decision.

          Reference equipment and specification provenance

          The official matrix was retrieved on 2026-10-15. This entry's source timestamp is 2026-08-19 21:49:51. Listed components may not match the current in-game fit or stock. These entries do not establish compatibility, physical access or pilot control.

          CategoryReference itemListed sizeMountsQuantity
          radarSurveyor-Max311
          fuel tanksInternal TankUnspecified41
          quantum drivesKama311
          jump modulesExodus311
          quantum fuel tanksInternal TankUnspecified11
          power plantsMain Powerplant411
          coolersAlgid411
          shield generatorsRS-Barrier411
          life supportComfortAir Max311
          weaponsRemote Turret361
          weaponsM2C "Swarm"171
          turretsManned Turret511
          utility itemsRemote Turret521
          Check official source