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Aegis Dynamics

Idris-M

Frigate

FLIGHT READY IN MATRIX

Designed by Aegis Dynamics for frigate. Listed as flight ready in the official matrix.

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Idris-M
Official reference image, shown in its original proportions. Image provenance
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Matrix size

Capital

Length × beam × height

243 m × 127 m × 57.5 m

At a glance

Dated source references, checked 2026-10-20. Design and conditional claims are labelled. Each card has one supporting-details section for conditions and evidence.

Medical care

Medical beds
1 × T2; 4 × T3
Treatment tier
Tier 2; Tier 3Conditional
Supporting details and sources

Medical beds

1 × T2; 4 × T3

Medical bed configuration extracted from this exact build/class.

Assigned imprint + functioning bed + MedGel + within range

Latest known value · Current published reference

Treatment tier

Tier 2; Tier 3

Multiple configured tiers. Check the selected actual bed; no single range assumed.

Assigned imprint + functioning bed + MedGel + within range

Depends on configuration · Current published reference

Crew and living

Advertised crew
28
Supporting details and sources

Advertised crew

28

Official advertised crew reference, row updated 2025-12-03 22:43:25. Distinct from extracted station/payload counts and practical solo operation.

Latest known value · Official matrix snapshot

Pilot control

Pilot weapons
8 × Revenant Gatling (size 4); 1 × Destroyer Mass Driver Cannon (size not resolved)
Supporting details and sources

Pilot weapons

8 × Revenant Gatling (size 4); 1 × Destroyer Mass Driver Cannon (size not resolved)

Pilot/fixed weapon grouping in versioned extracted configuration; sizes only joined by exact fitted-item name to official matrix, otherwise unresolved.

Latest known value · Current published reference

Weapons and protection

Crew weapons
9 manned turret configuration(s); 11 pdc turret configuration(s)
Supporting details and sources

Crew weapons

9 manned turret configuration(s); 11 pdc turret configuration(s)

Turret types extracted separately from pilot guns. PDC is not a human gunner; remote control still needs its actual station mapping.

Latest known value · Current published reference

Cargo and carried craft

Cargo (SCU)
1,326 SCU
Included craft
MPUV-Personnel
Supporting details and sources

Cargo (SCU)

1,326 SCU

Latest build extracted cargo capacity in SCU, not door clearance or a guarantee that a single crate of this volume fits. Earlier matrix reference: 1326 SCU.

Latest known value · Current published reference

Included craft

MPUV-Personnel

Parent-hangar entitlement currently via non-stacking loaners, not proof of every in-game purchase or an arbitrary package.

Latest known value · Current published reference

Support services

Refuel other craft
Yes
Repair other craft
Hangar-service menu, where offeredConditional
Restock / rearm other craft
Hangar-service menu, where offeredConditional
Supporting details and sources

Refuel other craft

Yes

Alpha4.8 names these supporting hangars: land fully inside, remain seated, open mobiGlas Vehicle Maintenance Services and request the available service.

Latest known value · Current published reference

Repair other craft

Hangar-service menu, where offered

The released ShipHangarService provides repair/restock/refuel requests; check the actual provider menu and landed fit rather than assume full workshop repair.

Depends on configuration · Current published reference

Restock / rearm other craft

Hangar-service menu, where offered

The released ShipHangarService provides repair/restock/refuel requests; check the actual provider menu and landed fit rather than assume full workshop repair.

Depends on configuration · Current published reference

More specifications and source notes
Treatment / imprint / MedGel requirements
Assigned imprint + functioning bed + MedGel + within range
Total bed objects (not berth capacity)
22
Bed objects without medical tier
17
Pledge package contents
Depends on actual parent entitlement / pledgeConditional
Build-listed crew maximum (source definition)
22
Advertised minimum crew
28
Operating station / seat count
22
Cargo arrangement / crate limits
21 extracted grid records; largest listed crate 16 SCU
Fuel / quantum information
Hydrogen capacity (source-native units); Hydrogen intake rate (source-native units); Quantum fuel capacity (source-native units); +1 more
Defenses / countermeasures
Extracted shield HP: 2112000
Release / availability status
flight-ready
Length (m)
243 m
Beam (m)
127 m
Height (m)
57.5 m
Listed mass (kg)
37,854,373 kg
Listed SCM speed (m/s)
110 m/s
Listed maximum speed (m/s)
850 m/s
Listed pitch (degrees/s)
6 degrees/s
Listed yaw (degrees/s)
6 degrees/s
Listed roll (degrees/s)
11 degrees/s
Specification details and sources

Treatment / imprint / MedGel requirements

Assigned imprint + functioning bed + MedGel + within range

Tier3 treats minor injuries; Tier2 also moderate; Tier1 also severe. All can stabilize and regenerate subject to requirements. Bed destruction, insufficient MedGel or excess distance sends regeneration home.

Latest known value · Current published reference

Total bed objects (not berth capacity)

22

Count of extracted configuration objects, distinct from advertised crew, usable positions and patient beds.

Latest known value · Current published reference

Bed objects without medical tier

17

Raw bed objects without a functional medical tier, NOT sleeping capacity: includes bunk objects and may include medical-looking objects without medical function.

Latest known value · Current published reference

Pledge package contents

Depends on actual parent entitlement / pledge

Included secondary vessels may not appear in pledge contents; distinct standalone pack ships remain separate. Do not infer from a physical fit.

Depends on configuration · Current published reference

Build-listed crew maximum (source definition)

22

Build extractor source-listed crew field. Its counting semantics differ from advertised crew and may include payload/station configuration. Not a physical capacity or recommended crew.

Latest known value · Current published reference

Advertised minimum crew

28

Official advertised crew reference, row updated 2025-12-03 22:43:25. Distinct from extracted station/payload counts and practical solo operation.

Latest known value · Official matrix snapshot

Operating station / seat count

22

Count of extracted configuration objects, distinct from advertised crew, usable positions and patient beds.

Latest known value · Current published reference

Cargo arrangement / crate limits

21 extracted grid records; largest listed crate 16 SCU

Grid records can repeat shared templates. Not a vehicle clearance or a verified largest fit.

Latest known value · Current published reference

Fuel / quantum information

Hydrogen capacity (source-native units): 59.8; Hydrogen intake rate (source-native units): 0; Quantum fuel capacity (source-native units): 31.5; Extracted quantum range (m): 513866231648

Versioned fitted drive/configuration; calculated range is not a measured route or safety reserve. Unlabelled capacity units are not reinterpreted as litres.

Latest known value · Current published reference

Defenses / countermeasures

Extracted shield HP: 2112000

Configured shield total is not a damage immunity or a duration under fire.

Latest known value · Current published reference

Release / availability status

flight-ready

Matrix release status does not establish in-game shop stock or a purchase entitlement.

Latest known value · Official matrix snapshot

Length (m)

243 m

Official matrix m, row updated 2025-12-03 22:43:25. Reference value, not a measured current operating limit.

Latest known value · Official matrix snapshot

Beam (m)

127 m

Official matrix m, row updated 2025-12-03 22:43:25. Reference value, not a measured current operating limit.

Latest known value · Official matrix snapshot

Height (m)

57.5 m

Official matrix m, row updated 2025-12-03 22:43:25. Reference value, not a measured current operating limit.

Latest known value · Official matrix snapshot

Listed mass (kg)

37,854,373 kg

Official matrix kg, row updated 2025-12-03 22:43:25. Reference value, not a measured current operating limit.

Latest known value · Official matrix snapshot

Listed SCM speed (m/s)

110 m/s

Official matrix m/s, row updated 2025-12-03 22:43:25. Reference value, not a measured current operating limit.

Latest known value · Official matrix snapshot

Listed maximum speed (m/s)

850 m/s

Official matrix m/s, row updated 2025-12-03 22:43:25. Reference value, not a measured current operating limit.

Latest known value · Official matrix snapshot

Listed pitch (degrees/s)

6 degrees/s

Official matrix degrees/s, row updated 2025-12-03 22:43:25. Reference value, not a measured current operating limit.

Latest known value · Official matrix snapshot

Listed yaw (degrees/s)

6 degrees/s

Official matrix degrees/s, row updated 2025-12-03 22:43:25. Reference value, not a measured current operating limit.

Latest known value · Official matrix snapshot

Listed roll (degrees/s)

11 degrees/s

Official matrix degrees/s, row updated 2025-12-03 22:43:25. Reference value, not a measured current operating limit.

Latest known value · Official matrix snapshot

Not yet documented

Unknown does not mean absent.

  • Regeneration range: Unknown
  • Sleeping berths: Unknown
  • Ore capacity (SCU): Unknown
  • Largest verified vehicle fit: Unknown
  • Vehicle space: Unknown
  • Documented fit examples: Unknown
  • Hangar / carried-craft capacity: Unknown
  • Snub / docking compatibility: Unknown
  • Missiles and torpedoes: Unknown
  • Point defense: Unknown
  • Solo use: Unknown
  • Build-listed crew minimum (source definition): Unknown
  • Passenger / jump seats: Unknown
  • Captain’s quarters: Unknown
  • Interior rooms / arrangement: Unknown
  • Living facilities: Unknown
  • Entrances / exits: Unknown
  • Special equipment / features: Unknown
Weapon mounts, fitted items and control stations (8 rows)

Direct mounts and pilot-slaved remote turrets are different assignments. See Pilot-controlled armament for documented slaving and crew override. Mount size alone does not establish installed gun size.

Idris-M: weapon reference
Mount / groupSize / mountsFitted items per mountControl evidence
Remote Turret weaponsSize 4 · 4 mounts · quantity 1
  • Revenant Gatling · size 4 · 2 per mount
Remote turret · Source group label
Destroyer Mass Driver Cannon weaponsSize 10 · 1 mounts · quantity 1No child loadout suppliedOperator not established · Assignment needs verification
Remote Turret weaponsSize 4 · 2 mounts · quantity 1No child loadout suppliedRemote turret · Source group label
M2C "Swarm" weaponsSize 1 · 11 mounts · quantity 1
  • M2C "Swarm" · size 1 · 1 per mount
Operator not established · Assignment needs verification
IFR-A77 Turret turretsSize 7 · 1 mounts · quantity 1
  • M9A Cannon · size 7 · 2 per mount
Operator not established · Assignment needs verification
Manned Turret turretsSize 5 · 6 mounts · quantity 1
  • CF-557 Galdereen Repeater · size 5 · 2 per mount
Crewed turret · Source group label
Tail Cap turretsSize 5 · 1 mounts · quantity 1No child loadout suppliedOperator not established · Assignment needs verification
IFR-810 Missile Rack missilesSize 8 · 1 mounts · quantity 1No child loadout suppliedOperator not established · Assignment needs verification
Full equipment and technical reference

Open to load this ship only.

Current equipped turrets (30 stations)

4.10.2-LIVE.12881860. A bridge-controllable flag alone does not identify the pilot as operator. Documented pilot slaving is described separately above.

  • hardpoint_right_lower_turret: Crewed turret
    • CF-557 Galdereen Repeater · size 5
    • CF-557 Galdereen Repeater · size 5
  • hardpoint_left_lower_turret: Crewed turret
    • CF-557 Galdereen Repeater · size 5
    • CF-557 Galdereen Repeater · size 5
  • hardpoint_front_turret: Crewed turret
    • M9A Cannon · size 7
    • M9A Cannon · size 7
  • hardpoint_left_turret: Crewed turret
    • CF-557 Galdereen Repeater · size 5
    • CF-557 Galdereen Repeater · size 5
  • hardpoint_rear_upper_turret_left: Crewed turret
    • CF-557 Galdereen Repeater · size 5
    • CF-557 Galdereen Repeater · size 5
  • hardpoint_rear_turret_tail: Crewed turret
    • hardpoint_right_turret: Crewed turret
      • CF-557 Galdereen Repeater · size 5
      • CF-557 Galdereen Repeater · size 5
    • hardpoint_rear_upper_turret_right: Crewed turret
      • CF-557 Galdereen Repeater · size 5
      • CF-557 Galdereen Repeater · size 5
    • hardpoint_rear_turret_tail_cap: Crewed turret
      • hardpoint_pdc_01: Operator not established
        • M2C "Swarm" · size 1
      • hardpoint_pdc_02: Operator not established
        • M2C "Swarm" · size 1
      • hardpoint_pdc_03: Operator not established
        • M2C "Swarm" · size 1
      • hardpoint_pdc_04: Operator not established
        • M2C "Swarm" · size 1
      • hardpoint_pdc_05: Operator not established
        • M2C "Swarm" · size 1
      • hardpoint_pdc_06: Operator not established
        • M2C "Swarm" · size 1
      • hardpoint_pdc_07: Operator not established
        • M2C "Swarm" · size 1
      • hardpoint_pdc_08: Operator not established
        • M2C "Swarm" · size 1
      • hardpoint_pdc_09: Operator not established
        • M2C "Swarm" · size 1
      • hardpoint_pdc_10: Operator not established
        • M2C "Swarm" · size 1
      • hardpoint_pdc_11: Operator not established
        • M2C "Swarm" · size 1
      • Remote Turret: Operator not established
        • Revenant Gatling · size 4
        • Revenant Gatling · size 4
      • Remote Turret: Operator not established
        • Revenant Gatling · size 4
        • Revenant Gatling · size 4
      • Destroyer Mass Driver Cannon: Operator not established
        • Destroyer Mass Driver Cannon · size 10
      • Remote Turret: Operator not established
        • Revenant Gatling · size 4
        • Revenant Gatling · size 4
      • Remote Turret: Operator not established
        • Revenant Gatling · size 4
        • Revenant Gatling · size 4
      • IFR-810 Missile Rack: Operator not established
        • Stalker V Missile · size 5
        • Stalker V Missile · size 5
        • Stalker V Missile · size 5
        • Stalker V Missile · size 5
        • Stalker V Missile · size 5
        • Stalker V Missile · size 5
        • Stalker V Missile · size 5
        • Stalker V Missile · size 5
        • Stalker V Missile · size 5
        • Stalker V Missile · size 5
      • Aegis Hammerhead - Noise Launcher: Operator not established
        • Aegis Hammerhead - Decoy Launcher: Operator not established
          • Aegis Hammerhead - Decoy Launcher: Operator not established
            • Aegis Hammerhead - Noise Launcher: Operator not established

              Reviewed ship fact contributions

              Current independent corrections are reflected in the facts above and in catalog search, filters and comparison. Imported reference data and immutable review history stay intact. Material corrections earn current hull credit once per contributor and independent reviewer, not per revision. Existing private ship wishlists can receive one in-app notice; no email is sent.

              Plan a useful session
              YOUR FIRST USEFUL SESSION

              Match the target to the crew you have

              Practise control, target identification and disengagement before risking a demanding contract.

              SC Nomads planning advice. The linked visual guides contain controls, illustrated steps and dated sources.

              1. STEP 1

                Test the fitted weapon groups

                Use a suitable practice mode or safe permitted drill to learn targeting and your actual weapon groups.

                Ready when: You can control the ship and recognize what fires.

                Why it matters

                The matrix component table is reference data. Check current fitting, power and ammunition before treating it as your combat loadout.

                Open the practical guide
              2. STEP 2

                Read the objective before firing

                Check the contract, target identity and surrounding friendlies.

                Ready when: You can distinguish the required target from nearby traffic.

                Why it matters

                Choose a first contract you can abandon without losing your whole session. Bigger weapons do not replace knowing the objective.

                Open the practical guide
              3. STEP 3

                Disengage before a win becomes a loss

                Check condition after each pass and use the agreed retreat call when control or systems deteriorate.

                Ready when: The crew and ship return for services.

                Why it matters

                An escort succeeds by keeping the protected player moving safely, not by chasing every opponent.

                Open the practical guide

              Where to get this ship

              Selected community reports, checked 2026-10-20. Confirm the current price and availability at the terminal before spending aUEC.

              No dated offer included for this hull yet. This does not mean it is unavailable.

              Rental rules, resets and source limits

              Rentals are temporary access, not ownership. The PU rental timer continues while logged out, and rented component loadouts cannot be customized. Daily rates above do not establish discounts for longer rentals. RSI rental rules (updated 2026-04-28).

              In-game purchases are distinct from pledges and may be affected by Alpha resets. RSI in-game purchase guidance.

              Pledge availability and real-money prices have not been checked in this snapshot. Official ship information. An in-game offer does not establish pledge availability or that a game package is included.

              PEOPLE AND PREPARATION

              What changes when a friend joins?

              When you are alone

              Identify what the pilot can actually fire or operate. Empty gunner and specialist stations are not free extra firepower.

              28 advertised crew. This is an advertised crew reference, not a solo recommendation or passenger-seat count.

              Record my Idris-M setup and results

              Travel and recovery

              Check installed travel equipment and reachable services. The role and external dimensions do not establish range or jump capability.

              Plan how you return
              CHECK THIS HULL

              The details that change a Idris-M session.

              Expand a note for its consequence, practical response and evidence. Design references, current issues and player reports are labeled separately.

              Engineering access varies by hullOfficial reference · Assigning an engineer to this crew

              The official 4.8 table distinguishes full, partial and basic implementations. A working console does not prove every component is physically accessible.

              What helps

              Walk the repair route and check the current implementation before assigning repair duties.

              CIG Engineering Gameplay Guide

              Source: Guide includes Alpha 4.8 implementation stages, checked 2026-10-13 · Reviewed 2026-10-13. Source reviewed; not independently tested in the current game patch.

              Spare parts have a field-replacement limitOfficial reference · Packing components for repairs away from services

              Accessible Size 1 and 2 components can be exchanged in flight. Larger components need hangar replacement.

              What helps

              Check size and physical access before buying spares. Carry the appropriate repair tools and plan a service stop.

              CIG Engineering Gameplay Guide

              Source: Guide includes Alpha 4.8 implementation stages, checked 2026-10-13 · Reviewed 2026-10-13. Source reviewed; not independently tested in the current game patch.

              A field repair is not a factory resetOfficial reference · Restoring a destroyed component

              A repaired destroyed component is not fully restored. If destroyed again, it needs docking before another repair.

              What helps

              Repair enough to return safely, then service the ship. Do not budget repeated destruction as unlimited repairs.

              CIG Engineering Gameplay Guide

              Source: Guide includes Alpha 4.8 implementation stages, checked 2026-10-13 · Reviewed 2026-10-13. Source reviewed; not independently tested in the current game patch.

              A fitted component still needs powerOfficial reference · A loadout leaves a system greyed out

              Combined demand can exceed the available power pool.

              What helps

              Check power allocation and operating mode before assuming the component is broken.

              CIG Engineering Gameplay Guide

              Source: Guide includes Alpha 4.8 implementation stages, checked 2026-10-13 · Reviewed 2026-10-13. Source reviewed; not independently tested in the current game patch.

              4.10.2: bed logging can lose carried fightersOfficial reference · Bed logging aboard an Idris, Polaris or Tyilui

              RSI reports docked ships can despawn. No workaround is documented.

              What helps

              Avoid relying on carrier bed logging to preserve a carried fighter.

              RSI Alpha 4.10.2 Known Issues

              Source: Alpha 4.10.2, checked 2026-10-13 · Reviewed 2026-10-13. Source reviewed; not independently tested in the current game patch.

              Listed crew is not a solo recommendationPlanning check · Planning to run this ship alone

              The matrix crew count does not explain which tools, turrets and engineering tasks the pilot can operate from one seat.

              What helps

              Borrow the exact variant and walk the stations. Check pilot controls, repairs and cargo handling with your normal crew before choosing it.

              Official matrix snapshot and model reference

              Source: 2026-10-13 · Reviewed 2026-10-13. Editorial planning advice, not a confirmed defect.

              SCU is not a vehicle-fit guaranteePlanning check · Loading a vehicle, large box or mission shipment

              A volume figure does not describe door clearance, crate sizes or access around a load.

              What helps

              Check the real opening and cargo grid with your intended load. Keep a clear path between stations, exits and equipment.

              Official matrix snapshot and model reference

              Source: 2026-10-13 · Reviewed 2026-10-13. Editorial planning advice, not a confirmed defect.

              Access and equipment need a separate checkPlanning check · Buying, renting or fitting this variant

              The official matrix is a reference snapshot. It does not guarantee current shop stock, prices, rental modification access or component compatibility.

              What helps

              Confirm the exact variant and fitting in the current game or a current patch data source before spending currency.

              Official matrix snapshot and model reference

              Source: 2026-10-13 · Reviewed 2026-10-13. Editorial planning advice, not a confirmed defect.

              LEARN THE RELEVANT WORK

              Practical guides for this role.

              Reference equipment and specification provenance

              The official matrix was retrieved on 2026-10-15. This entry's source timestamp is 2025-12-03 22:43:25. Listed components may not match the current in-game fit or stock. These entries do not establish compatibility, physical access or pilot control.

              CategoryReference itemListed sizeMountsQuantity
              radarTrueDetection311
              fuel tanksInternal TankUnspecified11
              quantum drivesFrontline411
              jump modulesExfiltrate411
              quantum fuel tanksInternal TankUnspecified11
              power plantsMain Powerplant421
              coolersExotherm421
              shield generatorsHoldstrong421
              life supportSafehab411
              weaponsRemote Turret441
              weaponsDestroyer Mass Driver Cannon1011
              weaponsRemote Turret421
              weaponsM2C "Swarm"1111
              turretsIFR-A77 Turret711
              turretsManned Turret561
              turretsTail Cap511
              missilesIFR-810 Missile Rack811
              Check official source