SC NOMADS
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Argo Astronautics

MOLE

Medium Mining

FLIGHT READY IN MATRIX

Designed by Argo Astronautics for medium mining. Listed as flight ready in the official matrix.

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MOLE
Official reference image, shown in its original proportions. Image provenance
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Matrix size

Medium

Length × beam × height

45 m × 26 m × 15 m

At a glance

Dated source references, checked 2026-10-20. Design and conditional claims are labelled. Each card has one supporting-details section for conditions and evidence.

Crew and living

Advertised crew
4
Sleeping berths
4Reported / design reference
Living facilities
Combined shower and toilet; Clothing and suit lockers; Shared rest area with food preparationReported / design reference
Supporting details and sources

Advertised crew

4

Official advertised crew reference, row updated 2026-03-25 23:08:11. Distinct from extracted station/payload counts and practical solo operation.

Latest known value · Official matrix snapshot

Sleeping berths

4

Launch Q&A identifies four sleeping bunks in the rear. Their advertised escape-pod role does not establish working escape pods in the current build.

Latest known value · Dated design reference

Living facilities

Combined shower and toilet; Clothing and suit lockers; Shared rest area with food preparation

Dated launch accommodation reference; current operation of each fixture is not independently tested.

Latest known value · Dated design reference

Pilot control

Pilot weapons
2 × CF-227 Badger Repeater (S2)
Solo use
Possible with repeated seat changesReported / design reference
Supporting details and sources

Pilot weapons

2 × CF-227 Badger Repeater (S2)

Current top-level direct gun mounts and their fitted children match the extracted direct pilot-gun count. Remote turret slaving is a separate documented assignment; a crew operator may override it.

Latest known value · Current published reference

Solo use

Possible with repeated seat changes

A solo operator must park, leave the pilot seat and occupy a mining station. Only that occupied laser works. A pilot cannot mine from the flight seat; group operation avoids these handoffs.

Latest known value · Dated design reference

Weapons and protection

Crew weapons
Pilot; 3 separately occupied mining seatsReported / design reference
Supporting details and sources

Crew weapons

Pilot; 3 separately occupied mining seats

Each active mining laser needs its own occupied station.

Latest known value · Dated design reference

Cargo and carried craft

Cargo (SCU)
32 SCU
Supporting details and sources

Cargo (SCU)

32 SCU

Latest build extracted cargo capacity in SCU, not door clearance or a guarantee that a single crate of this volume fits. Earlier matrix reference: 32 SCU.

Latest known value · Current published reference

More specifications and source notes
Total bed objects (not berth capacity)
2
Bed objects without medical tier
2
Ore capacity (SCU)
96 SCU
Build-listed crew maximum (source definition)
2
Advertised minimum crew
4
Operating station / seat count
2
Interior rooms / arrangement
Rear crew accommodation; Separate occupied mining stationsReported / design reference
Special equipment / features
Mining lasers; No onboard ore refineryReported / design reference
Cargo arrangement / crate limits
1 extracted grid records; largest listed crate 16 SCU
Fuel / quantum information
Hydrogen capacity (source-native units); Hydrogen intake rate (source-native units); Quantum fuel capacity (source-native units); +1 more
Defenses / countermeasures
Extracted shield HP: 100000
Release / availability status
flight-ready
Length (m)
45 m
Beam (m)
26 m
Height (m)
15 m
Listed mass (kg)
852,686 kg
Listed SCM speed (m/s)
140 m/s
Listed maximum speed (m/s)
960 m/s
Listed pitch (degrees/s)
30 degrees/s
Listed yaw (degrees/s)
30 degrees/s
Listed roll (degrees/s)
75 degrees/s
Specification details and sources

Total bed objects (not berth capacity)

2

Count of extracted configuration objects, distinct from advertised crew, usable positions and patient beds.

Latest known value · Current published reference

Bed objects without medical tier

2

Raw bed objects without a functional medical tier, NOT sleeping capacity: includes bunk objects and may include medical-looking objects without medical function.

Latest known value · Current published reference

Ore capacity (SCU)

96 SCU

Extracted ore capacity in SCU, separate from ordinary cargo, refining capacity and clearance.

Latest known value · Current published reference

Build-listed crew maximum (source definition)

2

Build extractor source-listed crew field. Its counting semantics differ from advertised crew and may include payload/station configuration. Not a physical capacity or recommended crew.

Latest known value · Current published reference

Advertised minimum crew

4

Official advertised crew reference, row updated 2026-03-25 23:08:11. Distinct from extracted station/payload counts and practical solo operation.

Latest known value · Official matrix snapshot

Operating station / seat count

2

Count of extracted configuration objects, distinct from advertised crew, usable positions and patient beds.

Latest known value · Current published reference

Interior rooms / arrangement

Rear crew accommodation; Separate occupied mining stations

Each mining laser requires its own seated operator and stops when that operator leaves.

Latest known value · Dated design reference

Special equipment / features

Mining lasers; No onboard ore refinery

Ore collection is not an onboard refining service.

Latest known value · Dated design reference

Cargo arrangement / crate limits

1 extracted grid records; largest listed crate 16 SCU

Grid records can repeat shared templates. Not a vehicle clearance or a verified largest fit.

Latest known value · Current published reference

Fuel / quantum information

Hydrogen capacity (source-native units): 11; Hydrogen intake rate (source-native units): 0; Quantum fuel capacity (source-native units): 6.4; Extracted quantum range (m): 1048492791612

Versioned fitted drive/configuration; calculated range is not a measured route or safety reserve. Unlabelled capacity units are not reinterpreted as litres.

Latest known value · Current published reference

Defenses / countermeasures

Extracted shield HP: 100000

Configured shield total is not a damage immunity or a duration under fire.

Latest known value · Current published reference

Release / availability status

flight-ready

Matrix release status does not establish in-game shop stock or a purchase entitlement.

Latest known value · Official matrix snapshot

Length (m)

45 m

Official matrix m, row updated 2026-03-25 23:08:11. Reference value, not a measured current operating limit.

Latest known value · Official matrix snapshot

Beam (m)

26 m

Official matrix m, row updated 2026-03-25 23:08:11. Reference value, not a measured current operating limit.

Latest known value · Official matrix snapshot

Height (m)

15 m

Official matrix m, row updated 2026-03-25 23:08:11. Reference value, not a measured current operating limit.

Latest known value · Official matrix snapshot

Listed mass (kg)

852,686 kg

Official matrix kg, row updated 2026-03-25 23:08:11. Reference value, not a measured current operating limit.

Latest known value · Official matrix snapshot

Listed SCM speed (m/s)

140 m/s

Official matrix m/s, row updated 2026-03-25 23:08:11. Reference value, not a measured current operating limit.

Latest known value · Official matrix snapshot

Listed maximum speed (m/s)

960 m/s

Official matrix m/s, row updated 2026-03-25 23:08:11. Reference value, not a measured current operating limit.

Latest known value · Official matrix snapshot

Listed pitch (degrees/s)

30 degrees/s

Official matrix degrees/s, row updated 2026-03-25 23:08:11. Reference value, not a measured current operating limit.

Latest known value · Official matrix snapshot

Listed yaw (degrees/s)

30 degrees/s

Official matrix degrees/s, row updated 2026-03-25 23:08:11. Reference value, not a measured current operating limit.

Latest known value · Official matrix snapshot

Listed roll (degrees/s)

75 degrees/s

Official matrix degrees/s, row updated 2026-03-25 23:08:11. Reference value, not a measured current operating limit.

Latest known value · Official matrix snapshot

Not yet documented

Unknown does not mean absent.

  • Medical beds: Unknown
  • Treatment tier: Unknown
  • Regeneration range: Unknown
  • Treatment / imprint / MedGel requirements: Unknown
  • Largest verified vehicle fit: Unknown
  • Vehicle space: Unknown
  • Documented fit examples: Unknown
  • Hangar / carried-craft capacity: Unknown
  • Snub / docking compatibility: Unknown
  • Included craft: Unknown
  • Pledge package contents: Unknown
  • Missiles and torpedoes: Unknown
  • Point defense: Unknown
  • Build-listed crew minimum (source definition): Unknown
  • Passenger / jump seats: Unknown
  • Captain’s quarters: Unknown
  • Entrances / exits: Unknown
  • Refuel other craft: Unknown
  • Repair other craft: Unknown
  • Restock / rearm other craft: Unknown
Weapon mounts, fitted items and control stations (2 rows)

Direct mounts and pilot-slaved remote turrets are different assignments. See Pilot-controlled armament for documented slaving and crew override. Mount size alone does not establish installed gun size.

MOLE: weapon reference
Mount / groupSize / mountsFitted items per mountControl evidence
VariPuck S2 Gimbal Mount weaponsSize 2 · 2 mounts · quantity 1
  • CF-227 Badger Repeater · size 2 · 1 per mount
Direct pilot mount · Documented assignment
Manned Turret utility itemsSize 4 · 3 mounts · quantity 1No child loadout suppliedUtility station · Source group label
Full equipment and technical reference

Open to load this ship only.

Current equipped turrets (4 stations)

4.10.2-LIVE.12881860. A bridge-controllable flag alone does not identify the pilot as operator. Documented pilot slaving is described separately above.

  • VariPuck S2 Gimbal Mount: Direct pilot mount
    • CF-227 Badger Repeater · size 2
  • VariPuck S2 Gimbal Mount: Direct pilot mount
    • CF-227 Badger Repeater · size 2
  • MISC Prospector - Noise Launcher: Operator not established
    • MISC Prospector - Decoy Launcher: Operator not established

      Reviewed ship fact contributions

      Current independent corrections are reflected in the facts above and in catalog search, filters and comparison. Imported reference data and immutable review history stay intact. Material corrections earn current hull credit once per contributor and independent reviewer, not per revision. Existing private ship wishlists can receive one in-app notice; no email is sent.

      Plan a useful session
      YOUR FIRST USEFUL SESSION

      Try one MOLE station change before a long mining trip.

      Rehearse positioning, one occupied mining station and the refinery handoff with the crew actually aboard.

      SC Nomads planning advice. The linked visual guides contain controls, illustrated steps and dated sources. Hull-specific facts: CIG MOLE Q&A, 21 December 2019 design reference; rechecked 18 October 2026 , reviewed 2026-10-18.

      1. STEP 1

        Rehearse the position-to-tool handoff

        While safely parked, walk from the pilot seat to the intended mining station and back. At a small deposit, have the operator confirm the rock is visible and within the actual tool range before any beam is started.

        Ready when: The operator can read the deposit and the pilot knows whether a reposition is needed.

        Why it matters

        Our suggested drill is not a verified deck map or a fixed parking distance. Turret arcs and the fitted head matter. The 2019 Q&A describes separate occupied stations, not a current autopilot or NPC crew feature.

        Open the practical guide
      2. STEP 2

        Work one head and stop before repositioning

        Use the shared mining lesson to identify mode, power and the working window on the station HUD. Stop the beam before leaving the seat or asking the pilot to move.

        Ready when: The operator confirms the beam has stopped, then the pilot confirms a stable new position before work resumes.

        Why it matters

        Surface wind can force extra cockpit trips; that caveat below is a player report, not our reproduced test. If the ship drifts, stop work and regain control. Try a quieter location or bring a pilot rather than assuming an unattended hover stays fixed.

        Open the practical guide
      3. STEP 3

        Close the whole ore run

        Read the ore storage and choose the offered refinery job or raw-ore sale deliberately. If refining, record the facility and job, then plan a suitable cargo ship for collection.

        Ready when: The crew knows where its material is, what the next handoff needs and who is responsible for collecting it.

        Why it matters

        The MOLE has no onboard ore refinery. Its listed cargo figure is not a verified ore capacity, and finishing a refinery timer does not automatically deliver saleable output to another destination.

        Open the practical guide
      STATIONS AND HANDOFFS

      Fly it, then work from the right station.

      A MOLE has separate flying and mining positions. With one operator, those jobs happen in turn. With a pilot and miner, they can coordinate position and laser work.

      1. Pilot

        Approach and position the ship so the chosen mining station can reach the deposit.

        Handoff check: The operator confirms target analysis and a usable working distance.

      2. Mining operator

        Work one occupied laser station, read the rock energy and collect suitable fragments.

        Handoff check: Stop the beam before leaving the seat or asking the pilot to reposition.

      Responsibility overview, not an interior map or a minimum-crew rule. The 2019 CIG station reference is identified in the guide; current-patch gameplay has not been tested by SC Nomads.

      Open the step-by-step guide to practise the handoffs, check its evidence or suggest a correction through normal peer review.

      Read or improve this ship workflow

      Where to get this ship

      Selected community reports, checked 2026-10-20. Confirm the current price and availability at the terminal before spending aUEC.

      No dated offer included for this hull yet. This does not mean it is unavailable.

      Rental rules, resets and source limits

      Rentals are temporary access, not ownership. The PU rental timer continues while logged out, and rented component loadouts cannot be customized. Daily rates above do not establish discounts for longer rentals. RSI rental rules (updated 2026-04-28).

      In-game purchases are distinct from pledges and may be affected by Alpha resets. RSI in-game purchase guidance.

      Pledge availability and real-money prices have not been checked in this snapshot. Official ship information. An in-game offer does not establish pledge availability or that a game package is included.

      PEOPLE AND PREPARATION

      What changes when a friend joins?

      When you are alone

      The pilot cannot operate the mining lasers. Leaving a mining seat stops its beam, so one person cannot leave three lasers running. Position the ship, stop movement, move to one mining seat and return to the cockpit whenever alignment needs correction.

      4 advertised crew. This is an advertised crew reference, not a solo recommendation or passenger-seat count.

      Record my MOLE setup and results

      With your crew

      For a first two-person run, keep one pilot at the controls and one operator in one mining seat. Add another occupied mining seat only after agreeing who changes power and who calls stop. Empty seats contribute no active laser.

      Find members interested in this ship

      Search uses members’ shared ship and activity preferences. It does not promise an available pilot or access to their ship.

      Browse organizations for regular sessions

      Prepare before departure

      • A tested pilot-to-mining-seat walking route
      • One manageable deposit and a stop call
      • A refinery destination and later output-collection plan
      Build a personal equipment checklist

      Travel and recovery

      Check installed travel equipment and reachable services. The role and external dimensions do not establish range or jump capability.

      Plan how you return
      CHECK THIS HULL

      The details that change a MOLE session.

      Expand a note for its consequence, practical response and evidence. Design references, current issues and player reports are labeled separately.

      Solo means changing stationsOfficial reference · Mining alone in a MOLE

      The pilot cannot run the mining lasers. Each active laser needs an occupied mining seat; leaving it stops the beam.

      What helps

      Position first, then move to a mining station. Bring a pilot to keep the rock aligned while you work. One person cannot use all three lasers together.

      RSI MOLE Q&A, design reference

      Source: 2019-12-21 · Reviewed 2026-10-13. Source reviewed; not independently tested in the current game patch.

      The ore still needs processingOfficial reference · Returning with a MOLE or Prospector load

      Neither ship includes its own ore refinery.

      What helps

      Plan refinery access and a separate collection/transport trip before mining.

      RSI MOLE Q&A, design reference

      Source: 2019-12-21 · Reviewed 2026-10-13. Source reviewed; not independently tested in the current game patch.

      Wind can interrupt solo miningPlayer report · Hovering over a windy planetary surface

      Players report that a MOLE can move while they are away from the cockpit, breaking alignment or putting the ship at risk. This has not been reproduced by SC Nomads.

      What helps

      Check the hover before leaving the pilot seat. Avoid storms, try space mining, or keep a friend at the controls. Stop work and reposition if the ship drifts.

      Firsthand MOLE discussion, 2026; exact publication date unconfirmed

      Source: 2026 discussion; exact publication date unconfirmed · Reviewed 2026-10-15. Source reviewed; not independently tested in the current game patch.

      Head and module limits are separateOfficial reference · Shopping for a mining upgrade

      The head determines available attachment slots. Modules change its behavior; some are passive and others have limited uses.

      What helps

      Inspect the installed head and available slots before buying. Compare stability and charge-window tradeoffs, and carry replacements for consumables.

      CIG Industrial Gameplay Guide

      Source: Current guide, checked 2026-10-13 · Reviewed 2026-10-13. Source reviewed; not independently tested in the current game patch.

      Engineering access varies by hullOfficial reference · Assigning an engineer to this crew

      The official 4.8 table distinguishes full, partial and basic implementations. A working console does not prove every component is physically accessible.

      What helps

      Walk the repair route and check the current implementation before assigning repair duties.

      CIG Engineering Gameplay Guide

      Source: Guide includes Alpha 4.8 implementation stages, checked 2026-10-13 · Reviewed 2026-10-13. Source reviewed; not independently tested in the current game patch.

      Spare parts have a field-replacement limitOfficial reference · Packing components for repairs away from services

      Accessible Size 1 and 2 components can be exchanged in flight. Larger components need hangar replacement.

      What helps

      Check size and physical access before buying spares. Carry the appropriate repair tools and plan a service stop.

      CIG Engineering Gameplay Guide

      Source: Guide includes Alpha 4.8 implementation stages, checked 2026-10-13 · Reviewed 2026-10-13. Source reviewed; not independently tested in the current game patch.

      A field repair is not a factory resetOfficial reference · Restoring a destroyed component

      A repaired destroyed component is not fully restored. If destroyed again, it needs docking before another repair.

      What helps

      Repair enough to return safely, then service the ship. Do not budget repeated destruction as unlimited repairs.

      CIG Engineering Gameplay Guide

      Source: Guide includes Alpha 4.8 implementation stages, checked 2026-10-13 · Reviewed 2026-10-13. Source reviewed; not independently tested in the current game patch.

      A fitted component still needs powerOfficial reference · A loadout leaves a system greyed out

      Combined demand can exceed the available power pool.

      What helps

      Check power allocation and operating mode before assuming the component is broken.

      CIG Engineering Gameplay Guide

      Source: Guide includes Alpha 4.8 implementation stages, checked 2026-10-13 · Reviewed 2026-10-13. Source reviewed; not independently tested in the current game patch.

      4.10.2: EVA gadget placement is brokenOfficial reference · Planning to attach a gadget to an asteroid

      RSI lists failed placement during EVA, with no workaround.

      What helps

      Do not make that gadget essential to the run; choose a deposit your working equipment can handle.

      RSI Alpha 4.10.2 Known Issues

      Source: Alpha 4.10.2, checked 2026-10-13 · Reviewed 2026-10-13. Source reviewed; not independently tested in the current game patch.

      Listed crew is not a solo recommendationPlanning check · Planning to run this ship alone

      The matrix crew count does not explain which tools, turrets and engineering tasks the pilot can operate from one seat.

      What helps

      Borrow the exact variant and walk the stations. Check pilot controls, repairs and cargo handling with your normal crew before choosing it.

      Official matrix snapshot and model reference

      Source: 2026-10-13 · Reviewed 2026-10-13. Editorial planning advice, not a confirmed defect.

      SCU is not a vehicle-fit guaranteePlanning check · Loading a vehicle, large box or mission shipment

      A volume figure does not describe door clearance, crate sizes or access around a load.

      What helps

      Check the real opening and cargo grid with your intended load. Keep a clear path between stations, exits and equipment.

      Official matrix snapshot and model reference

      Source: 2026-10-13 · Reviewed 2026-10-13. Editorial planning advice, not a confirmed defect.

      Access and equipment need a separate checkPlanning check · Buying, renting or fitting this variant

      The official matrix is a reference snapshot. It does not guarantee current shop stock, prices, rental modification access or component compatibility.

      What helps

      Confirm the exact variant and fitting in the current game or a current patch data source before spending currency.

      Official matrix snapshot and model reference

      Source: 2026-10-13 · Reviewed 2026-10-13. Editorial planning advice, not a confirmed defect.

      LEARN THE RELEVANT WORK

      Practical guides for this role.

      COMPARE THE REAL HANDOFF

      Ships connected to this decision.

      Reference equipment and specification provenance

      The official matrix was retrieved on 2026-10-15. This entry's source timestamp is 2026-03-25 23:08:11. Listed components may not match the current in-game fit or stock. These entries do not establish compatibility, physical access or pilot control.

      CategoryReference itemListed sizeMountsQuantity
      radarSurveyor211
      radarRadar231
      fuel tanksInternal TankUnspecified21
      quantum drivesHuracan211
      jump modulesExcelsior211
      quantum fuel tanksInternal TankUnspecified11
      power plantsGinzel311
      coolersThermalCore311
      shield generators5CA 'Akura'311
      life supportComfortAir Plus211
      weaponsVariPuck S2 Gimbal Mount221
      utility itemsManned Turret431
      Check official source