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MISC

Starlancer TAC

Gunship

FLIGHT READY IN MATRIX

Designed by MISC for gunship. Listed as flight ready in the official matrix.

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Starlancer TAC
Official reference image, shown in its original proportions. Image provenance
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Matrix size

Large

Length × beam × height

90 m × 60 m × 20 m

At a glance

Dated source references, checked 2026-10-20. Design and conditional claims are labelled. Each card has one supporting-details section for conditions and evidence.

Medical care

Medical beds
2 × T3
Treatment tier
Tier 3
Regeneration range
50,000 m (50 km)
Supporting details and sources

Medical beds

2 × T3

Medical bed configuration extracted from this exact build/class.

Assigned imprint + functioning bed + MedGel + within range

Latest known value · Current published reference

Treatment tier

Tier 3

Configured treatment tier; lower tier number treats more severe injuries. Regeneration range comes separately from CIG.

Assigned imprint + functioning bed + MedGel + within range

Latest known value · Current published reference

Regeneration range

50,000 m (50 km)

Latest listed Tier 3: 50,000 m (50 km). Assigned imprint, functioning bed, MedGel and range conditions apply; this is regeneration, not treatment reach.

Assigned imprint + functioning bed + MedGel + within range

Latest known value · Current published reference

Crew and living

Advertised crew
8
Supporting details and sources

Advertised crew

8

Official advertised crew reference, row updated 2026-05-27 20:00:53. Distinct from extracted station/payload counts and practical solo operation.

Latest known value · Official matrix snapshot

Pilot control

Pilot weapons
4 × M6A Cannon (size 4)
Supporting details and sources

Pilot weapons

4 × M6A Cannon (size 4)

Pilot/fixed weapon grouping in versioned extracted configuration; sizes only joined by exact fitted-item name to official matrix, otherwise unresolved.

Latest known value · Current published reference

Weapons and protection

Crew weapons
4 manned turret configuration(s); 3 remote turret configuration(s)
Supporting details and sources

Crew weapons

4 manned turret configuration(s); 3 remote turret configuration(s)

Turret types extracted separately from pilot guns. PDC is not a human gunner; remote control still needs its actual station mapping.

Latest known value · Current published reference

Cargo and carried craft

Cargo (SCU)
96 SCU
Hangar / carried-craft capacity
Fury-specific hangarReported / design reference
Included craft
No Fury included as standardReported / design reference
Supporting details and sources

Cargo (SCU)

96 SCU

Latest build extracted cargo capacity in SCU, not door clearance or a guarantee that a single crate of this volume fits. Earlier matrix reference: 96 SCU.

Latest known value · Current published reference

Hangar / carried-craft capacity

Fury-specific hangar

CIG states the hangar is designed around a Fury rather than a standard dimension metric.

Latest known value · Dated design reference

Included craft

No Fury included as standard

CIG explicitly separates the Fury-sized hangar from pledge inclusion: standard TAC does not include a Fury.

Latest known value · Dated design reference

More specifications and source notes
Treatment / imprint / MedGel requirements
Assigned imprint + functioning bed + MedGel + within range
Total bed objects (not berth capacity)
6
Bed objects without medical tier
4
Documented fit examples
Ursa between fully loaded rear cargo grids; Tumbril Storm through rear rampReported / design reference
Build-listed crew minimum (source definition)
8
Build-listed crew maximum (source definition)
6
Advertised minimum crew
8
Operating station / seat count
6
Interior rooms / arrangement
Rear cargo hold; lower-middle medical, drop-seat and turret areasReported / design reference
Entrances / exits
Rear ramp; Front lift; Side jump doors; +2 moreReported / design reference
Cargo arrangement / crate limits
2 extracted grid records; largest listed crate 16 SCU
Fuel / quantum information
Hydrogen capacity (source-native units); Hydrogen intake rate (source-native units); Quantum fuel capacity (source-native units); +1 more
Defenses / countermeasures
Extracted shield HP: 144000
Release / availability status
flight-ready
Length (m)
90 m
Beam (m)
60 m
Height (m)
20 m
Listed mass (kg)
738,070.5 kg
Listed SCM speed (m/s)
150 m/s
Listed maximum speed (m/s)
960 m/s
Listed pitch (degrees/s)
27 degrees/s
Listed yaw (degrees/s)
27 degrees/s
Listed roll (degrees/s)
60 degrees/s
Specification details and sources

Treatment / imprint / MedGel requirements

Assigned imprint + functioning bed + MedGel + within range

Tier3 treats minor injuries; Tier2 also moderate; Tier1 also severe. All can stabilize and regenerate subject to requirements. Bed destruction, insufficient MedGel or excess distance sends regeneration home.

Latest known value · Current published reference

Total bed objects (not berth capacity)

6

Count of extracted configuration objects, distinct from advertised crew, usable positions and patient beds.

Latest known value · Current published reference

Bed objects without medical tier

4

Raw bed objects without a functional medical tier, NOT sleeping capacity: includes bunk objects and may include medical-looking objects without medical function.

Latest known value · Current published reference

Documented fit examples

Ursa between fully loaded rear cargo grids; Tumbril Storm through rear ramp

CIG describes these specific design fit examples. They do not establish the largest vehicle that fits.

Latest known value · Dated design reference

Build-listed crew minimum (source definition)

8

Build extractor source-listed crew field. Its counting semantics differ from advertised crew and may include payload/station configuration. Not a physical capacity or recommended crew.

Latest known value · Current published reference

Build-listed crew maximum (source definition)

6

Build extractor source-listed crew field. Its counting semantics differ from advertised crew and may include payload/station configuration. Not a physical capacity or recommended crew.

Latest known value · Current published reference

Advertised minimum crew

8

Official advertised crew reference, row updated 2026-05-27 20:00:53. Distinct from extracted station/payload counts and practical solo operation.

Latest known value · Official matrix snapshot

Operating station / seat count

6

Count of extracted configuration objects, distinct from advertised crew, usable positions and patient beds.

Latest known value · Current published reference

Interior rooms / arrangement

Rear cargo hold; lower-middle medical, drop-seat and turret areas

TAC replaces the MAX middle cargo section with turrets, drop seats and medical facilities; designated cargo storage is at the rear.

Latest known value · Dated design reference

Entrances / exits

Rear ramp; Front lift; Side jump doors; Docking collar; Fury hangar doors

CIG explicitly lists these access points; do not infer dorsal ladder access.

Latest known value · Dated design reference

Cargo arrangement / crate limits

2 extracted grid records; largest listed crate 16 SCU

Grid records can repeat shared templates. Not a vehicle clearance or a verified largest fit.

Latest known value · Current published reference

Fuel / quantum information

Hydrogen capacity (source-native units): 37.8; Hydrogen intake rate (source-native units): 50; Quantum fuel capacity (source-native units): 8.6; Extracted quantum range (m): 1577981651376

Versioned fitted drive/configuration; calculated range is not a measured route or safety reserve. Unlabelled capacity units are not reinterpreted as litres.

Latest known value · Current published reference

Defenses / countermeasures

Extracted shield HP: 144000

Configured shield total is not a damage immunity or a duration under fire.

Latest known value · Current published reference

Release / availability status

flight-ready

Matrix release status does not establish in-game shop stock or a purchase entitlement.

Latest known value · Official matrix snapshot

Length (m)

90 m

Official matrix m, row updated 2026-05-27 20:00:53. Reference value, not a measured current operating limit.

Latest known value · Official matrix snapshot

Beam (m)

60 m

Official matrix m, row updated 2026-05-27 20:00:53. Reference value, not a measured current operating limit.

Latest known value · Official matrix snapshot

Height (m)

20 m

Official matrix m, row updated 2026-05-27 20:00:53. Reference value, not a measured current operating limit.

Latest known value · Official matrix snapshot

Listed mass (kg)

738,070.5 kg

Official matrix kg, row updated 2026-05-27 20:00:53. Reference value, not a measured current operating limit.

Latest known value · Official matrix snapshot

Listed SCM speed (m/s)

150 m/s

Official matrix m/s, row updated 2026-05-27 20:00:53. Reference value, not a measured current operating limit.

Latest known value · Official matrix snapshot

Listed maximum speed (m/s)

960 m/s

Official matrix m/s, row updated 2026-05-27 20:00:53. Reference value, not a measured current operating limit.

Latest known value · Official matrix snapshot

Listed pitch (degrees/s)

27 degrees/s

Official matrix degrees/s, row updated 2026-05-27 20:00:53. Reference value, not a measured current operating limit.

Latest known value · Official matrix snapshot

Listed yaw (degrees/s)

27 degrees/s

Official matrix degrees/s, row updated 2026-05-27 20:00:53. Reference value, not a measured current operating limit.

Latest known value · Official matrix snapshot

Listed roll (degrees/s)

60 degrees/s

Official matrix degrees/s, row updated 2026-05-27 20:00:53. Reference value, not a measured current operating limit.

Latest known value · Official matrix snapshot

Not yet documented

Unknown does not mean absent.

  • Sleeping berths: Unknown
  • Ore capacity (SCU): Unknown
  • Largest verified vehicle fit: Unknown
  • Vehicle space: Unknown
  • Snub / docking compatibility: Unknown
  • Pledge package contents: Unknown
  • Missiles and torpedoes: Unknown
  • Point defense: Unknown
  • Solo use: Unknown
  • Passenger / jump seats: Unknown
  • Captain’s quarters: Unknown
  • Living facilities: Unknown
  • Refuel other craft: Unknown
  • Repair other craft: Unknown
  • Restock / rearm other craft: Unknown
  • Special equipment / features: Unknown
Weapon mounts, fitted items and control stations (7 rows)

Direct mounts and pilot-slaved remote turrets are different assignments. See Pilot-controlled armament for documented slaving and crew override. Mount size alone does not establish installed gun size.

Starlancer TAC: weapon reference
Mount / groupSize / mountsFitted items per mountControl evidence
PC2 Dual S4 Mount weaponsSize 4 · 2 mounts · quantity 1
  • M6A Cannon · size 4 · 2 per mount
Direct pilot mount · Documented assignment
Remote Turret weaponsSize 4 · 2 mounts · quantity 1
  • CF-447 Rhino Repeater · size 4 · 2 per mount
Remote turret · Source group label
YellowJacket GT-210 Gatling weaponsSize 1 · 2 mounts · quantity 1No child loadout suppliedOperator not established · Assignment needs verification
Remote Turret weaponsSize 4 · 1 mounts · quantity 1No child loadout suppliedRemote turret · Source group label
PC2 Dual S4 Mount weaponsSize 4 · 2 mounts · quantity 1
  • MSD-616 Missile Rack · size 4 · 1 per mount
Operator not established · Assignment needs verification
Manned Turret turretsSize 5 · 2 mounts · quantity 1
  • CF-557 Galdereen Repeater · size 5 · 2 per mount
Crewed turret · Source group label
MSD-543 Missile Rack missilesSize 4 · 4 mounts · quantity 1No child loadout suppliedOperator not established · Assignment needs verification
Full equipment and technical reference

Open to load this ship only.

Current equipped turrets (15 stations)

4.10.2-LIVE.12881860. A bridge-controllable flag alone does not identify the pilot as operator. Documented pilot slaving is described separately above.

  • hardpoint_turret_left: Crewed turret
    • CF-557 Galdereen Repeater · size 5
    • CF-557 Galdereen Repeater · size 5
  • hardpoint_turret_right: Crewed turret
    • CF-557 Galdereen Repeater · size 5
    • CF-557 Galdereen Repeater · size 5
  • hardpoint_mountedgun_left: Crewed turret
    • YellowJacket GT-210 Gatling · size 1
  • hardpoint_mountedgun_right: Crewed turret
    • YellowJacket GT-210 Gatling · size 1
  • hardpoint_turret_rear: Remote turret
    • CF-447 Rhino Repeater · size 4
    • CF-447 Rhino Repeater · size 4
  • hardpoint_turret_front: Remote turret
    • CF-447 Rhino Repeater · size 4
    • CF-447 Rhino Repeater · size 4
  • hardpoint_missile_turret_camera: Remote turret
    • PC2 Dual S4 Mount: Operator not established
      • Ignite II Missile · size 2
      • Ignite II Missile · size 2
      • Ignite II Missile · size 2
      • Ignite II Missile · size 2
      • Ignite II Missile · size 2
      • Ignite II Missile · size 2
    • PC2 Dual S4 Mount: Operator not established
      • Ignite II Missile · size 2
      • Ignite II Missile · size 2
      • Ignite II Missile · size 2
      • Ignite II Missile · size 2
      • Ignite II Missile · size 2
      • Ignite II Missile · size 2
    • MSD-543 Missile Rack: Operator not established
      • Thunderbolt III Missile · size 3
      • Thunderbolt III Missile · size 3
      • Thunderbolt III Missile · size 3
      • Thunderbolt III Missile · size 3
    • Joker Defcon Flares Ammo: Operator not established
      • Joker Defcon - Noise Launcher: Operator not established
        • MSD-543 Missile Rack: Operator not established
          • Thunderbolt III Missile · size 3
          • Thunderbolt III Missile · size 3
          • Thunderbolt III Missile · size 3
          • Thunderbolt III Missile · size 3
        • MSD-543 Missile Rack: Operator not established
          • Thunderbolt III Missile · size 3
          • Thunderbolt III Missile · size 3
          • Thunderbolt III Missile · size 3
          • Thunderbolt III Missile · size 3
        • MSD-543 Missile Rack: Operator not established
          • Thunderbolt III Missile · size 3
          • Thunderbolt III Missile · size 3
          • Thunderbolt III Missile · size 3
          • Thunderbolt III Missile · size 3

        Reviewed ship fact contributions

        Current independent corrections are reflected in the facts above and in catalog search, filters and comparison. Imported reference data and immutable review history stay intact. Material corrections earn current hull credit once per contributor and independent reviewer, not per revision. Existing private ship wishlists can receive one in-app notice; no email is sent.

        Plan a useful session
        YOUR FIRST USEFUL SESSION

        Match the target to the crew you have

        Practise control, target identification and disengagement before risking a demanding contract.

        SC Nomads planning advice. The linked visual guides contain controls, illustrated steps and dated sources.

        1. STEP 1

          Test the fitted weapon groups

          Use a suitable practice mode or safe permitted drill to learn targeting and your actual weapon groups.

          Ready when: You can control the ship and recognize what fires.

          Why it matters

          The matrix component table is reference data. Check current fitting, power and ammunition before treating it as your combat loadout.

          Open the practical guide
        2. STEP 2

          Read the objective before firing

          Check the contract, target identity and surrounding friendlies.

          Ready when: You can distinguish the required target from nearby traffic.

          Why it matters

          Choose a first contract you can abandon without losing your whole session. Bigger weapons do not replace knowing the objective.

          Open the practical guide
        3. STEP 3

          Disengage before a win becomes a loss

          Check condition after each pass and use the agreed retreat call when control or systems deteriorate.

          Ready when: The crew and ship return for services.

          Why it matters

          An escort succeeds by keeping the protected player moving safely, not by chasing every opponent.

          Open the practical guide

        Where to get this ship

        Selected community reports, checked 2026-10-20. Confirm the current price and availability at the terminal before spending aUEC.

        No dated offer included for this hull yet. This does not mean it is unavailable.

        Rental rules, resets and source limits

        Rentals are temporary access, not ownership. The PU rental timer continues while logged out, and rented component loadouts cannot be customized. Daily rates above do not establish discounts for longer rentals. RSI rental rules (updated 2026-04-28).

        In-game purchases are distinct from pledges and may be affected by Alpha resets. RSI in-game purchase guidance.

        Pledge availability and real-money prices have not been checked in this snapshot. Official ship information. An in-game offer does not establish pledge availability or that a game package is included.

        PEOPLE AND PREPARATION

        What changes when a friend joins?

        When you are alone

        Identify what the pilot can actually fire or operate. Empty gunner and specialist stations are not free extra firepower.

        8 advertised crew. This is an advertised crew reference, not a solo recommendation or passenger-seat count.

        Record my Starlancer TAC setup and results

        Travel and recovery

        Check installed travel equipment and reachable services. The role and external dimensions do not establish range or jump capability.

        Plan how you return
        CHECK THIS HULL

        The details that change a Starlancer TAC session.

        Expand a note for its consequence, practical response and evidence. Design references, current issues and player reports are labeled separately.

        Engineering access varies by hullOfficial reference · Assigning an engineer to this crew

        The official 4.8 table distinguishes full, partial and basic implementations. A working console does not prove every component is physically accessible.

        What helps

        Walk the repair route and check the current implementation before assigning repair duties.

        CIG Engineering Gameplay Guide

        Source: Guide includes Alpha 4.8 implementation stages, checked 2026-10-13 · Reviewed 2026-10-13. Source reviewed; not independently tested in the current game patch.

        Spare parts have a field-replacement limitOfficial reference · Packing components for repairs away from services

        Accessible Size 1 and 2 components can be exchanged in flight. Larger components need hangar replacement.

        What helps

        Check size and physical access before buying spares. Carry the appropriate repair tools and plan a service stop.

        CIG Engineering Gameplay Guide

        Source: Guide includes Alpha 4.8 implementation stages, checked 2026-10-13 · Reviewed 2026-10-13. Source reviewed; not independently tested in the current game patch.

        A field repair is not a factory resetOfficial reference · Restoring a destroyed component

        A repaired destroyed component is not fully restored. If destroyed again, it needs docking before another repair.

        What helps

        Repair enough to return safely, then service the ship. Do not budget repeated destruction as unlimited repairs.

        CIG Engineering Gameplay Guide

        Source: Guide includes Alpha 4.8 implementation stages, checked 2026-10-13 · Reviewed 2026-10-13. Source reviewed; not independently tested in the current game patch.

        A fitted component still needs powerOfficial reference · A loadout leaves a system greyed out

        Combined demand can exceed the available power pool.

        What helps

        Check power allocation and operating mode before assuming the component is broken.

        CIG Engineering Gameplay Guide

        Source: Guide includes Alpha 4.8 implementation stages, checked 2026-10-13 · Reviewed 2026-10-13. Source reviewed; not independently tested in the current game patch.

        Listed crew is not a solo recommendationPlanning check · Planning to run this ship alone

        The matrix crew count does not explain which tools, turrets and engineering tasks the pilot can operate from one seat.

        What helps

        Borrow the exact variant and walk the stations. Check pilot controls, repairs and cargo handling with your normal crew before choosing it.

        Official matrix snapshot and model reference

        Source: 2026-10-13 · Reviewed 2026-10-13. Editorial planning advice, not a confirmed defect.

        SCU is not a vehicle-fit guaranteePlanning check · Loading a vehicle, large box or mission shipment

        A volume figure does not describe door clearance, crate sizes or access around a load.

        What helps

        Check the real opening and cargo grid with your intended load. Keep a clear path between stations, exits and equipment.

        Official matrix snapshot and model reference

        Source: 2026-10-13 · Reviewed 2026-10-13. Editorial planning advice, not a confirmed defect.

        Access and equipment need a separate checkPlanning check · Buying, renting or fitting this variant

        The official matrix is a reference snapshot. It does not guarantee current shop stock, prices, rental modification access or component compatibility.

        What helps

        Confirm the exact variant and fitting in the current game or a current patch data source before spending currency.

        Official matrix snapshot and model reference

        Source: 2026-10-13 · Reviewed 2026-10-13. Editorial planning advice, not a confirmed defect.

        LEARN THE RELEVANT WORK

        Practical guides for this role.

        Reference equipment and specification provenance

        The official matrix was retrieved on 2026-10-15. This entry's source timestamp is 2026-05-27 20:00:53. Listed components may not match the current in-game fit or stock. These entries do not establish compatibility, physical access or pilot control.

        CategoryReference itemListed sizeMountsQuantity
        radarSurveyor211
        fuel tanksInternal TankUnspecified11
        quantum drivesSparkFire211
        jump modulesExcelsior211
        quantum fuel tanksInternal TankUnspecified11
        power plantsCenturion311
        coolersBlizzard311
        shield generatorsStronghold321
        life supportComfortAir Plus211
        weaponsPC2 Dual S4 Mount421
        weaponsRemote Turret421
        weaponsYellowJacket GT-210 Gatling121
        weaponsRemote Turret411
        weaponsPC2 Dual S4 Mount421
        turretsManned Turret521
        missilesMSD-543 Missile Rack441
        Check official source