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Aegis Dynamics

Tiburon

Heavy Gunship

FLIGHT READY IN MATRIX

Designed by Aegis Dynamics for heavy gunship. Listed as flight ready in the official matrix.

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Tiburon
Official reference image, shown in its original proportions. Image provenance
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Matrix size

Large

Length × beam × height

121 m × 68 m × 20 m

At a glance

Dated source references, checked 2026-10-20. Design and conditional claims are labelled. Each card has one supporting-details section for conditions and evidence.

Crew and living

Advertised crew
7
Supporting details and sources

Advertised crew

7

Official advertised crew reference, row updated 2026-05-27 20:00:26. Distinct from extracted station/payload counts and practical solo operation.

Latest known value · Official matrix snapshot

Pilot control

Pilot weapons
4 × C-07T Cannon (size 7)
Supporting details and sources

Pilot weapons

4 × C-07T Cannon (size 7)

Pilot/fixed weapon grouping in versioned extracted configuration; sizes only joined by exact fitted-item name to official matrix, otherwise unresolved.

Latest known value · Current published reference

Weapons and protection

Crew weapons
1 manned turret configuration(s)
Supporting details and sources

Crew weapons

1 manned turret configuration(s)

Turret types extracted separately from pilot guns. PDC is not a human gunner; remote control still needs its actual station mapping.

Latest known value · Current published reference

Cargo and carried craft

Cargo (SCU)
64 SCU
Supporting details and sources

Cargo (SCU)

64 SCU

Latest build extracted cargo capacity in SCU, not door clearance or a guarantee that a single crate of this volume fits. Earlier matrix reference: 64 SCU.

Latest known value · Current published reference

More specifications and source notes
Total bed objects (not berth capacity)
5
Bed objects without medical tier
5
Advertised minimum crew
7
Operating station / seat count
7
Cargo arrangement / crate limits
1 extracted grid records; largest listed crate 16 SCU
Fuel / quantum information
Hydrogen capacity (source-native units); Hydrogen intake rate (source-native units); Quantum fuel capacity (source-native units); +1 more
Defenses / countermeasures
Extracted shield HP: 211200
Release / availability status
flight-ready
Length (m)
121 m
Beam (m)
68 m
Height (m)
20 m
Listed mass (kg)
5,158,975 kg
Listed SCM speed (m/s)
150 m/s
Listed maximum speed (m/s)
975 m/s
Listed pitch (degrees/s)
13 degrees/s
Listed yaw (degrees/s)
13 degrees/s
Listed roll (degrees/s)
20 degrees/s
Specification details and sources

Total bed objects (not berth capacity)

5

Count of extracted configuration objects, distinct from advertised crew, usable positions and patient beds.

Latest known value · Current published reference

Bed objects without medical tier

5

Raw bed objects without a functional medical tier, NOT sleeping capacity: includes bunk objects and may include medical-looking objects without medical function.

Latest known value · Current published reference

Advertised minimum crew

7

Official advertised crew reference, row updated 2026-05-27 20:00:26. Distinct from extracted station/payload counts and practical solo operation.

Latest known value · Official matrix snapshot

Operating station / seat count

7

Count of extracted configuration objects, distinct from advertised crew, usable positions and patient beds.

Latest known value · Current published reference

Cargo arrangement / crate limits

1 extracted grid records; largest listed crate 16 SCU

Grid records can repeat shared templates. Not a vehicle clearance or a verified largest fit.

Latest known value · Current published reference

Fuel / quantum information

Hydrogen capacity (source-native units): 37; Hydrogen intake rate (source-native units): 0; Quantum fuel capacity (source-native units): 19; Extracted quantum range (m): 155279503106

Versioned fitted drive/configuration; calculated range is not a measured route or safety reserve. Unlabelled capacity units are not reinterpreted as litres.

Latest known value · Current published reference

Defenses / countermeasures

Extracted shield HP: 211200

Configured shield total is not a damage immunity or a duration under fire.

Latest known value · Current published reference

Release / availability status

flight-ready

Matrix release status does not establish in-game shop stock or a purchase entitlement.

Latest known value · Official matrix snapshot

Length (m)

121 m

Official matrix m, row updated 2026-05-27 20:00:26. Reference value, not a measured current operating limit.

Latest known value · Official matrix snapshot

Beam (m)

68 m

Official matrix m, row updated 2026-05-27 20:00:26. Reference value, not a measured current operating limit.

Latest known value · Official matrix snapshot

Height (m)

20 m

Official matrix m, row updated 2026-05-27 20:00:26. Reference value, not a measured current operating limit.

Latest known value · Official matrix snapshot

Listed mass (kg)

5,158,975 kg

Official matrix kg, row updated 2026-05-27 20:00:26. Reference value, not a measured current operating limit.

Latest known value · Official matrix snapshot

Listed SCM speed (m/s)

150 m/s

Official matrix m/s, row updated 2026-05-27 20:00:26. Reference value, not a measured current operating limit.

Latest known value · Official matrix snapshot

Listed maximum speed (m/s)

975 m/s

Official matrix m/s, row updated 2026-05-27 20:00:26. Reference value, not a measured current operating limit.

Latest known value · Official matrix snapshot

Listed pitch (degrees/s)

13 degrees/s

Official matrix degrees/s, row updated 2026-05-27 20:00:26. Reference value, not a measured current operating limit.

Latest known value · Official matrix snapshot

Listed yaw (degrees/s)

13 degrees/s

Official matrix degrees/s, row updated 2026-05-27 20:00:26. Reference value, not a measured current operating limit.

Latest known value · Official matrix snapshot

Listed roll (degrees/s)

20 degrees/s

Official matrix degrees/s, row updated 2026-05-27 20:00:26. Reference value, not a measured current operating limit.

Latest known value · Official matrix snapshot

Not yet documented

Unknown does not mean absent.

  • Medical beds: Unknown
  • Treatment tier: Unknown
  • Regeneration range: Unknown
  • Treatment / imprint / MedGel requirements: Unknown
  • Sleeping berths: Unknown
  • Ore capacity (SCU): Unknown
  • Largest verified vehicle fit: Unknown
  • Vehicle space: Unknown
  • Documented fit examples: Unknown
  • Hangar / carried-craft capacity: Unknown
  • Snub / docking compatibility: Unknown
  • Included craft: Unknown
  • Pledge package contents: Unknown
  • Missiles and torpedoes: Unknown
  • Point defense: Unknown
  • Solo use: Unknown
  • Build-listed crew minimum (source definition): Unknown
  • Build-listed crew maximum (source definition): Unknown
  • Passenger / jump seats: Unknown
  • Captain’s quarters: Unknown
  • Interior rooms / arrangement: Unknown
  • Living facilities: Unknown
  • Entrances / exits: Unknown
  • Refuel other craft: Unknown
  • Repair other craft: Unknown
  • Restock / rearm other craft: Unknown
  • Special equipment / features: Unknown
Weapon mounts, fitted items and control stations (5 rows)

Direct mounts and pilot-slaved remote turrets are different assignments. See Pilot-controlled armament for documented slaving and crew override. Mount size alone does not establish installed gun size.

Tiburon: weapon reference
Mount / groupSize / mountsFitted items per mountControl evidence
Supremacy-10T Laser Beam weaponsSize 10 · 1 mounts · quantity 1No child loadout suppliedOperator not established · Assignment needs verification
Remote Turret weaponsSize 7 · 4 mounts · quantity 1
  • C-07T Cannon · size 7 · 1 per mount
Remote turret · Source group label
Manned Turret turretsSize 4 · 1 mounts · quantity 1
  • CF-447 Rhino Repeater · size 4 · 4 per mount
Crewed turret · Source group label
MSD-543 Missile Rack missilesSize 5 · 4 mounts · quantity 1No child loadout suppliedOperator not established · Assignment needs verification
MSD-543 Missile Rack missilesSize 5 · 4 mounts · quantity 1No child loadout suppliedOperator not established · Assignment needs verification
Full equipment and technical reference

Open to load this ship only.

Current equipped turrets (18 stations)

4.10.2-LIVE.12881860. A bridge-controllable flag alone does not identify the pilot as operator. Documented pilot slaving is described separately above.

  • turret_rear: Crewed turret
    • CF-447 Rhino Repeater · size 4
    • CF-447 Rhino Repeater · size 4
    • CF-447 Rhino Repeater · size 4
    • CF-447 Rhino Repeater · size 4
  • Remote Turret: Operator not established
    • C-07T Cannon · size 7
  • Remote Turret: Operator not established
    • C-07T Cannon · size 7
  • Supremacy-10T Laser Beam: Operator not established
    • Supremacy-10T Laser Beam · size 10
  • Remote Turret: Operator not established
    • C-07T Cannon · size 7
  • Remote Turret: Operator not established
    • C-07T Cannon · size 7
  • Aegis Hammerhead - Decoy Launcher: Operator not established
    • Aegis Hammerhead - Decoy Launcher: Operator not established
      • MSD-543 Missile Rack: Operator not established
        • Arrester III Missile · size 3
        • Arrester III Missile · size 3
        • Arrester III Missile · size 3
        • Arrester III Missile · size 3
      • MSD-543 Missile Rack: Operator not established
        • Arrester III Missile · size 3
        • Arrester III Missile · size 3
        • Arrester III Missile · size 3
        • Arrester III Missile · size 3
      • MSD-543 Missile Rack: Operator not established
        • Arrester III Missile · size 3
        • Arrester III Missile · size 3
        • Arrester III Missile · size 3
        • Arrester III Missile · size 3
      • MSD-543 Missile Rack: Operator not established
        • Arrester III Missile · size 3
        • Arrester III Missile · size 3
        • Arrester III Missile · size 3
        • Arrester III Missile · size 3
      • MSD-543 Missile Rack: Operator not established
        • Viper III Missile · size 3
        • Viper III Missile · size 3
        • Viper III Missile · size 3
        • Viper III Missile · size 3
      • MSD-543 Missile Rack: Operator not established
        • Viper III Missile · size 3
        • Viper III Missile · size 3
        • Viper III Missile · size 3
        • Viper III Missile · size 3
      • MSD-543 Missile Rack: Operator not established
        • Viper III Missile · size 3
        • Viper III Missile · size 3
        • Viper III Missile · size 3
        • Viper III Missile · size 3
      • MSD-543 Missile Rack: Operator not established
        • Viper III Missile · size 3
        • Viper III Missile · size 3
        • Viper III Missile · size 3
        • Viper III Missile · size 3
      • Aegis Hammerhead - Noise Launcher: Operator not established
        • Aegis Hammerhead - Noise Launcher: Operator not established

          Reviewed ship fact contributions

          Current independent corrections are reflected in the facts above and in catalog search, filters and comparison. Imported reference data and immutable review history stay intact. Material corrections earn current hull credit once per contributor and independent reviewer, not per revision. Existing private ship wishlists can receive one in-app notice; no email is sent.

          Plan a useful session
          YOUR FIRST USEFUL SESSION

          Match the target to the crew you have

          Practise control, target identification and disengagement before risking a demanding contract.

          SC Nomads planning advice. The linked visual guides contain controls, illustrated steps and dated sources.

          1. STEP 1

            Test the fitted weapon groups

            Use a suitable practice mode or safe permitted drill to learn targeting and your actual weapon groups.

            Ready when: You can control the ship and recognize what fires.

            Why it matters

            The matrix component table is reference data. Check current fitting, power and ammunition before treating it as your combat loadout.

            Open the practical guide
          2. STEP 2

            Read the objective before firing

            Check the contract, target identity and surrounding friendlies.

            Ready when: You can distinguish the required target from nearby traffic.

            Why it matters

            Choose a first contract you can abandon without losing your whole session. Bigger weapons do not replace knowing the objective.

            Open the practical guide
          3. STEP 3

            Disengage before a win becomes a loss

            Check condition after each pass and use the agreed retreat call when control or systems deteriorate.

            Ready when: The crew and ship return for services.

            Why it matters

            An escort succeeds by keeping the protected player moving safely, not by chasing every opponent.

            Open the practical guide

          Where to get this ship

          Selected community reports, checked 2026-10-20. Confirm the current price and availability at the terminal before spending aUEC.

          No dated offer included for this hull yet. This does not mean it is unavailable.

          Rental rules, resets and source limits

          Rentals are temporary access, not ownership. The PU rental timer continues while logged out, and rented component loadouts cannot be customized. Daily rates above do not establish discounts for longer rentals. RSI rental rules (updated 2026-04-28).

          In-game purchases are distinct from pledges and may be affected by Alpha resets. RSI in-game purchase guidance.

          Pledge availability and real-money prices have not been checked in this snapshot. Official ship information. An in-game offer does not establish pledge availability or that a game package is included.

          PEOPLE AND PREPARATION

          What changes when a friend joins?

          When you are alone

          Identify what the pilot can actually fire or operate. Empty gunner and specialist stations are not free extra firepower.

          7 advertised crew. This is an advertised crew reference, not a solo recommendation or passenger-seat count.

          Record my Tiburon setup and results

          Travel and recovery

          Check installed travel equipment and reachable services. The role and external dimensions do not establish range or jump capability.

          Plan how you return
          CHECK THIS HULL

          The details that change a Tiburon session.

          Expand a note for its consequence, practical response and evidence. Design references, current issues and player reports are labeled separately.

          Engineering access varies by hullOfficial reference · Assigning an engineer to this crew

          The official 4.8 table distinguishes full, partial and basic implementations. A working console does not prove every component is physically accessible.

          What helps

          Walk the repair route and check the current implementation before assigning repair duties.

          CIG Engineering Gameplay Guide

          Source: Guide includes Alpha 4.8 implementation stages, checked 2026-10-13 · Reviewed 2026-10-13. Source reviewed; not independently tested in the current game patch.

          Spare parts have a field-replacement limitOfficial reference · Packing components for repairs away from services

          Accessible Size 1 and 2 components can be exchanged in flight. Larger components need hangar replacement.

          What helps

          Check size and physical access before buying spares. Carry the appropriate repair tools and plan a service stop.

          CIG Engineering Gameplay Guide

          Source: Guide includes Alpha 4.8 implementation stages, checked 2026-10-13 · Reviewed 2026-10-13. Source reviewed; not independently tested in the current game patch.

          A field repair is not a factory resetOfficial reference · Restoring a destroyed component

          A repaired destroyed component is not fully restored. If destroyed again, it needs docking before another repair.

          What helps

          Repair enough to return safely, then service the ship. Do not budget repeated destruction as unlimited repairs.

          CIG Engineering Gameplay Guide

          Source: Guide includes Alpha 4.8 implementation stages, checked 2026-10-13 · Reviewed 2026-10-13. Source reviewed; not independently tested in the current game patch.

          A fitted component still needs powerOfficial reference · A loadout leaves a system greyed out

          Combined demand can exceed the available power pool.

          What helps

          Check power allocation and operating mode before assuming the component is broken.

          CIG Engineering Gameplay Guide

          Source: Guide includes Alpha 4.8 implementation stages, checked 2026-10-13 · Reviewed 2026-10-13. Source reviewed; not independently tested in the current game patch.

          Listed crew is not a solo recommendationPlanning check · Planning to run this ship alone

          The matrix crew count does not explain which tools, turrets and engineering tasks the pilot can operate from one seat.

          What helps

          Borrow the exact variant and walk the stations. Check pilot controls, repairs and cargo handling with your normal crew before choosing it.

          Official matrix snapshot and model reference

          Source: 2026-10-13 · Reviewed 2026-10-13. Editorial planning advice, not a confirmed defect.

          SCU is not a vehicle-fit guaranteePlanning check · Loading a vehicle, large box or mission shipment

          A volume figure does not describe door clearance, crate sizes or access around a load.

          What helps

          Check the real opening and cargo grid with your intended load. Keep a clear path between stations, exits and equipment.

          Official matrix snapshot and model reference

          Source: 2026-10-13 · Reviewed 2026-10-13. Editorial planning advice, not a confirmed defect.

          Access and equipment need a separate checkPlanning check · Buying, renting or fitting this variant

          The official matrix is a reference snapshot. It does not guarantee current shop stock, prices, rental modification access or component compatibility.

          What helps

          Confirm the exact variant and fitting in the current game or a current patch data source before spending currency.

          Official matrix snapshot and model reference

          Source: 2026-10-13 · Reviewed 2026-10-13. Editorial planning advice, not a confirmed defect.

          LEARN THE RELEVANT WORK

          Practical guides for this role.

          Reference equipment and specification provenance

          The official matrix was retrieved on 2026-10-15. This entry's source timestamp is 2026-05-27 20:00:26. Listed components may not match the current in-game fit or stock. These entries do not establish compatibility, physical access or pilot control.

          CategoryReference itemListed sizeMountsQuantity
          radarResolu311
          fuel tanksInternal TankUnspecified11
          quantum drivesPontes311
          jump modulesExodus311
          quantum fuel tanksInternal TankUnspecified11
          power plantsSuperDrive321
          coolersMercury321
          shield generatorsSureStop321
          life supportComfortAir Max311
          weaponsSupremacy-10T Laser Beam1011
          weaponsRemote Turret741
          turretsManned Turret411
          missilesMSD-543 Missile Rack541
          missilesMSD-543 Missile Rack541
          Check official source