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Roberts Space Industries

Ursa Medivac

Medical

FLIGHT READY IN MATRIX

Designed by Roberts Space Industries for medical. Listed as flight ready in the official matrix.

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Ursa Medivac
Official reference image, shown in its original proportions. Image provenance
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Matrix size

Unspecified

Length × beam × height

6 m × 8.75 m × 3.5 m

At a glance

Dated source references, checked 2026-10-20. Design and conditional claims are labelled. Each card has one supporting-details section for conditions and evidence.

Medical care

Medical beds
1 × T3
Treatment tier
Tier 3
Regeneration range
50,000 m (50 km)
Supporting details and sources

Medical beds

1 × T3

Medical bed configuration extracted from this exact build/class.

Assigned imprint + functioning bed + MedGel + within range

Latest known value · Current published reference

Treatment tier

Tier 3

Configured treatment tier; lower tier number treats more severe injuries. Regeneration range comes separately from CIG.

Assigned imprint + functioning bed + MedGel + within range

Latest known value · Current published reference

Regeneration range

50,000 m (50 km)

Latest listed Tier 3: 50,000 m (50 km). Assigned imprint, functioning bed, MedGel and range conditions apply; this is regeneration, not treatment reach.

Assigned imprint + functioning bed + MedGel + within range

Latest known value · Current published reference

Crew and living

Advertised crew
2
Supporting details and sources

Advertised crew

2

Official advertised crew reference, row updated 2026-05-27 20:00:58. Distinct from extracted station/payload counts and practical solo operation.

Latest known value · Official matrix snapshot

Pilot control

Pilot weapons
2 × CF-117 Bulldog Repeater (size 1)
Supporting details and sources

Pilot weapons

2 × CF-117 Bulldog Repeater (size 1)

Pilot/fixed weapon grouping in versioned extracted configuration; sizes only joined by exact fitted-item name to official matrix, otherwise unresolved.

Latest known value · Current published reference

Cargo and carried craft

Cargo (SCU)
0 SCU
Supporting details and sources

Cargo (SCU)

0 SCU

Latest build extracted cargo capacity in SCU, not door clearance or a guarantee that a single crate of this volume fits. Earlier matrix reference: 0 SCU.

Latest known value · Current published reference

More specifications and source notes
Treatment / imprint / MedGel requirements
Assigned imprint + functioning bed + MedGel + within range
Total bed objects (not berth capacity)
1
Bed objects without medical tier
0
Advertised minimum crew
2
Operating station / seat count
2
Fuel / quantum information
Hydrogen capacity (source-native units); Hydrogen intake rate (source-native units); Quantum fuel capacity (source-native units)
Defenses / countermeasures
Extracted shield HP: 720
Release / availability status
flight-ready
Length (m)
6 m
Beam (m)
8.75 m
Height (m)
3.5 m
Listed mass (kg)
50,356.63 kg
Specification details and sources

Treatment / imprint / MedGel requirements

Assigned imprint + functioning bed + MedGel + within range

Tier3 treats minor injuries; Tier2 also moderate; Tier1 also severe. All can stabilize and regenerate subject to requirements. Bed destruction, insufficient MedGel or excess distance sends regeneration home.

Latest known value · Current published reference

Total bed objects (not berth capacity)

1

Count of extracted configuration objects, distinct from advertised crew, usable positions and patient beds.

Latest known value · Current published reference

Bed objects without medical tier

0

Raw bed objects without a functional medical tier, NOT sleeping capacity: includes bunk objects and may include medical-looking objects without medical function.

Latest known value · Current published reference

Advertised minimum crew

2

Official advertised crew reference, row updated 2026-05-27 20:00:58. Distinct from extracted station/payload counts and practical solo operation.

Latest known value · Official matrix snapshot

Operating station / seat count

2

Count of extracted configuration objects, distinct from advertised crew, usable positions and patient beds.

Latest known value · Current published reference

Fuel / quantum information

Hydrogen capacity (source-native units): 0; Hydrogen intake rate (source-native units): 0; Quantum fuel capacity (source-native units): 0

Versioned fitted drive/configuration; calculated range is not a measured route or safety reserve. Unlabelled capacity units are not reinterpreted as litres.

Latest known value · Current published reference

Defenses / countermeasures

Extracted shield HP: 720

Configured shield total is not a damage immunity or a duration under fire.

Latest known value · Current published reference

Release / availability status

flight-ready

Matrix release status does not establish in-game shop stock or a purchase entitlement.

Latest known value · Official matrix snapshot

Length (m)

6 m

Official matrix m, row updated 2026-05-27 20:00:58. Reference value, not a measured current operating limit.

Latest known value · Official matrix snapshot

Beam (m)

8.75 m

Official matrix m, row updated 2026-05-27 20:00:58. Reference value, not a measured current operating limit.

Latest known value · Official matrix snapshot

Height (m)

3.5 m

Official matrix m, row updated 2026-05-27 20:00:58. Reference value, not a measured current operating limit.

Latest known value · Official matrix snapshot

Listed mass (kg)

50,356.63 kg

Official matrix kg, row updated 2026-05-27 20:00:58. Reference value, not a measured current operating limit.

Latest known value · Official matrix snapshot

Not yet documented

Unknown does not mean absent.

  • Sleeping berths: Unknown
  • Ore capacity (SCU): Unknown
  • Largest verified vehicle fit: Unknown
  • Vehicle space: Unknown
  • Documented fit examples: Unknown
  • Hangar / carried-craft capacity: Unknown
  • Snub / docking compatibility: Unknown
  • Included craft: Unknown
  • Pledge package contents: Unknown
  • Crew weapons: Unknown
  • Missiles and torpedoes: Unknown
  • Point defense: Unknown
  • Solo use: Unknown
  • Build-listed crew minimum (source definition): Unknown
  • Build-listed crew maximum (source definition): Unknown
  • Passenger / jump seats: Unknown
  • Captain’s quarters: Unknown
  • Interior rooms / arrangement: Unknown
  • Living facilities: Unknown
  • Entrances / exits: Unknown
  • Refuel other craft: Unknown
  • Repair other craft: Unknown
  • Restock / rearm other craft: Unknown
  • Special equipment / features: Unknown
  • Cargo arrangement / crate limits: Unknown
  • Listed SCM speed (m/s): Unknown
  • Listed maximum speed (m/s): Unknown
  • Listed pitch (degrees/s): Unknown
  • Listed yaw (degrees/s): Unknown
  • Listed roll (degrees/s): Unknown
Weapon mounts, fitted items and control stations (1 rows)

Direct mounts and pilot-slaved remote turrets are different assignments. See Pilot-controlled armament for documented slaving and crew override. Mount size alone does not establish installed gun size.

Ursa Medivac: weapon reference
Mount / groupSize / mountsFitted items per mountControl evidence
Turret weaponsSize 1 · 1 mounts · quantity 1
  • CF-117 Bulldog Repeater · size 1 · 2 per mount
Direct pilot mount · Documented assignment
Full equipment and technical reference

Open to load this ship only.

Reviewed ship fact contributions

Current independent corrections are reflected in the facts above and in catalog search, filters and comparison. Imported reference data and immutable review history stay intact. Material corrections earn current hull credit once per contributor and independent reviewer, not per revision. Existing private ship wishlists can receive one in-app notice; no email is sent.

Plan a useful session
YOUR FIRST USEFUL SESSION

Plan the patient’s destination

Reach a patient, stabilize them and deliver care within the actual capability of this vehicle.

SC Nomads planning advice. The linked visual guides contain controls, illustrated steps and dated sources.

  1. STEP 1

    Inspect the treatment option

    Check the installed bed, its treatment tier and supplies rather than relying on the ship’s Medical label.

    Ready when: You can state what care you can provide.

    Why it matters

    A medical role or a crew count does not establish the bed tier. The in-game bed status is the relevant check.

    Open the practical guide
  2. STEP 2

    Assess before treating

    Read the injury and scene conditions, then stabilize the patient as appropriate.

    Ready when: You know whether the patient needs better facilities.

    Why it matters

    The official medical guide distinguishes symptom management from treatment. Do not promise that field medication cures the underlying injury.

    Open the practical guide
  3. STEP 3

    Deliver and restock

    Complete the patient transfer, then check the supplies used before accepting another call.

    Ready when: Patient handoff and your next-run readiness are confirmed.

    Why it matters

    Medical beds use MedGel, and their treatment and regeneration capabilities have limits. Keep a second destination in case the first is unavailable.

    Open the practical guide

Where to get this ship

Selected community reports, checked 2026-10-20. Confirm the current price and availability at the terminal before spending aUEC.

No dated offer included for this hull yet. This does not mean it is unavailable.

Rental rules, resets and source limits

Rentals are temporary access, not ownership. The PU rental timer continues while logged out, and rented component loadouts cannot be customized. Daily rates above do not establish discounts for longer rentals. RSI rental rules (updated 2026-04-28).

In-game purchases are distinct from pledges and may be affected by Alpha resets. RSI in-game purchase guidance.

Pledge availability and real-money prices have not been checked in this snapshot. Official ship information. An in-game offer does not establish pledge availability or that a game package is included.

PEOPLE AND PREPARATION

What changes when a friend joins?

When you are alone

Landing, protecting the scene and treating the patient compete for your attention. Start with a rehearsed pickup in a quiet location.

2 advertised crew. This is an advertised crew reference, not a solo recommendation or passenger-seat count.

Record my Ursa Medivac setup and results

Deployment and recovery

This is a ground vehicle. Plan its carrier or local deployment and a surface pickup point.

Plan how you return
CHECK THIS HULL

The details that change a Ursa Medivac session.

Expand a note for its consequence, practical response and evidence. Design references, current issues and player reports are labeled separately.

Regeneration has a range limitOfficial reference · Leaving your selected medical bed

The current reference gives T3: 50 km, T2: 8,000 km and T1: 750 million km. A failed or out-of-range bed sends you home.

What helps

Select the bed and check its actual tier, range and status. All three tiers support regeneration; old no-respawn advice may be obsolete.

RSI Healing and Medical Treatment

Source: Current knowledge-base reference · Reviewed 2026-10-13. Source reviewed; not independently tested in the current game patch.

MedGel is a consumableOfficial reference · Running a ship or vehicle medical bed

Regeneration costs 100 cSCU. Capacity is T3: 200, T2: 400, T1: 600 cSCU; treatment also consumes supplies.

What helps

Carry spare 200 cSCU canisters and refill the bed port. Count supplies before accepting another rescue.

RSI Healing and Medical Treatment

Source: Current knowledge-base reference · Reviewed 2026-10-13. Source reviewed; not independently tested in the current game patch.

Stabilization is not a full cureOfficial reference · Choosing where to take an injured player

T3 beds treat minor injuries. Moderate injuries need T2 or better; severe injuries need T1 or a hospital.

What helps

Read the injury and bed tier. Stabilize first, then transport to adequate care.

RSI Healing and Medical Treatment

Source: Current knowledge-base reference · Reviewed 2026-10-13. Source reviewed; not independently tested in the current game patch.

Engineering access varies by hullOfficial reference · Assigning an engineer to this crew

The official 4.8 table distinguishes full, partial and basic implementations. A working console does not prove every component is physically accessible.

What helps

Walk the repair route and check the current implementation before assigning repair duties.

CIG Engineering Gameplay Guide

Source: Guide includes Alpha 4.8 implementation stages, checked 2026-10-13 · Reviewed 2026-10-13. Source reviewed; not independently tested in the current game patch.

Spare parts have a field-replacement limitOfficial reference · Packing components for repairs away from services

Accessible Size 1 and 2 components can be exchanged in flight. Larger components need hangar replacement.

What helps

Check size and physical access before buying spares. Carry the appropriate repair tools and plan a service stop.

CIG Engineering Gameplay Guide

Source: Guide includes Alpha 4.8 implementation stages, checked 2026-10-13 · Reviewed 2026-10-13. Source reviewed; not independently tested in the current game patch.

A field repair is not a factory resetOfficial reference · Restoring a destroyed component

A repaired destroyed component is not fully restored. If destroyed again, it needs docking before another repair.

What helps

Repair enough to return safely, then service the ship. Do not budget repeated destruction as unlimited repairs.

CIG Engineering Gameplay Guide

Source: Guide includes Alpha 4.8 implementation stages, checked 2026-10-13 · Reviewed 2026-10-13. Source reviewed; not independently tested in the current game patch.

A fitted component still needs powerOfficial reference · A loadout leaves a system greyed out

Combined demand can exceed the available power pool.

What helps

Check power allocation and operating mode before assuming the component is broken.

CIG Engineering Gameplay Guide

Source: Guide includes Alpha 4.8 implementation stages, checked 2026-10-13 · Reviewed 2026-10-13. Source reviewed; not independently tested in the current game patch.

Listed crew is not a solo recommendationPlanning check · Planning to run this ship alone

The matrix crew count does not explain which tools, turrets and engineering tasks the pilot can operate from one seat.

What helps

Borrow the exact variant and walk the stations. Check pilot controls, repairs and cargo handling with your normal crew before choosing it.

Official matrix snapshot and model reference

Source: 2026-10-13 · Reviewed 2026-10-13. Editorial planning advice, not a confirmed defect.

Access and equipment need a separate checkPlanning check · Buying, renting or fitting this variant

The official matrix is a reference snapshot. It does not guarantee current shop stock, prices, rental modification access or component compatibility.

What helps

Confirm the exact variant and fitting in the current game or a current patch data source before spending currency.

Official matrix snapshot and model reference

Source: 2026-10-13 · Reviewed 2026-10-13. Editorial planning advice, not a confirmed defect.

LEARN THE RELEVANT WORK

Practical guides for this role.

Reference equipment and specification provenance

The official matrix was retrieved on 2026-10-15. This entry's source timestamp is 2026-05-27 20:00:58. Listed components may not match the current in-game fit or stock. These entries do not establish compatibility, physical access or pilot control.

CategoryReference itemListed sizeMountsQuantity
radarPrevenir011
power plantsRadix011
coolersFrost-Star SL011
shield generatorsPIN011
life supportComfortAir Lite011
weaponsTurret111
Check official source