Favorites are preferences. Your wishlist and hangar are managed in your own workspace.
Official reference image, shown in its original proportions. Image provenance
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Matrix size
Large
Length × beam × height
48 m × 38 m × 12 m
At a glance
Dated source references, checked 2026-10-20. Design and conditional claims are labelled. Each card has one supporting-details section for conditions and evidence.
Crew and living
Advertised crew
5
Supporting details and sources
Advertised crew
5
Official advertised crew reference, row updated 2026-05-19 21:42:47. Distinct from extracted station/payload counts and practical solo operation.
Build-listed crew maximum (source definition): Unknown
Operating station / seat count: Unknown
Passenger / jump seats: Unknown
Captain’s quarters: Unknown
Interior rooms / arrangement: Unknown
Living facilities: Unknown
Entrances / exits: Unknown
Refuel other craft: Unknown
Repair other craft: Unknown
Restock / rearm other craft: Unknown
Special equipment / features: Unknown
Cargo arrangement / crate limits: Unknown
Fuel / quantum information: Unknown
Defenses / countermeasures: Unknown
Weapon mounts, fitted items and control stations (4 rows)
Direct mounts and pilot-slaved remote turrets are different assignments. See Pilot-controlled armament for documented slaving and crew override. Mount size alone does not establish installed gun size.
Valkyrie Liberator Edition: weapon reference
Mount / group
Size / mounts
Fitted items per mount
Control evidence
PC2 Dual S3 Mount weapons
Size 3 · 1 mounts · quantity 1
CF-337 Panther Repeater · size 3 · 2 per mount
Operator not established · Assignment needs verification
Remote Turret weapons
Size 4 · 2 mounts · quantity 1
CF-447 Rhino Repeater · size 4 · 1 per mount
Remote turret · Source group label
YellowJacket GT-210 Gatling weapons
Size 1 · 2 mounts · quantity 1
No child loadout supplied
Operator not established · Assignment needs verification
Manned Turret turrets
Size 3 · 2 mounts · quantity 1
CF-337 Panther Repeater · size 3 · 2 per mount
Crewed turret · Source group label
Full equipment and technical reference
Open to load this ship only.
Reviewed ship fact contributions
Current independent corrections are reflected in the facts above and in catalog search, filters and comparison. Imported reference data and immutable review history stay intact. Material corrections earn current hull credit once per contributor and independent reviewer, not per revision. Existing private ship wishlists can receive one in-app notice; no email is sent.
Selected community reports, checked 2026-10-20. Confirm the current price and availability at the terminal before spending aUEC.
No dated offer included for this hull yet. This does not mean it is unavailable.
Rental rules, resets and source limits
Rentals are temporary access, not ownership. The PU rental timer continues while logged out, and rented component loadouts cannot be customized. Daily rates above do not establish discounts for longer rentals. RSI rental rules (updated 2026-04-28).
Pledge availability and real-money prices have not been checked in this snapshot. Official ship information. An in-game offer does not establish pledge availability or that a game package is included.
PEOPLE AND PREPARATION
What changes when a friend joins?
When you are alone
A transport hull does not make a ground objective safe. Decide how you will get back if you leave the ship unattended.
5 advertised crew. This is an advertised crew reference, not a solo recommendation or passenger-seat count.
The details that change a Valkyrie Liberator Edition session.
Expand a note for its consequence, practical response and evidence. Design references, current issues and player reports are labeled separately.
Engineering access varies by hullOfficial reference · Assigning an engineer to this crew
The official 4.8 table distinguishes full, partial and basic implementations. A working console does not prove every component is physically accessible.
What helps
Walk the repair route and check the current implementation before assigning repair duties.
Source: Guide includes Alpha 4.8 implementation stages, checked 2026-10-13 · Reviewed 2026-10-13. Source reviewed; not independently tested in the current game patch.
Spare parts have a field-replacement limitOfficial reference · Packing components for repairs away from services
Accessible Size 1 and 2 components can be exchanged in flight. Larger components need hangar replacement.
What helps
Check size and physical access before buying spares. Carry the appropriate repair tools and plan a service stop.
Source: Guide includes Alpha 4.8 implementation stages, checked 2026-10-13 · Reviewed 2026-10-13. Source reviewed; not independently tested in the current game patch.
A field repair is not a factory resetOfficial reference · Restoring a destroyed component
A repaired destroyed component is not fully restored. If destroyed again, it needs docking before another repair.
What helps
Repair enough to return safely, then service the ship. Do not budget repeated destruction as unlimited repairs.
Source: Guide includes Alpha 4.8 implementation stages, checked 2026-10-13 · Reviewed 2026-10-13. Source reviewed; not independently tested in the current game patch.
A fitted component still needs powerOfficial reference · A loadout leaves a system greyed out
Combined demand can exceed the available power pool.
What helps
Check power allocation and operating mode before assuming the component is broken.
Source: Guide includes Alpha 4.8 implementation stages, checked 2026-10-13 · Reviewed 2026-10-13. Source reviewed; not independently tested in the current game patch.
Listed crew is not a solo recommendationPlanning check · Planning to run this ship alone
The matrix crew count does not explain which tools, turrets and engineering tasks the pilot can operate from one seat.
What helps
Borrow the exact variant and walk the stations. Check pilot controls, repairs and cargo handling with your normal crew before choosing it.
The official matrix was retrieved on 2026-10-15. This entry's source timestamp is 2026-05-19 21:42:47. Listed components may not match the current in-game fit or stock. These entries do not establish compatibility, physical access or pilot control.