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Aegis Dynamics

Vanguard Warden

Heavy Fighter

FLIGHT READY IN MATRIX

Designed by Aegis Dynamics for heavy fighter. Listed as flight ready in the official matrix.

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Vanguard Warden
Official reference image, shown in its original proportions. Image provenance
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Matrix size

Medium

Length × beam × height

48 m × 40 m × 9.5 m

At a glance

Dated source references, checked 2026-10-20. Design and conditional claims are labelled. Each card has one supporting-details section for conditions and evidence.

Crew and living

Advertised crew
2
Supporting details and sources

Advertised crew

2

Official advertised crew reference, row updated 2026-05-27 20:02:36. Distinct from extracted station/payload counts and practical solo operation.

Latest known value · Official matrix snapshot

Pilot control

Pilot weapons
1 × Deadbolt V Cannon (S5); 4 × MVSA Cannon (S2)
Supporting details and sources

Pilot weapons

1 × Deadbolt V Cannon (S5); 4 × MVSA Cannon (S2)

Current top-level direct gun mounts and their fitted children match the extracted direct pilot-gun count. Remote turret slaving is a separate documented assignment; a crew operator may override it.

Latest known value · Current published reference

Weapons and protection

Crew weapons
1 manned turret configuration(s)
Supporting details and sources

Crew weapons

1 manned turret configuration(s)

Turret types extracted separately from pilot guns. PDC is not a human gunner; remote control still needs its actual station mapping.

Latest known value · Current published reference

Cargo and carried craft

Cargo (SCU)
0 SCU
Supporting details and sources

Cargo (SCU)

0 SCU

Latest build extracted cargo capacity in SCU, not door clearance or a guarantee that a single crate of this volume fits. Earlier matrix reference: 0 SCU.

Latest known value · Current published reference

More specifications and source notes
Total bed objects (not berth capacity)
0
Bed objects without medical tier
0
Build-listed crew maximum (source definition)
5
Advertised minimum crew
2
Operating station / seat count
5
Interior rooms / arrangement
Warden crew/escape module with beds and extended life supportReported / design reference
Entrances / exits
Landing-oriented design without a ship-to-ship docking ringReported / design reference
Fuel / quantum information
Hydrogen capacity (source-native units); Hydrogen intake rate (source-native units); Quantum fuel capacity (source-native units); +1 more
Defenses / countermeasures
Extracted shield HP: 21120
Release / availability status
flight-ready
Length (m)
48 m
Beam (m)
40 m
Height (m)
9.5 m
Listed mass (kg)
238,070.26 kg
Listed SCM speed (m/s)
210 m/s
Listed maximum speed (m/s)
1,075 m/s
Listed pitch (degrees/s)
44 degrees/s
Listed yaw (degrees/s)
38 degrees/s
Listed roll (degrees/s)
124 degrees/s
Specification details and sources

Total bed objects (not berth capacity)

0

Count of extracted configuration objects, distinct from advertised crew, usable positions and patient beds.

Latest known value · Current published reference

Bed objects without medical tier

0

Raw bed objects without a functional medical tier, NOT sleeping capacity: includes bunk objects and may include medical-looking objects without medical function.

Latest known value · Current published reference

Build-listed crew maximum (source definition)

5

Build extractor source-listed crew field. Its counting semantics differ from advertised crew and may include payload/station configuration. Not a physical capacity or recommended crew.

Latest known value · Current published reference

Advertised minimum crew

2

Official advertised crew reference, row updated 2026-05-27 20:02:36. Distinct from extracted station/payload counts and practical solo operation.

Latest known value · Official matrix snapshot

Operating station / seat count

5

Count of extracted configuration objects, distinct from advertised crew, usable positions and patient beds.

Latest known value · Current published reference

Interior rooms / arrangement

Warden crew/escape module with beds and extended life support

2015 Q&A distinguishes the Warden module from other Vanguard variants. No autonomous escape or current life-support duration is claimed.

Latest known value · Dated design reference · Not verified in current gameplay

Entrances / exits

Landing-oriented design without a ship-to-ship docking ring

2015 Q&A describes orbital boarding/exiting by EVA. This dated design statement is not a current-build docking test.

Latest known value · Dated design reference · Not verified in current gameplay

Fuel / quantum information

Hydrogen capacity (source-native units): 7.8; Hydrogen intake rate (source-native units): 50; Quantum fuel capacity (source-native units): 5.5; Extracted quantum range (m): 265572187349

Versioned fitted drive/configuration; calculated range is not a measured route or safety reserve. Unlabelled capacity units are not reinterpreted as litres.

Latest known value · Current published reference

Defenses / countermeasures

Extracted shield HP: 21120

Configured shield total is not a damage immunity or a duration under fire.

Latest known value · Current published reference

Release / availability status

flight-ready

Matrix release status does not establish in-game shop stock or a purchase entitlement.

Latest known value · Official matrix snapshot

Length (m)

48 m

Official matrix m, row updated 2026-05-27 20:02:36. Reference value, not a measured current operating limit.

Latest known value · Official matrix snapshot

Beam (m)

40 m

Official matrix m, row updated 2026-05-27 20:02:36. Reference value, not a measured current operating limit.

Latest known value · Official matrix snapshot

Height (m)

9.5 m

Official matrix m, row updated 2026-05-27 20:02:36. Reference value, not a measured current operating limit.

Latest known value · Official matrix snapshot

Listed mass (kg)

238,070.26 kg

Official matrix kg, row updated 2026-05-27 20:02:36. Reference value, not a measured current operating limit.

Latest known value · Official matrix snapshot

Listed SCM speed (m/s)

210 m/s

Official matrix m/s, row updated 2026-05-27 20:02:36. Reference value, not a measured current operating limit.

Latest known value · Official matrix snapshot

Listed maximum speed (m/s)

1,075 m/s

Official matrix m/s, row updated 2026-05-27 20:02:36. Reference value, not a measured current operating limit.

Latest known value · Official matrix snapshot

Listed pitch (degrees/s)

44 degrees/s

Official matrix degrees/s, row updated 2026-05-27 20:02:36. Reference value, not a measured current operating limit.

Latest known value · Official matrix snapshot

Listed yaw (degrees/s)

38 degrees/s

Official matrix degrees/s, row updated 2026-05-27 20:02:36. Reference value, not a measured current operating limit.

Latest known value · Official matrix snapshot

Listed roll (degrees/s)

124 degrees/s

Official matrix degrees/s, row updated 2026-05-27 20:02:36. Reference value, not a measured current operating limit.

Latest known value · Official matrix snapshot

Not yet documented

Unknown does not mean absent.

  • Medical beds: Unknown
  • Treatment tier: Unknown
  • Regeneration range: Unknown
  • Treatment / imprint / MedGel requirements: Unknown
  • Sleeping berths: Unknown
  • Ore capacity (SCU): Unknown
  • Largest verified vehicle fit: Unknown
  • Vehicle space: Unknown
  • Documented fit examples: Unknown
  • Hangar / carried-craft capacity: Unknown
  • Snub / docking compatibility: Unknown
  • Included craft: Unknown
  • Pledge package contents: Unknown
  • Missiles and torpedoes: Unknown
  • Point defense: Unknown
  • Solo use: Unknown
  • Build-listed crew minimum (source definition): Unknown
  • Passenger / jump seats: Unknown
  • Captain’s quarters: Unknown
  • Living facilities: Unknown
  • Refuel other craft: Unknown
  • Repair other craft: Unknown
  • Restock / rearm other craft: Unknown
  • Special equipment / features: Unknown
  • Cargo arrangement / crate limits: Unknown
Weapon mounts, fitted items and control stations (6 rows)

Direct mounts and pilot-slaved remote turrets are different assignments. See Pilot-controlled armament for documented slaving and crew override. Mount size alone does not establish installed gun size.

Vanguard Warden: weapon reference
Mount / groupSize / mountsFitted items per mountControl evidence
VariPuck S5 Gimbal Mount weaponsSize 5 · 1 mounts · quantity 1
  • Deadbolt V Cannon · size 5 · 1 per mount
Direct pilot mount · Documented assignment
VariPuck S2 Gimbal Mount weaponsSize 2 · 4 mounts · quantity 1
  • MVSA Cannon · size 2 · 1 per mount
Operator not established · Assignment needs verification
Manned Turret turretsSize 2 · 1 mounts · quantity 1
  • SW16BR2 “Sawbuck” Repeater · size 2 · 2 per mount
Crewed turret · Source group label
MSD-442 Missile Rack missilesSize 4 · 1 mounts · quantity 1No child loadout suppliedOperator not established · Assignment needs verification
MSD-423 Missile Rack missilesSize 4 · 2 mounts · quantity 1No child loadout suppliedOperator not established · Assignment needs verification
MSD-442 Missile Rack missilesSize 4 · 1 mounts · quantity 1No child loadout suppliedOperator not established · Assignment needs verification
Full equipment and technical reference

Open to load this ship only.

Current equipped turrets (12 stations)

4.10.2-LIVE.12881860. A bridge-controllable flag alone does not identify the pilot as operator. Documented pilot slaving is described separately above.

  • hardpoint_turret: Crewed turret
    • SW16BR2 “Sawbuck” Repeater · size 2
    • SW16BR2 “Sawbuck” Repeater · size 2
  • VariPuck S5 Gimbal Mount: Direct pilot mount
    • Deadbolt V Cannon · size 5
  • VariPuck S2 Gimbal Mount: Direct pilot mount
    • MVSA Cannon · size 2
  • VariPuck S2 Gimbal Mount: Direct pilot mount
    • MVSA Cannon · size 2
  • VariPuck S2 Gimbal Mount: Direct pilot mount
    • MVSA Cannon · size 2
  • VariPuck S2 Gimbal Mount: Direct pilot mount
    • MVSA Cannon · size 2
  • Aegis Eclipse - Decoy Launcher: Operator not established
    • Aegis Eclipse - Noise Launcher: Operator not established
      • MSD-442 Missile Rack: Operator not established
        • Dominator II Missile · size 2
        • Dominator II Missile · size 2
        • Dominator II Missile · size 2
        • Dominator II Missile · size 2
      • MSD-442 Missile Rack: Operator not established
        • Ignite II Missile · size 2
        • Ignite II Missile · size 2
        • Ignite II Missile · size 2
        • Ignite II Missile · size 2
      • MSD-423 Missile Rack: Operator not established
        • Arrester III Missile · size 3
        • Arrester III Missile · size 3
      • MSD-423 Missile Rack: Operator not established
        • Arrester III Missile · size 3
        • Arrester III Missile · size 3

      Reviewed ship fact contributions

      Current independent corrections are reflected in the facts above and in catalog search, filters and comparison. Imported reference data and immutable review history stay intact. Material corrections earn current hull credit once per contributor and independent reviewer, not per revision. Existing private ship wishlists can receive one in-app notice; no email is sent.

      Plan a useful session
      YOUR FIRST USEFUL SESSION

      Rehearse Warden pilot and turret work before a long sortie.

      Complete a short lawful combat drill with the actual nose fit and a deliberate return threshold.

      SC Nomads planning advice. The linked visual guides contain controls, illustrated steps and dated sources. Hull-specific facts: CIG official matrix and Invictus 2953 Warden role, checked 20 October 2026 , reviewed 2026-10-20.

      1. STEP 1

        Identify each weapon group in practice

        Use a low-risk Arena Commander session to see which fitted nose weapons fire together, which consume ammunition, and what the turret operator can actually aim at.

        Ready when: Both operators can name their own weapons, target and cease-fire action.

        Why it matters

        Current fittings differ from the 2015 concept loadout. Do not transfer Harbinger torpedoes, Sentinel specialist equipment or proposed module swapping to a base Warden.

        Open the practical guide
      2. STEP 2

        Make a short approach and disengagement drill

        Choose a lawful manageable target, use the shared target and countermeasure controls, and withdraw when the agreed damage or ammunition threshold is reached.

        Ready when: The pilot can break away while the gunner understands the route and target priority.

        Why it matters

        A long-range fighter label is not a guarantee of fuel endurance, armor immunity or a winning matchup. Set the return decision before the fight rather than after a system fails.

        Open the practical guide
      3. STEP 3

        Return and inspect the spent fit

        Land at suitable services and check repairs, rearm and fuel before repeating the sortie. Keep the pilot and gunner together until their next ship or safe exit is arranged.

        Ready when: The actual ammunition and damage states support the next departure.

        Why it matters

        The official matrix identifies a two-person heavy fighter with a manned turret, not a freight, hospital or dropship conversion. Use another hull when that is the actual job.

        Open the practical guide

      Where to get this ship

      Selected community reports, checked 2026-10-20. Confirm the current price and availability at the terminal before spending aUEC.

      No dated offer included for this hull yet. This does not mean it is unavailable.

      Rental rules, resets and source limits

      Rentals are temporary access, not ownership. The PU rental timer continues while logged out, and rented component loadouts cannot be customized. Daily rates above do not establish discounts for longer rentals. RSI rental rules (updated 2026-04-28).

      In-game purchases are distinct from pledges and may be affected by Alpha resets. RSI in-game purchase guidance.

      Pledge availability and real-money prices have not been checked in this snapshot. Official ship information. An in-game offer does not establish pledge availability or that a game package is included.

      PEOPLE AND PREPARATION

      What changes when a friend joins?

      When you are alone

      The Warden has pilot weapons and a separate manned turret. Plan around your own weapon view and rear awareness; an empty turret is not a second set of independently aimed pilot guns.

      2 advertised crew. This is an advertised crew reference, not a solo recommendation or passenger-seat count.

      Record my Vanguard Warden setup and results

      With your crew

      Let the pilot choose course and escape while the gunner calls identified targets and stops firing on command. Practise the crew exit and regroup plan while still at a safe location.

      Find members interested in this ship

      Search uses members’ shared ship and activity preferences. It does not promise an available pilot or access to their ship.

      Browse organizations for regular sessions

      Travel and recovery

      Check installed travel equipment and reachable services. The role and external dimensions do not establish range or jump capability.

      Plan how you return
      CHECK THIS HULL

      The details that change a Vanguard Warden session.

      Expand a note for its consequence, practical response and evidence. Design references, current issues and player reports are labeled separately.

      Engineering access varies by hullOfficial reference · Assigning an engineer to this crew

      The official 4.8 table distinguishes full, partial and basic implementations. A working console does not prove every component is physically accessible.

      What helps

      Walk the repair route and check the current implementation before assigning repair duties.

      CIG Engineering Gameplay Guide

      Source: Guide includes Alpha 4.8 implementation stages, checked 2026-10-13 · Reviewed 2026-10-13. Source reviewed; not independently tested in the current game patch.

      Spare parts have a field-replacement limitOfficial reference · Packing components for repairs away from services

      Accessible Size 1 and 2 components can be exchanged in flight. Larger components need hangar replacement.

      What helps

      Check size and physical access before buying spares. Carry the appropriate repair tools and plan a service stop.

      CIG Engineering Gameplay Guide

      Source: Guide includes Alpha 4.8 implementation stages, checked 2026-10-13 · Reviewed 2026-10-13. Source reviewed; not independently tested in the current game patch.

      A field repair is not a factory resetOfficial reference · Restoring a destroyed component

      A repaired destroyed component is not fully restored. If destroyed again, it needs docking before another repair.

      What helps

      Repair enough to return safely, then service the ship. Do not budget repeated destruction as unlimited repairs.

      CIG Engineering Gameplay Guide

      Source: Guide includes Alpha 4.8 implementation stages, checked 2026-10-13 · Reviewed 2026-10-13. Source reviewed; not independently tested in the current game patch.

      A fitted component still needs powerOfficial reference · A loadout leaves a system greyed out

      Combined demand can exceed the available power pool.

      What helps

      Check power allocation and operating mode before assuming the component is broken.

      CIG Engineering Gameplay Guide

      Source: Guide includes Alpha 4.8 implementation stages, checked 2026-10-13 · Reviewed 2026-10-13. Source reviewed; not independently tested in the current game patch.

      Listed crew is not a solo recommendationPlanning check · Planning to run this ship alone

      The matrix crew count does not explain which tools, turrets and engineering tasks the pilot can operate from one seat.

      What helps

      Borrow the exact variant and walk the stations. Check pilot controls, repairs and cargo handling with your normal crew before choosing it.

      Official matrix snapshot and model reference

      Source: 2026-10-13 · Reviewed 2026-10-13. Editorial planning advice, not a confirmed defect.

      Access and equipment need a separate checkPlanning check · Buying, renting or fitting this variant

      The official matrix is a reference snapshot. It does not guarantee current shop stock, prices, rental modification access or component compatibility.

      What helps

      Confirm the exact variant and fitting in the current game or a current patch data source before spending currency.

      Official matrix snapshot and model reference

      Source: 2026-10-13 · Reviewed 2026-10-13. Editorial planning advice, not a confirmed defect.

      LEARN THE RELEVANT WORK

      Practical guides for this role.

      COMPARE THE REAL HANDOFF

      Ships connected to this decision.

      Reference equipment and specification provenance

      The official matrix was retrieved on 2026-10-15. This entry's source timestamp is 2026-05-27 20:02:36. Listed components may not match the current in-game fit or stock. These entries do not establish compatibility, physical access or pilot control.

      CategoryReference itemListed sizeMountsQuantity
      radarChernykh211
      fuel tanksInternal TankUnspecified21
      quantum drivesCrossfield211
      jump modulesExcelsior211
      quantum fuel tanksInternal TankUnspecified11
      power plantsMaelstrom211
      coolersArctic221
      shield generatorsFullStop221
      life supportComfortAir111
      weaponsVariPuck S5 Gimbal Mount511
      weaponsVariPuck S2 Gimbal Mount241
      turretsManned Turret211
      missilesMSD-442 Missile Rack411
      missilesMSD-423 Missile Rack421
      missilesMSD-442 Missile Rack411
      Check official source