SC NOMADS
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Drake Interplanetary

Clipper

Generalist

FLIGHT READY IN MATRIX

Designed by Drake Interplanetary for generalist. Listed as flight ready in the official matrix.

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Clipper
Official reference image, shown in its original proportions. Image provenance
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Matrix size

Small

Length × beam × height

26.5 m × 18 m × 21 m

At a glance

Dated source references, checked 2026-10-20. Design and conditional claims are labelled. Each card has one supporting-details section for conditions and evidence.

Medical care

Medical beds
1 × T3
Treatment tier
Tier 3
Regeneration range
50,000 m (50 km)
Supporting details and sources

Medical beds

1 × T3

Medical bed configuration extracted from this exact build/class.

Assigned imprint + functioning bed + MedGel + within range

Latest known value · Current published reference

Treatment tier

Tier 3

Configured treatment tier; lower tier number treats more severe injuries. Regeneration range comes separately from CIG.

Assigned imprint + functioning bed + MedGel + within range

Latest known value · Current published reference

Regeneration range

50,000 m (50 km)

Latest listed Tier 3: 50,000 m (50 km). Assigned imprint, functioning bed, MedGel and range conditions apply; this is regeneration, not treatment reach.

Assigned imprint + functioning bed + MedGel + within range

Latest known value · Current published reference

Crew and living

Advertised crew
1
Supporting details and sources

Advertised crew

1

Official advertised crew reference, row updated 2026-05-27 20:00:31. Distinct from extracted station/payload counts and practical solo operation.

Latest known value · Official matrix snapshot

Pilot control

Pilot weapons
2 × Omnisky IX Cannon (S3); 2 × Mantis GT-220 Gatling (S3)
Supporting details and sources

Pilot weapons

2 × Omnisky IX Cannon (S3); 2 × Mantis GT-220 Gatling (S3)

Current top-level direct gun mounts and their fitted children match the extracted direct pilot-gun count. Remote turret slaving is a separate documented assignment; a crew operator may override it.

Latest known value · Current published reference

Cargo and carried craft

Cargo (SCU)
12 SCU
Supporting details and sources

Cargo (SCU)

12 SCU

Latest build extracted cargo capacity in SCU, not door clearance or a guarantee that a single crate of this volume fits. Earlier matrix reference: 12 SCU.

Latest known value · Current published reference

More specifications and source notes
Treatment / imprint / MedGel requirements
Assigned imprint + functioning bed + MedGel + within range
Total bed objects (not berth capacity)
2
Bed objects without medical tier
1
Advertised minimum crew
1
Operating station / seat count
1
Cargo arrangement / crate limits
1 extracted grid records; largest listed crate 2 SCU
Fuel / quantum information
Hydrogen capacity (source-native units); Hydrogen intake rate (source-native units); Quantum fuel capacity (source-native units); +1 more
Defenses / countermeasures
Extracted shield HP: 4320
Release / availability status
flight-ready
Length (m)
26.5 m
Beam (m)
18 m
Height (m)
21 m
Listed mass (kg)
130,562 kg
Listed SCM speed (m/s)
205 m/s
Listed maximum speed (m/s)
1,000 m/s
Listed pitch (degrees/s)
38 degrees/s
Listed yaw (degrees/s)
38 degrees/s
Listed roll (degrees/s)
125 degrees/s
Specification details and sources

Treatment / imprint / MedGel requirements

Assigned imprint + functioning bed + MedGel + within range

Tier3 treats minor injuries; Tier2 also moderate; Tier1 also severe. All can stabilize and regenerate subject to requirements. Bed destruction, insufficient MedGel or excess distance sends regeneration home.

Latest known value · Current published reference

Total bed objects (not berth capacity)

2

Count of extracted configuration objects, distinct from advertised crew, usable positions and patient beds.

Latest known value · Current published reference

Bed objects without medical tier

1

Raw bed objects without a functional medical tier, NOT sleeping capacity: includes bunk objects and may include medical-looking objects without medical function.

Latest known value · Current published reference

Advertised minimum crew

1

Official advertised crew reference, row updated 2026-05-27 20:00:31. Distinct from extracted station/payload counts and practical solo operation.

Latest known value · Official matrix snapshot

Operating station / seat count

1

Count of extracted configuration objects, distinct from advertised crew, usable positions and patient beds.

Latest known value · Current published reference

Cargo arrangement / crate limits

1 extracted grid records; largest listed crate 2 SCU

Grid records can repeat shared templates. Not a vehicle clearance or a verified largest fit.

Latest known value · Current published reference

Fuel / quantum information

Hydrogen capacity (source-native units): 1.6; Hydrogen intake rate (source-native units): 30; Quantum fuel capacity (source-native units): 1; Extracted quantum range (m): 99068753715

Versioned fitted drive/configuration; calculated range is not a measured route or safety reserve. Unlabelled capacity units are not reinterpreted as litres.

Latest known value · Current published reference

Defenses / countermeasures

Extracted shield HP: 4320

Configured shield total is not a damage immunity or a duration under fire.

Latest known value · Current published reference

Release / availability status

flight-ready

Matrix release status does not establish in-game shop stock or a purchase entitlement.

Latest known value · Official matrix snapshot

Length (m)

26.5 m

Official matrix m, row updated 2026-05-27 20:00:31. Reference value, not a measured current operating limit.

Latest known value · Official matrix snapshot

Beam (m)

18 m

Official matrix m, row updated 2026-05-27 20:00:31. Reference value, not a measured current operating limit.

Latest known value · Official matrix snapshot

Height (m)

21 m

Official matrix m, row updated 2026-05-27 20:00:31. Reference value, not a measured current operating limit.

Latest known value · Official matrix snapshot

Listed mass (kg)

130,562 kg

Official matrix kg, row updated 2026-05-27 20:00:31. Reference value, not a measured current operating limit.

Latest known value · Official matrix snapshot

Listed SCM speed (m/s)

205 m/s

Official matrix m/s, row updated 2026-05-27 20:00:31. Reference value, not a measured current operating limit.

Latest known value · Official matrix snapshot

Listed maximum speed (m/s)

1,000 m/s

Official matrix m/s, row updated 2026-05-27 20:00:31. Reference value, not a measured current operating limit.

Latest known value · Official matrix snapshot

Listed pitch (degrees/s)

38 degrees/s

Official matrix degrees/s, row updated 2026-05-27 20:00:31. Reference value, not a measured current operating limit.

Latest known value · Official matrix snapshot

Listed yaw (degrees/s)

38 degrees/s

Official matrix degrees/s, row updated 2026-05-27 20:00:31. Reference value, not a measured current operating limit.

Latest known value · Official matrix snapshot

Listed roll (degrees/s)

125 degrees/s

Official matrix degrees/s, row updated 2026-05-27 20:00:31. Reference value, not a measured current operating limit.

Latest known value · Official matrix snapshot

Not yet documented

Unknown does not mean absent.

  • Sleeping berths: Unknown
  • Ore capacity (SCU): Unknown
  • Largest verified vehicle fit: Unknown
  • Vehicle space: Unknown
  • Documented fit examples: Unknown
  • Hangar / carried-craft capacity: Unknown
  • Snub / docking compatibility: Unknown
  • Included craft: Unknown
  • Pledge package contents: Unknown
  • Crew weapons: Unknown
  • Missiles and torpedoes: Unknown
  • Point defense: Unknown
  • Solo use: Unknown
  • Build-listed crew minimum (source definition): Unknown
  • Build-listed crew maximum (source definition): Unknown
  • Passenger / jump seats: Unknown
  • Captain’s quarters: Unknown
  • Interior rooms / arrangement: Unknown
  • Living facilities: Unknown
  • Entrances / exits: Unknown
  • Refuel other craft: Unknown
  • Repair other craft: Unknown
  • Restock / rearm other craft: Unknown
  • Special equipment / features: Unknown
Weapon mounts, fitted items and control stations (5 rows)

Direct mounts and pilot-slaved remote turrets are different assignments. See Pilot-controlled armament for documented slaving and crew override. Mount size alone does not establish installed gun size.

Clipper: weapon reference
Mount / groupSize / mountsFitted items per mountControl evidence
VariPuck S3 Gimbal Mount weaponsSize 3 · 2 mounts · quantity 1
  • Mantis GT-220 Gatling · size 3 · 1 per mount
Direct pilot mount · Documented assignment
VariPuck S3 Gimbal Mount weaponsSize 3 · 2 mounts · quantity 1
  • Omnisky IX Cannon · size 3 · 1 per mount
Direct pilot mount · Documented assignment
MSD-313 Missile Rack missilesSize 3 · 3 mounts · quantity 1No child loadout suppliedOperator not established · Assignment needs verification
MSD-322 Missile Rack missilesSize 3 · 2 mounts · quantity 1No child loadout suppliedOperator not established · Assignment needs verification
MSD-341 Missile Rack missilesSize 3 · 3 mounts · quantity 1No child loadout suppliedOperator not established · Assignment needs verification
Full equipment and technical reference

Open to load this ship only.

Current equipped turrets (14 stations)

4.10.2-LIVE.12881860. A bridge-controllable flag alone does not identify the pilot as operator. Documented pilot slaving is described separately above.

  • VariPuck S3 Gimbal Mount: Direct pilot mount
    • Omnisky IX Cannon · size 3
  • VariPuck S3 Gimbal Mount: Direct pilot mount
    • Omnisky IX Cannon · size 3
  • VariPuck S3 Gimbal Mount: Direct pilot mount
    • Mantis GT-220 Gatling · size 3
  • VariPuck S3 Gimbal Mount: Direct pilot mount
    • Mantis GT-220 Gatling · size 3
  • MSD-313 Missile Rack: Operator not established
    • Arrester III Missile · size 3
  • MSD-313 Missile Rack: Operator not established
    • Arrester III Missile · size 3
  • MSD-322 Missile Rack: Operator not established
    • Ignite II Missile · size 2
    • Ignite II Missile · size 2
  • MSD-341 Missile Rack: Operator not established
    • Marksman I Missile · size 1
    • Marksman I Missile · size 1
    • Marksman I Missile · size 1
    • Marksman I Missile · size 1
  • MSD-341 Missile Rack: Operator not established
    • Marksman I Missile · size 1
    • Marksman I Missile · size 1
    • Marksman I Missile · size 1
    • Marksman I Missile · size 1
  • MSD-341 Missile Rack: Operator not established
    • Marksman I Missile · size 1
    • Marksman I Missile · size 1
    • Marksman I Missile · size 1
    • Marksman I Missile · size 1
  • MSD-322 Missile Rack: Operator not established
    • Ignite II Missile · size 2
    • Ignite II Missile · size 2
  • MSD-313 Missile Rack: Operator not established
    • Arrester III Missile · size 3
  • Joker Defcon - Noise Launcher: Operator not established
    • Aegis Gladius - Decoy Launcher: Operator not established

      Reviewed ship fact contributions

      Current independent corrections are reflected in the facts above and in catalog search, filters and comparison. Imported reference data and immutable review history stay intact. Material corrections earn current hull credit once per contributor and independent reviewer, not per revision. Existing private ship wishlists can receive one in-app notice; no email is sent.

      Plan a useful session
      YOUR FIRST USEFUL SESSION

      Choose the fitted role for this session

      Inspect this variant and configuration, then pick one activity it can actually support.

      SC Nomads planning advice. The linked visual guides contain controls, illustrated steps and dated sources.

      1. STEP 1

        Inspect the fitted configuration

        Check the actual equipment or modules instead of assuming every advertised role is fitted.

        Ready when: You know which setup is available for this trip.

        Why it matters

        A modular design and a module you can currently install are different claims. Refer to the exact variant.

        Open the practical guide
      2. STEP 2

        Choose one supported objective

        Read the task requirements and match them to the current fit and crew.

        Ready when: The objective can be completed with the people and equipment available.

        Why it matters

        Avoid accepting several unrelated jobs before understanding the first handoff and its destination.

        Open the practical guide
      3. STEP 3

        Brief the handoff and return

        Agree who does each job and what ends the session.

        Ready when: The crew knows where to regroup and how to return.

        Why it matters

        Save what worked in your hangar notes so the next session begins from an understood setup.

        Open the practical guide

      Where to get this ship

      Selected community reports, checked 2026-10-20. Confirm the current price and availability at the terminal before spending aUEC.

      No dated offer included for this hull yet. This does not mean it is unavailable.

      Rental rules, resets and source limits

      Rentals are temporary access, not ownership. The PU rental timer continues while logged out, and rented component loadouts cannot be customized. Daily rates above do not establish discounts for longer rentals. RSI rental rules (updated 2026-04-28).

      In-game purchases are distinct from pledges and may be affected by Alpha resets. RSI in-game purchase guidance.

      Pledge availability and real-money prices have not been checked in this snapshot. Official ship information. An in-game offer does not establish pledge availability or that a game package is included.

      PEOPLE AND PREPARATION

      What changes when a friend joins?

      When you are alone

      Test which jobs are accessible from your normal station. Multiple possible roles do not mean all can be run at once.

      1 advertised crew. This is an advertised crew reference, not a solo recommendation or passenger-seat count.

      Record my Clipper setup and results

      Travel and recovery

      Check installed travel equipment and reachable services. The role and external dimensions do not establish range or jump capability.

      Plan how you return
      CHECK THIS HULL

      The details that change a Clipper session.

      Expand a note for its consequence, practical response and evidence. Design references, current issues and player reports are labeled separately.

      A fitted component still needs powerOfficial reference · A loadout leaves a system greyed out

      Combined demand can exceed the available power pool.

      What helps

      Check power allocation and operating mode before assuming the component is broken.

      CIG Engineering Gameplay Guide

      Source: Guide includes Alpha 4.8 implementation stages, checked 2026-10-13 · Reviewed 2026-10-13. Source reviewed; not independently tested in the current game patch.

      SCU is not a vehicle-fit guaranteePlanning check · Loading a vehicle, large box or mission shipment

      A volume figure does not describe door clearance, crate sizes or access around a load.

      What helps

      Check the real opening and cargo grid with your intended load. Keep a clear path between stations, exits and equipment.

      Official matrix snapshot and model reference

      Source: 2026-10-13 · Reviewed 2026-10-13. Editorial planning advice, not a confirmed defect.

      Access and equipment need a separate checkPlanning check · Buying, renting or fitting this variant

      The official matrix is a reference snapshot. It does not guarantee current shop stock, prices, rental modification access or component compatibility.

      What helps

      Confirm the exact variant and fitting in the current game or a current patch data source before spending currency.

      Official matrix snapshot and model reference

      Source: 2026-10-13 · Reviewed 2026-10-13. Editorial planning advice, not a confirmed defect.

      LEARN THE RELEVANT WORK

      Practical guides for this role.

      Reference equipment and specification provenance

      The official matrix was retrieved on 2026-10-15. This entry's source timestamp is 2026-05-27 20:00:31. Listed components may not match the current in-game fit or stock. These entries do not establish compatibility, physical access or pilot control.

      CategoryReference itemListed sizeMountsQuantity
      radarFleming111
      fuel tanksInternal TankUnspecified11
      quantum drivesFlood111
      jump modulesExplorer111
      quantum fuel tanksInternal TankUnspecified11
      power plantsZapJet121
      coolersBlastChill111
      shield generatorsINK121
      life supportComfortAir111
      weaponsVariPuck S3 Gimbal Mount321
      weaponsVariPuck S3 Gimbal Mount321
      missilesMSD-313 Missile Rack331
      missilesMSD-322 Missile Rack321
      missilesMSD-341 Missile Rack331
      Check official source